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Thread: Instalocking & Why it's ruined EVE

  1. #121
    W0lf Crendraven's Avatar
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    double post
    Last edited by W0lf Crendraven; July 9 2012 at 03:46:27 PM. Reason: double post

  2. #122
    Movember 2012 Warmenhoven's Avatar
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    Quote Originally Posted by W0lf Crendraven View Post
    Also meaty is meaty, they drop falcons on everything (single frigates when they are in 5 man bc gangs) if they ever stop bearing and can be arsed to actually pvp, your the only decent guy whos in there i think.
    HMMMMMMM not impressed by this, shall have to use leverage to trim the falcon pilots out of alliance.

    That gate camp sounds like it'll be hilarious to screw over though =]

  3. #123
    HEY LOOK AT ME I HAVE A TITAN LordsServant's Avatar
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    To the people talking about jita camping etc etc - with the (already deployed?) changes to logi (iirc logi's get aggression for repping now?) this would shut down most of the faggot privateer/lolorphanage campers in jita tbh. They can't use pimp ships, and they can't have their neutral logi(or if they do, they'll die and can't deaggro no matter what due to u aggroing them) so they'd generally failscade tbh. Only option to them would be mass falcons (which might be another issue, but that's at least theoretically counterable, whereas it gets mathematically impossible to counter slaved officer fit loltanked ships w/logi before deaggro time.)

    Now we just need to get this to the CSM (we don't have any station game faggots on CSM do we? It might get thru \o/, and we don't have mittens on there to derail somehow-altho goons would arguably benefit from this due to :lolblob.

    Quote Originally Posted by Meridith View Post
    All you people who think a Shitposting Throne is an acheivement.

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  4. #124

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    Quote Originally Posted by LordsServant View Post
    (iirc logi's get aggression for repping now?)
    Noap.

  5. #125
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    Not yet anyway, which in CCP terms means 2013+

  6. #126

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    Quote Originally Posted by LordsServant View Post
    it gets mathematically impossible to counter slaved officer fit loltanked ships w/logi before deaggro time.
    Alpha.

    Back to the original topics:
    links just reduce the number of insta-locking tacklers the camp needs. Without link and thus reduced range, I expect they can cover the same area with ~3 people. Perhaps it takes only 2, perhaps 6, maybe it depends on the exact gate & alignable celestials. But they can still insta-lock, tackle, blap.

    Stacking the RSB and SBs seems a no-brainer. Also having T3s with interceptor scan res is them going beyong the jack-of-all-trades, master-of-none boundaries, so probably slightly turn that down too.

    Pre-heating/cycling modules while jump-cloaked would be great. In fact, I'm sure there was a bug where it was possible, and I don't see any reasonable downside. The UI+network is far too slow to wait for feedback that a module's set to heat before you have to activate it half the time, you just trust it'll be heated and sometimes fail, pilot skill is outdone by non-perfect implementation.

    As for making smaller ships have a smaller sig, and/or more agile, this also factors into applying damage to them, especially via the tracking formula. The problem is, while these changes are tempting, it's because the tracking formula is still shit, arties will too easily blap a frig starting to mwd from 0km/s.

    With certain heated prop mods, less-easily-achieved scan res, and the titan tracking hack brought into all turret calculations, do you think we'd find the problem solved?

    Or how about that idea that the locking mechanic has optimal + falloff? Would optimal be sufficiently relatively short that burning back to gate with a camper on it vs burning away made any effective difference (which would probably start breaking large nullsec fleet fights) or would it really just mean the lockers & blappers could get unlucky w.r.t. catching you if you get a lucky spawn around the gate? Again that's still not something you can learn to improve, random spawn is random (...or is it, or does it try to put people in the largest space left unoccupied?)?

  7. #127

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    Quote Originally Posted by prometheus View Post
    Quote Originally Posted by Mfume View Post
    I like how the complaint about T3s in an instalocking thread is "they run links" and not 1200 scan res arty Lokis with 4k alpha and a tracking bonus to consistently hit frigs.
    Because once upon a time 17km webs, 40km points, & 15km scrams were a luxury item, not commonplace on every single hull.
    For those of us old enough (char age) such things were pure fantasy. Warp disrupting a ship beyond 20km? a distant pipe dream.

  8. #128
    OrangeAfroMan's Avatar
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    Heh, the good old days when Dual Rep Megas ruled because all pvp had to happen at 20km and under
    Actually an '06.

    EVE: OrangeAfroMan
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  9. #129
    prometheus's Avatar
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    Quote Originally Posted by Korenchkin View Post
    Quote Originally Posted by prometheus View Post
    Quote Originally Posted by Mfume View Post
    I like how the complaint about T3s in an instalocking thread is "they run links" and not 1200 scan res arty Lokis with 4k alpha and a tracking bonus to consistently hit frigs.
    Because once upon a time 17km webs, 40km points, & 15km scrams were a luxury item, not commonplace on every single hull.
    For those of us old enough (char age) such things were pure fantasy. Warp disrupting a ship beyond 20km? a distant pipe dream.
    Pretty much. When you saw an Arazu or Rapier on the field, you knew shit was about to get real.
    Now? YEA LEMME GRAB MY NANOCANE FOR WEBS/POINT
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.

  10. #130
    W0lf Crendraven's Avatar
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    Nanocane doesnt have webs! And it really isnt hard to avoid gatecamps, the map usually shows them pretty well! And if you jump into a roaming gang thanits unlikely that they have a instalocking ship! And really who could possibly thank that long point ranges are a problem!

  11. #131
    prometheus's Avatar
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    It all goes hand in hand.
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.

  12. #132
    Marlona Sky's Avatar
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    So Prom, you still think solo pvp is alive and well?

  13. #133
    prometheus's Avatar
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    Quote Originally Posted by Marlona Sky View Post
    So Prom, you still think solo pvp is alive and well?
    nope
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.

  14. #134

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    Quote Originally Posted by prometheus View Post
    Quote Originally Posted by Marlona Sky View Post
    So Prom, you still think solo pvp is alive and well?
    nope
    dark day for eve

  15. #135
    W0lf Crendraven's Avatar
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    Solo pvp is alive and better than in a long time, thanks to fw!

  16. #136
    prometheus's Avatar
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    Quote Originally Posted by W0lf Crendraven View Post
    Solo pvp is alive and better than in a long time, thanks to fw!
    it isn't, and popping a couple new players badly fit t1 frigates doesnt count.
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.

  17. #137
    W0lf Crendraven's Avatar
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    What you mean with solo pvp is pvpppp while roaming far out and expecting not to get blobbed/falconed or kited while not flying a ktiing ship yourself, and if thats dead no one really cares! Normal solo pvp (with scouting alts and/or links) or even true solo pvp (at least in lowsec) is well and good!

  18. #138

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    Prom is bitter.

    Solo is fine.

  19. #139
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    Instalocking does bug me, my pod was locked by a gate camp the other day.... That should be impossible. Made especially annoying as it was my +5 clone

    Sent from my HTC Desire using Tapatalk 2

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    Contracts to 'Admiral Rufus' please

  20. #140
    prometheus's Avatar
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    Quote Originally Posted by W0lf Crendraven View Post
    What you mean with solo pvp is pvpppp while roaming far out and expecting not to get blobbed/falconed or kited while not flying a ktiing ship yourself, and if thats dead no one really cares! Normal solo pvp (with scouting alts and/or links) or even true solo pvp (at least in lowsec) is well and good!
    Solo with scout/links != Solo.
    Solo exists, but it's far far far far far far far far far weaker than it's ever been.
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.

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