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Thread: WoT 8.0: Physics, render engine, UI (and more)

  1. #21
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    It should actually be a boost for heavies as your less prone to retarded driving in something slow and heavy.
    statistically 9 out of 10 people enjoy gang repping

  2. #22
    Swiss's Avatar
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    Actually sounds like Tom Baker. Who was of course Doctor Who and narrated THE GREATEST GAME OF ALL TIME (kind of)

    Edit: Oh and the best thing about this patch will be not getting stuck on tiny tiny rocks when you're in a FUCKING TANK (and divebombing IS-7s I guess)
    Last edited by Swiss; August 4 2012 at 02:37:38 PM.

  3. #23

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    If I can't kill enemy tanks' crews by pushing them into lakes, I'll be mad.
    The above post is probably derp, and you might want to ignore it.


  4. #24
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    Quote Originally Posted by Fourfingers frankie View Post
    It should actually be a boost for heavies as your less prone to retarded driving in something slow and heavy.
    Unless you're in a Maus trying to brake on a downhill slope and end up going over the cliff dispite your most valiant attempts


  5. #25
    Dirk Magnum's Avatar
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    Quote Originally Posted by Dogbeast View Post
    Quote Originally Posted by Fourfingers frankie View Post
    It should actually be a boost for heavies as your less prone to retarded driving in something slow and heavy.
    Unless you're in a Maus trying to brake on a downhill slope and end up going over the cliff dispite your most valiant attempts
    One man's misfortune is another man's comedy. Just try not to land on me.

  6. #26
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    So is physics going to chance gameplay somehow? Or just nice to have gimmick but not giving much over current?

  7. #27

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    Physics will make the Maus useful again.

  8. #28

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    This video has some good info about new physics (from about 4m30s)


    This video has also shows what I asume is the new lighting system in action (from about 2m in):
    - don't confuse the fact that I like to be right with the rumors that I actually might be -

    EVE: retired
    WoT (EU, DaDutchDude):
    IS-4 | SU-122-54 | T-54 | IS-8 | T-44 | IS-3 | AMX 13 90 | AMX 50 100 | T32 | WZ-132 | Indien Pz | Obj 261 | Tiger | T20 | T-34-1 | Comet | SU-100M1 | KV-1S | T-34-85 | T50-2 | Tetrarch

  9. #29

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    Quote Originally Posted by Loganbacca View Post
    Physics will make the Maus useful again.
    Nope.

  10. #30
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    Quote Originally Posted by Shuko View Post
    Quote Originally Posted by Loganbacca View Post
    Physics will make the Maus useful again.
    Nope.
    Still wont change how people use the Maus tbh. But maybe people will figure out a different use for a Maus other than on constant defense in UC as a HP sink, or the infamous "Maus Wall."



  11. #31

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    Quote Originally Posted by Shuko View Post
    Quote Originally Posted by Loganbacca View Post
    Physics will make the Maus useful again.
    Nope.
    I was meaning by throwing it off a cliff onto the top of a pile of tanks, as in the gif.

  12. #32
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    Quote Originally Posted by DaDutchDude View Post
    This video has some good info about new physics (from about 4m30s)
    6:45 made me lol
    My solo pvp video: Yankunytjude... That attitude!
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  13. #33

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    Added an 8.0 preview video I found to the start post.

    @Yan: T50-2 Dukes of Hazzard style
    - don't confuse the fact that I like to be right with the rumors that I actually might be -

    EVE: retired
    WoT (EU, DaDutchDude):
    IS-4 | SU-122-54 | T-54 | IS-8 | T-44 | IS-3 | AMX 13 90 | AMX 50 100 | T32 | WZ-132 | Indien Pz | Obj 261 | Tiger | T20 | T-34-1 | Comet | SU-100M1 | KV-1S | T-34-85 | T50-2 | Tetrarch

  14. #34
    Gibberish Generator Lusulpher's Avatar
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    8.1 Patchnotes Released

    -Receiving an invite should sound ingame alarms, several times! One from Friend/Clan,
    ingame chime, and another when you exit that battle.

    -"Typing message" when typing...basic chat feature.

    -AFK icon

    -'IN BATTLE' Chat icon, IN ALL CHATS.

    -Client-based ability to View/Select and Delete individual replays. A tab in Garage. Basic
    MS select-click options.

    -Clan members should be able to FREELY move into and out of their members' Tank
    Company, Reserve area is for this purpose!

    -All Tank Companies will receive a ping when there are new TCs of their level in the
    queue.

    -All readied up tanks in a list can be sorted by groupings: Meds, HVYs, Arty, Lights

    -Ingame sorting of Victories/Battles/Tank Type on Service Record Board.

    -Export XML File ability for Stats.

    -out-of-game page, for stats, INCLUDING MEDALS.

    -In Battle stats for your team. Maybe for theirs also.

    -Chat posters should be highlighted[no sound] on map after each post. This will ease
    communication greatly.

    -Map animation for 'Back to base!' are moving arrows that point back to base circle!

    //Replays need reverse option! Skip back, rerender option?//

    -Empty slot says what tier/size needed on the equipment!

    - Should make silhoutte show the cutoff terrain line!

    -Replay labels should be labeled with a '_D_' for defeat, or '_V_' for victory at the end.
    '_S_' for Stalemate/[Draw]. "Westfeld_V_"

    //Post battle result table should show XP/creds received for ALL PLAYERS!
    Name and shame. Name and fame. Recruiting purposes. Discourages campers/suicide-
    rushing players.//

    -Allow players to see how many researched tanks, players have unlocked on their Tech
    Tree.

    -Allow clan officials to see unlocked and current tanks, by highlighting visual on clan
    members' tech tree.

    -Depot UI needs work. Hover over modules/shells should bring up tooltip for compatible
    vehicles list!

    -Bushes will now burn down after being artied, ALL bushes in Splash area!

    -Players disconnected/exited from active game should have an 'X' over their slot!

    -SPG gun firing range limit must be listed ingame!

    -SPG hit-damage readout will be colourcoded, Orange from enemy arty hits, Blue from
    FRIENDLY FIRE!



    Soon, EvE Online Small Gang Warfare UI will be intuitive and fun to use!!
    Last edited by Lusulpher; August 11 2012 at 06:27:46 AM.
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  15. #35
    Dogbeast's Avatar
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    Spoilered for large:
      Spoiler:









  16. #36
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    I have to say ... pretty damn happy about this
    "A good player is always lucky."

  17. #37
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    Fuck, are all those tanks (TDs) premium? (E-10 and E-25 are long known to be premiums... so I fear for rest of TDs from shots being premiums as well)
    JagdTiger, JadgPanther, StuG III, Marder II, IS-8, KV-13, KV-1, KV-1s, T-150, Type59, T-34, M103, E-100, E-50, E-50M, PzKwIV, VK36, T34, M24, T-50-2, T54, M7 Priest, VK28, T25/2, M18, T49, M8A1, Tetrarch, T-127, T82

  18. #38
    Saman Ayan's Avatar
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    Nah, the Soviet TDs in the last two images are going to be in the new TD branch coming soon.
    WoT: Area

  19. #39
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    My google-fu fails me. German "very like Panther" tank in first pic, anyone know what it is? Also TD in pic 3?
    JagdTiger, JadgPanther, StuG III, Marder II, IS-8, KV-13, KV-1, KV-1s, T-150, Type59, T-34, M103, E-100, E-50, E-50M, PzKwIV, VK36, T34, M24, T-50-2, T54, M7 Priest, VK28, T25/2, M18, T49, M8A1, Tetrarch, T-127, T82

  20. #40
    Movember 2011 Daco's Avatar
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    Quote Originally Posted by dzajic View Post
    My google-fu fails me. German "very like Panther" tank in first pic, anyone know what it is? Also TD in pic 3?
    There is another medium line so it could be the follow on from the DB going up to the Leopard thing.

    Quote Originally Posted by EntroX View Post
    i love you fhc, never change

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