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Thread: Level VI skills

  1. #41

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    Re: Level VI skills

    lol option: Multitasking
    real option: Recon

  2. #42
    Sudden's Avatar
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    Re: Level VI skills

    Recon VI or Battlecruisers V

    or

    girlfriend-not-waking-up-and-demanding-attention-in-the-middle-of-20-jump-from-home-gang VI

  3. #43
    Moderator Moderator Evelgrivion's Avatar
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    Re: Level VI skills

    Eve needs neither unstoppable killing machines nor more reasons to make long time veterans feel insecure about undocking. It's an interesting, but unworkable, idea.

  4. #44
    Donor Mike deVoid's Avatar
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    Re: Level VI skills

    Quote Originally Posted by Evelgrivion
    Eve needs neither unstoppable killing machines nor more reasons to make long time veterans feel insecure about undocking. It's an interesting, but unworkable, idea.
    It's just a bit of fun, hence why it's not in the Game Design sub forum.

    Still waiting for Dreadnought VI. Logic Vi and Cov Ops VI are fairly lol though.

    Personally, I think I'd go for the rank 1 fitting skills, Engineering, Electronics etc.
    Countries do not exist where I am from. The discovery of the Higgs boson led to limitless power, the elimination of poverty and Kit-Kats for everyone. It is a communist chocolate hellhole and I'm here to stop it ever happening.
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  5. #45
    Rakshasa The Cat's Avatar
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    Re: Level VI skills

    Margin Trading VI...
    Quote Originally Posted by Random hopeful w-space dweller
    I'm excited about the nebulas, at least it's something I will see out in the wormholes.

  6. #46
    Herschel Yamamoto's Avatar
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    Re: Level VI skills

    Quote Originally Posted by Rakshasa The Cat
    Margin Trading VI...
    It's the one multiplicative skill in the game, so that's not particularly helpful.
    "Make no mistake, Communism lost a big argument - one we know today as the 20th century."

    Quote Originally Posted by Wall View Post
    Herschel Yamamoto is owning in this thread.

  7. #47
    מלך יהודים
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    Re: Level VI skills

    Quote Originally Posted by Grarr Dexx
    Jump drive calibration 6.

    Dont you have to have it lvl 5 before you could train lvl 6?

    Just saying :P


    

  8. #48

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    Re: Level VI skills

    Quote Originally Posted by Zeekar
    Quote Originally Posted by Grarr Dexx
    Jump drive calibration 6.

    Dont you have to have it lvl 5 before you could train lvl 6?

    Just saying :P
    oh shit

  9. #49
    Donor Navigator Six's Avatar
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    Re: Level VI skills

    AWU VI
    Domination.
    Vote Lark for CSM

  10. #50
    z0de's Avatar
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    Re: Level VI skills

    how much more overloading would thermo 6 give.
    spaceships go woosh

  11. #51
    Dodgy Past's Avatar
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    Re: Level VI skills

    Quote Originally Posted by Mike deVoid
    Still waiting for Dreadnought VI. Logic Vi and Cov Ops VI are fairly lol though.

    Personally, I think I'd go for the rank 1 fitting skills, Engineering, Electronics etc.
    Covops VI, also Astrometric Rangefinding VI would both be very tempting skills since you could make yourself a fortune probing out and ganking 'unprobeable' Tengus... you'd also really ruin the game for Burn Eden.

  12. #52
    Resi's Avatar
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    Re: Level VI skills

    Medium Blaster VI, because they're bound to be buffed sometime in the next five years.

  13. #53
    kzig's Avatar
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    Re: Level VI skills

    Quote Originally Posted by dataplumber
    Quote Originally Posted by illectro
    Production Efficiency VI - build items with 95% of their materials, then recycle them for 100%.
    Wins the thread.
    Slight correction to the above - the formula used is 120% - 4% * PE iirc, so this would result in 96% usage, not 95%. I'm told that this trick used to be possible with the Efficient Equipment Assembly Array, a very long time ago. Ok, so it might make you rich, but how about Tactical Shield Manipulation VI?

    I'm not quite sure how this one would work, as it would result in a negative probability:

    Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.
    Given , I'm going to interpret this as 'infinite passive armour tank'. Any other ideas regarding how this might be likely to work?

    Also, the remote action skills at VI would logically correspond to 'over the entire universe'. E.g. Deliver any job anywhere, create & update market orders from anywhere, set buy orders with universe-wide range.

    Other options:
    Outpost Construction VI (just because)
    Ethnic Relations VI - 120% of corp members allowed to be of race other than CEO. Just in case CCP ever adds characters that count as more than 1 race each.

  14. #54

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    Re: Level VI skills

    none, :becauseofsabre:

  15. #55
    thebomby's Avatar
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    Re: Level VI skills

    Quote Originally Posted by Mike deVoid
    Imagine if you could train almost any skill to level VI. It would follow the standard formula so it take an age to give you that 2 or 5% bonus. But if you get podded then you lose all you level VI skills and all SP invested. I think that might make level VI skills an interesting risk/reward consideration.

    What would you train?
    People losing a year's worth of skills would mean a lot more ragequits.
    you bald little sex god

  16. #56
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    Re: Level VI skills

    Recon Ships VI

  17. #57
    FourFiftyFour's Avatar
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    Re: Level VI skills

    Defender Missles VI

    LS6

  18. #58
    Gibberish Generator Lusulpher's Avatar
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    Re: Level VI skills

    Quote Originally Posted by Rans
    Quote Originally Posted by Mike deVoid
    Imagine if you could train almost any skill to level VI. It would follow the standard formula so it take an age to give you that 2 or 5% bonus. But if you get podded then you lose all you level VI skills and all SP invested. I think that might make level VI skills an interesting risk/reward consideration.

    What would you train?
    you are the greatest mind to post these forums, may I suck on your dong?
    FYP


    Also, Machariel, lvl VI anything and the ship gets BETTER THAN IT IS NOW...
    I'd pay people I blew up out of sheer guilt.

    remote Contracting would be possible?! On ones I bid on back in Jita, and then get outbid in nullsec. :troll raeg:
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  19. #59
    Reed Tiburon's Avatar
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    Re: Level VI skills

    Logging In VI tbh

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  20. #60
    noobcake's Avatar
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    Re: Level VI skills

    Quote Originally Posted by Evelgrivion
    Eve needs neither unstoppable killing machines nor more reasons to make long time veterans feel insecure about undocking. It's an interesting, but unworkable, idea.

    whoa...easy on the bittervet there you snippity little cunt. You know what a hypothetical question is?


    Quote Originally Posted by Kate Yeats View Post
    It is called a difference of opinion and if you're going to get so shirty about it, you might want to cancel your connection to the internet.




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