I tried this game once.
Thing I bought it on sale in some store or something.
I got as far as creating a character, jumping out a window and at about that point I think I gave up on the game since it was completely unplayable
After thiw thread I'm gona have to give it another go tho. atmospheric games > other games
Marder II, IS, PzKpfw III, AMX 40, PzKpfw III/IV, IS-3
LORE LESSON FOR THOSE INTERESTED :
So, Week of Nightmares, a massive event that caused a considerable shitstorm amongst PnP players from what I gather (I don't know, not one of em) because it affected all sourcebooks and developed the canon lore by a considerable amount.
What happened was a massive development in tensions between Ravnos (a gypsy like Kindred clan) and Kuei-Jin in... India or something I believe. It came to a point that the Ravnos decided to use the Sabbat technique(mentioned in the game as well) of mass-embracing lots of young people and using them as cannon fodder. It's sort of explained that the huge amounts of Final Deaths caused by using totally inexperienced, low generation Ravnos against a cunning and powerful enemy caused MASSIVE resonations that "jolted" their antediluvian awake. Yep, 3rd generation primogen monster deity wakes up in 1999. And he's pissed. Seriously pissed.
He proceeds to kill any Kindred near him as he awakes, and drives a large portion of supernaturally inclined people (psychics etc) utterly insane with the force of his presence. Every supernatural being or sensitive human suffers terrifying nightmares for the entire week, hence the name. He then proceeds to head to India and wages massive war on anyone who comes close, but specifically his own clan members whom he mercilessly devours at any opportunity. He's not happy. The rest of the Ravnos find their chief discipline to grow stronger and stronger over the course of the week, but utterly volatile and unpredictable. They are all pushed to the brink of mental stability by their primogen's thoughts resonating through them.
I think it ends with a massive working together of lots of powerful people to kill him, but the damage has been done. The psychic reverberations echo across every supernatural plane, affecting mages, werewolfs, wraiths and whatever else there is. A blood red star appears in the sky as he dies, and the backlash of his death causes EVERY Ravnos to enter a blood frenzy, killing and diablerizing each other without conscious or rational thought.
End result: Less than a 100 Ravnos survived across the world, none of them of any significant generation. Lots of people and kindred driven mad, never to return to sanity. Everybody is frightened, and Gehenna is definitely here.
Anyway, that's also why you're wrong on the pre-Gehenna thing. The Final Nights ARE Gehenna, just not its theatrical conclusion, but the precursor to it. This much is clearly indicated by the Week of Nightmares. Antediluvians andcan be active, and probably are. 2004 is straight in the middle of a rather fucked up time for the kindred, so there is no lore reason why
Spoiler:couldn't be involved. Rather, the discussion is mostly about if he WOULD be involved. Which is one of those nerd discussions like "who would win in a fight between superman and batman". Spoiler:
Last edited by Roam; August 10 2012 at 12:51:19 PM.
A lot played a part iirc and the Technocracy used a spirit nuke on him and then I think they focused sunlight through some satellites.
I used to have a sig.
I liked that clan, should've taken out some other instead. =/
So as for the setup for Requiem, do any powerful vampires (4th generation up) survive? I haven't read up on Requiem so there's this gap between Gehenna and the start of V:R. Since there's 5 clans left I'm assuming 5 antediluvian survived and just from those clans. No more Sabbat, no more Anarch/Camarilla feuding, just a clean slate to write more lore from.
Requiem ist not a The Masquerade sequel.
Requiem is re-imagining The Masquerade, some of the clans and their traits are similar to clans and traits that appeared in the previous line, but there are major (lore) differences.
Requiem made ppl went ballistic Monoclegate/NGE style.
It's also a massive failure in terms of money from what I gather.
But yeah, I read up on the Requim lore and it's soooo bad. It's WoW/twilight generation reimagining. It's awful. Just plain awful.
My understanding is that people use the Requiem mechanics in the Masquerade setting.
Well that's just terrible. Hell they had a great chance to continue the WoD thing they had going with VtM lore-wise with just a change in mechanics but then they fucked it up.
Also rumor has it CCP will be using Requiem mechanics for the failcascade MMO.
Up to Grout's mansion. Having a surprising amount of difficulty not getting my ass kicked, resorted to a combination of guns + dominate, with katana'ing when pressed. Crossbow for bosses.
Maybe just haven't put the right number of points in to combat skills as my early investment was in to speech skills. Had sex with Jeanne at least.
I tried to be cool and all I got was a lousy warning about my sig being too big.