Actually, now that I think about it, if they do extend the idea of T2 ships being based on the T1 hull but not identical, I can see them using it and it working, but not in isolation.
So the condor uses the base model (lopsided)
Crow uses this
Raptor using a 3rd model.
Different models for every T2 ship might be a bit much. I mean, it would make more sense than "someone built an advanced version of a T1 ship that looks somewhat different, and then some other manufacturer built another T2 version with the exact same base layout but different doodads", but it's even more work than making unique T2 hulls already is.
that videoblog has shockwaves in space
space does not work like that
Arguing about EVE submarine designs is pointless, as seen in the "ship rebalance" thread, in the "waah waah this doesn't fit EVE" comments during the ship design contests etc.
Nobody said unique is bad, but unique does not mean ugly, impractical, random and idiotic looking. I prefer a "consistent theme" that's not retarded over one that is, thank you very much. But whatever. I'm just glad certain people in here are not ship designers for EVE.
There's ugly (moa) and unique (old scorpion, crow). Changing all the non-symmetrical ships, removing the quality that most stands out on all the ships, just to fix the few that are genuinely ugly and to appeal to the few spergtastic fucks who can't handle one race out of four not being perfectly symmetrical is stupid. It means the only defining characteristic of caldari ships is that they're blocky and black. Big fucking whoop, well done, you've just made the caldari generic space race #328.
The screen lag on that DUST514 with Playstation Move-based gun was ridiculous, surely they can't expect anyone to use it if it's as bad as that? Then again, :consolefps:
They should have trolled an entire player base and made it split weapons like the Cyclone. I'm a bad man.
Watching that video makes me realize how fucking shit the game was 2 years ago. Glad they're still heading the new direction.