Freelancer 2 please.
the man is boss, srsly dat beard, hnngh
Originally Posted by Narmio
I'm actually so excited I'm watching the videos now...
Aaah the memories. Rachel Coriolis was so hot to my 16-year old eyes. And damn, those haircuts.
didnt realize he was producer for that cage movie 'lord of war'
There is no more beautiful a moment in video game cutscenes, than the scene in WC4 where the Vesuvius is chasing the Intrepid, beating the fuck out of it with heavy fire, when suddenly the Mount St. Helens jumps in for a near-ramming broadside pass.
Starts at 39:35 of movie 2.
I would really enjoy a remake of the first 2 wing commander games. As in same story, new shiny graphics and the like..
Originally Posted by lubica
But WCs, Privateers, Strike Commander (it happend in 2011!), and the rest belongs now to EA (and if they would ever release it, then only as FPS, you know, for modern gamers. :P), just like Starlancer is own by Microsoft. So it'll be some new IP.
My worst feeling comes from:
With the power of today’s computers and the reach of the internet I finally feel I have the tools to build the connected experience that I always dreamed of.
Last edited by Mona; September 13 2012 at 01:49:51 PM.
I'm holding out hope that we can have huge multiplayer space battles in scenario/persistent campaign environments.
I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
Failing the Voight-Kampff test, one tortoise at a time.
Roberts said that the project's visuals may be slightly ahead of what next-generation consoles from Microsoft and Sony will offer, and this visual prowess has always been an aim for the developer.One way in which Roberts' new game will leverage current technology is through its use of an online component. He said his new game will allow the community to connect in ways that Wing Commander or Freelancer players never could.And some porn:Roberts' new project will also leverage its online presence to boost its story-telling. He explained that his new game will not mirror other online games in only offering one or two updates a year, but rather it will release a host of "micro-updates" on a frequent basis.
edit: I hope i dont have to pay ccp anymore
Last edited by Leviathan; October 2 2012 at 05:04:41 PM.
That sounds suspiciously like agile development. What other software company do we know that uses it?Roberts' new project will also leverage its online presence to boost its story-telling. He explained that his new game will not mirror other online games in only offering one or two updates a year, but rather it will release a host of "micro-updates" on a frequent basis.