Ban all the Goons. They are :smug: while they lol and own across New Eden, and that's fine. But when they get surprised by someone and a little rape happens they go run to their GM/Dev buddies and sanctions are dished out on the spot.
Ban all the Goons. They are :smug: while they lol and own across New Eden, and that's fine. But when they get surprised by someone and a little rape happens they go run to their GM/Dev buddies and sanctions are dished out on the spot.
Market manipulation is an intended game mechanic.
Rewards for FW kills are working as intended (now that the drops don't get included).
so, the only thing that was dodgy was farming rewards for stuff that didn't get destroyed.
This is bullshit. Each mechanic can "work as intended" individually and yet the overall effect of abusive behaviour be unintended and still be actionable as an exploit.
See: Convoy loot exploit of 2003, "Superstacking" exploit of 2003, Insurance fraud exploit of 2004, propulsion mod stacking exploit of 2005, 0.0 NPC Buy/Sell orders exploit of 2006, and so on
Aryth admitted to a G19 (or whatever) somewhere. But those have been cleared by CCP in numerous threads.
Not familiar with all of those- did they result in bans or just CCP realising they'd faffed up, resulting in the mechanics changing?
Note- I'm not saying that the ability to do what the goons just did should remain in the game, just that I can't see any real reason for punitive action.
Last edited by Glyken Touchon; June 22 2012 at 03:35:10 PM.
As hilarious as it would be I hope they don't ban anyone for it. Being able to game the system without fear of the banhammer is part of what makes EVE great. There was a loophole, goons found it, CCP patches it and everyone moves on. They made a lot of money and had a big impact on some markets, but they didn't make THAT much money and the economy is still fine so whatever.
it doesn't really need massive isk sinks; people are more likely to pvp when backed by big isk. the game needs to be engineering in such a way that PvPing is actually the best way to get that isk in the first place, rather than as it is now (and has been pretty much since alliances were created) where the best way to guarantee income is to prevent anyone from ever threatening it. We're in a paradoxical situation where people have the isk to PvP, but by PvPing they put their isk at risk. It's the latter bit that needs to be fixed. A few small changes like deleting POS entirely (JBs + moon miners hanging in free space, we don't need towers for sov any more anyway) and making moon minerals dynamic would go a long way to making 0.0 less static.
Last edited by elmicker; June 22 2012 at 04:17:32 PM.
Very much the latter. Eve's history is riddled with people exploiting things that were clearly against the spirit of the rules with CCP taking no action except to eventually (usually months to years after the fact) fix the exploit. I seem to recall you (and by you i mean russians) used to be able to run Angel 7/10 complexes at ten or so times the rate of any other complex for some reason, and I'm sure back when I started playing there was some exploit whereby an exhumer inside a carrier's ship bay wouldn't take up any space, allowing a single carrier to haul infinite amounts. Those two dominated south-east politics for years, with absolutely no repurcussions for those who abused them.
I find it amusing that had Goons just STFU about the whole thing and smugged about it between themselves it's likely they wouldn't have brought anywhere near as much attention to the situation where as they now face the possibility of Team Security coming down on them.
Didn't AHARM get fined for using bugged mechanics to jew isk?
I love the Goons. They still have the energy/creativity I ran out of long ago.
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