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Thread: [Devpost] Killmails and loot drops for self-destruction, coming in Inferno 1.2

  1. #41
    Super Moderator DonorGlobal Moderator whispous's Avatar
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    Quote Originally Posted by Mike deVoid View Post
    Quote Originally Posted by Durzel View Post
    Quote Originally Posted by Mike deVoid View Post
    They can still eject if they don't want it on their KB as a loss.
    Unless I'm mistaken it'll still generate a kill report as you'll be the last pilot who flew it. This is certainly already the case for empty ships in a POS.
    Oh my bad. Do you think they should change this?

    no

  2. #42
    Donor Malaes's Avatar
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    Quote Originally Posted by Mike deVoid View Post
    Quote Originally Posted by Durzel View Post
    Quote Originally Posted by Mike deVoid View Post
    They can still eject if they don't want it on their KB as a loss.
    Unless I'm mistaken it'll still generate a kill report as you'll be the last pilot who flew it. This is certainly already the case for empty ships in a POS.
    Oh my bad. Do you think they should change this?
    Maybe it should be reset at DT or something.

  3. #43
    מלך יהודים
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    Meh change.


    

  4. #44

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    KaBoom is now always a good KaBoom!!!

  5. #45
    Ted Breakers's Avatar
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    They could remove self destruct altogether when this comes in if they gave us the option to eject from pod

    But i still think its a cool feature to have just because of *sandbox*, would be fun if they gave it an aoe, at least for supercaps. A titan going up should level a few square AU imo!

  6. #46

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    Quote Originally Posted by Ted Breakers View Post
    They could remove self destruct altogether when this comes in if they gave us the option to eject from pod

    But i still think its a cool feature to have just because of *sandbox*, would be fun if they gave it an aoe, at least for supercaps. A titan going up should level a few square AU imo!
    Titan selfdestruct resulting in old AoE doomsday...i like the idea!

  7. #47
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    Quote Originally Posted by punkboy101 View Post
    God damn CCP has been full of win these last few months, it just pisses me off they took so long about it I'm now a bitter vet who struggles to log in.
    Seriously this. I remember in like 2006 having a carrier self destruct on me and getting no lewts and km. Six years for a minor-ass fix, gg CCP.

  8. #48
    Donor Sponk's Avatar
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    tbh I would be OK even if no loot dropped, as long as I got the killmail to preserve the tears with.
    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."

  9. #49
    Donor Nu11u5's Avatar
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    Quote Originally Posted by Jintra View Post
    Titan selfdestruct resulting in old AoE doomsday...i like the idea!
    DD overheat result >

    How many super caps would most alliances be willing to burn through for that?

  10. #50

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    Quote Originally Posted by Liptonez View Post
    That easily means 20 more cap kills per month for us.
    YESYESYES

    We had a rorq SD on us yeaterday

  11. #51
    Djan Seriy Anaplian's Avatar
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    It's great that loot will now drop but why should the aggressor get a kill mail when the victim effectively kills himself?

  12. #52
    Varcaus's Avatar
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    Quote Originally Posted by Djan Seriy Anaplian View Post
    It's great that loot will now drop but why should the aggressor get a kill mail when the victim effectively kills himself?
    :whining:

  13. #53
    Madner Kami's Avatar
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    Quote Originally Posted by Djan Seriy Anaplian View Post
    It's great that loot will now drop but why should the aggressor get a kill mail when the victim effectively kills himself?
    Because the victim usually kills itself because it would loose otherwise anyways. The sole reason for battle-selfdestructs is and was killmail-denial for hard-earned kills.

    P.S.: Yes, I am still pissed for not getting that Malediction-solokills-Thorax mail from over a year ago, because he had so much time to SD himself >.<

  14. #54
    Varcaus's Avatar
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    Quote Originally Posted by Madner Kami View Post
    Quote Originally Posted by Djan Seriy Anaplian View Post
    It's great that loot will now drop but why should the aggressor get a kill mail when the victim effectively kills himself?
    Because the victim usually kills itself because it would loose otherwise anyways. The sole reason for battle-selfdestructs is and was killmail-denial for hard-earned kills.

    P.S.: Yes, I am still pissed for not getting that Malediction-solokills-Thorax mail from over a year ago, because he had so much time to SD himself >.<
    Then whats the point of having sd? no kill mail and loot or kill mail and no loot would have been better imo.

  15. #55
    Djan Seriy Anaplian's Avatar
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    Quote Originally Posted by Madner Kami View Post
    Quote Originally Posted by Djan Seriy Anaplian View Post
    It's great that loot will now drop but why should the aggressor get a kill mail when the victim effectively kills himself?
    Because the victim usually kills itself because it would loose otherwise anyways. The sole reason for battle-selfdestructs is and was killmail-denial for hard-earned kills.

    P.S.: Yes, I am still pissed for not getting that Malediction-solokills-Thorax mail from over a year ago, because he had so much time to SD himself >.<
    I know, that's my point. I've lost countless kills to people SD'ing and at the time it was infuriating, objectively though it always seemed to fit (for me at least) rather well with eve's unforgiving nature.

    I guess ultimately people need killmails to validate their ability. *shrug

  16. #56
    Ampoliros's Avatar
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    Quote Originally Posted by Djan Seriy Anaplian View Post
    Quote Originally Posted by Madner Kami View Post
    Quote Originally Posted by Djan Seriy Anaplian View Post
    It's great that loot will now drop but why should the aggressor get a kill mail when the victim effectively kills himself?
    Because the victim usually kills itself because it would loose otherwise anyways. The sole reason for battle-selfdestructs is and was killmail-denial for hard-earned kills.

    P.S.: Yes, I am still pissed for not getting that Malediction-solokills-Thorax mail from over a year ago, because he had so much time to SD himself >.<
    I know, that's my point. I've lost countless kills to people SD'ing and at the time it was infuriating, objectively though it always seemed to fit (for me at least) rather well with eve's unforgiving nature.

    I guess ultimately people need killmails to validate their ability. *shrug
    I don't much care about kb e-peen and efficiency (it's a stupid number that can be pretty easily gamed), but being as the intent of killmails is to accurately report the destruction of spaceships, failing to report on self-destructions seems like a big oversight. v0v

  17. #57

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    from my pov :
    always (almost) in war sd destroyed vital components of tanks/planes/what ever. (yeah i know, retarded rl blah blah)

    all things equiped on ships should be destroyed.
    all stuff in cargo should have a chance to drop.

  18. #58
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    Quote Originally Posted by fr0ggy View Post
    from my pov :
    always (almost) in war sd destroyed vital components of tanks/planes/what ever. (yeah i know, retarded rl blah blah)

    all things equiped on ships should be destroyed.
    all stuff in cargo should have a chance to drop.
    +1

    There needs to be a difference between someone self-destructing and being destroyed by hostile forces otherwise CCP might as well rename the option to "I'm bored now" or "I'm stuck in WH space" and make the timer 10 seconds or something.

    Scuttling is/has long been something ship captains have done in battles to deny their enemy valuable intel. Whilst there isn't a direct corollary in Eve (a kill report will still tell your enemies everything you had fitted, and it's not like it's blueprints for an Enigma machine or anything) successfully self-destructing your ship in Eve should imo be treated differently than it just exploding.

    Perhaps you could appear on the kill report with the final blow doing 0 damage (or -1 so killboards can be re-coded to not give someone an equal win/loss from it), or maybe it just looks like a normal kill report. Either way it should result in no modules being dropped, or at the very most a chance for your cargo items to drop (I think this is the case now).

  19. #59
    RoemySchneider's Avatar
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    so... i take it we (all) would've preferred either loot or killmail instead of both and this is just :ccp: overdoing it?

  20. #60
    Madner Kami's Avatar
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    Quote Originally Posted by Durzel
    There needs to be a difference between someone self-destructing and being destroyed by hostile forces otherwise CCP might as well rename the option to "I'm bored now" or "I'm stuck in WH space" and make the timer 10 seconds or something.
    Well, as for me, I never knew that SDing didn't drop anything and as far as I am concerned, they can hide/mask the mods of the SD'd ship on the mail and destroy everything in the ship (except for the salvagable wreck!) or somesuch shennanigans. I'd just like to have some sort of documentation for absurd or unexpected kills, which is usually the case when my target SDs. Telling heroic tales of war is far much more interesting, when there are pics to prove it
    Last edited by Madner Kami; July 30 2012 at 01:02:56 PM.

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