Are you talking about 0 dmg crits or 0 dmg pens? because it's the second that happens far more often and usually makes far less sense, at least to me.
Edit: Yeah basically what Straight Hustlin is saying is happening a lot, but I just hate the "misinformation" that is given. Also, I don't understand the spaced armor dynamics, because it seems pretty random which shots go through and which don't, and much randomness in game mechanics does not a good competitive game make.
Last edited by DaDutchDude; July 22 2012 at 12:42:29 AM.
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IS-4 | SU-122-54 | T-54 | IS-8 | T-44 | IS-3 | AMX 13 90 | AMX 50 100 | T32 | WZ-132 | Indien Pz | Obj 261 | Tiger | T20 | T-34-1 | Comet | SU-100M1 | KV-1S | T-34-85 | T50-2 | Tetrarch
I remember someone posting in the mega thread a while back that they had talked to a dev about it at some tank fest and they knew why it was happening. IIRC the reason had something to do with spaced armor changes, where basically you would penetrate the first part, but not the following parts. So it never fully penned, the game just considers it a penetrating hit.
Hey Raptorian, ISs' is the plural of IS,as in IS-series...takes 3 tanks to kill a similar tier IS safely.
And yes I do aim in, I've only recently picked up the habit of not zooming in for my Batchat and it's constant MANDATORY situation awareness. It got nerfed hard.
But usually it doesn't matter if you aim, your damage is only 60% guaranteed in the Bat nowadays. "Autopen" hits aren't even consistent. Or are you saying a VKDB's rear turret and ass can generate enough angle armour to ignore a Bat's alleged gun pen? Or that arty that ammorack from scout hits do not ammorack from multiple Bat hits to the side?
And I was describing bounce performance for the last 3-4 MONTHS. We platooned together how many times? So no, you have not seen my angling in T8s, while I was soloing T9s for shits and giggles. And the Tiger H was a fav of mine while people in clan were saying it always lit on fire!
I still only get about 4 FRONTAL fires A WEEK and I grind A LOT of frail, crap tanks[Germans]. I angled my IS-1 like my KT/Ty59 and got THE EXACT SAME RESULTS, invincibility and T9 duels. Bounced Ferdis-OBJ704s at 100m for months. Until both those tanks took space armour "adjustments"[nerfs].
BTW, I have a toolbox/repair crew on most of my tanks so that I can angle a tread forward CONSTANTLY in a 2 or 3 v 1. My tread HP pool is constantly refreshed and I never expose my transmission. I can take zero dmg in these fests for up to a minute until rng puts a shell thru the tracks and into my hull, WITH NO CHANGE OF ANGLE OR ENEMY SHELLING...
Fire extinguishers are only when arty nukes you/rng hates your 4k+ dmg. Speed Gov all day. And yes, it helps with acceleration...that's the point of avoiding arty with Toolbox...How is that illogical?
[Btw fixed my AMX 13F3dmg rolls, turns out crew has to be at mostly 90% for it to hit harder...gold incentive via rng. Wow.]
And my Ty59 has been completely ammoracked 3x now.[Yvela showed me the 3D models online and I keep my modules away from guns when I engage...NEVER BOUGHT A WAR, EVER! that's called track repair, btw only the right hand ammorack ever goes up, side of turret never gets penned lol, wiggle bitches]
Btw I learned all this in the wiki + a little server lag and voila, rng is revealed to have no idea that a T9 gun has hit 100mm of armour. It thinks it's 250mm atm...
I only get pissed when I see others getting the same dmg/bounce results without having put in any work/planning for it. And I watch their cameras if I die so I see it quite often...this means rng is just making shit up or reducing performance to maintain a quota. I HATE QUOTAS.
You never explained how a 90deg shot that took 2-4s of scoping can bounce off...and ofc I'm cliff-hanging, I'm ambushing them from above/delaying a push. WHY IS A 90DEG SHOT consistently bouncing? Btw someones ISU shot the top of a downhill driving OBJ704 and bounced today...he would also like to know how that top armour did not get penned.
And no, those IS7 and 50Fochs walked up to my IS8 and I wiggle my turret with the mantlet weakspot away from 90deg hits, they shot the side flat and it bounced, they then pinned me until they reloaded, backed up and finished me off thru the hull. I killed the 50Fochs each time they tried. They have the smae frontal weakspot as OBJ704/Russian TDs.[aim downward slightly on the upper front panels, 90deg pen that works]
An E100 has to get lucky shooting at the drivers hatch of the IS7 also, as we tried that for CW training 3months back and our afk IS7 came back to a scuffed up IS7. THRE E100 155mms failed to pen anywhere on him consistently.[EVEN LOWER GLACIS FROM THREE DIFFERENT ANGLES] Only way to pen at all was to make the front upper plate a 90deg angle but that exposed E100 sides/tread weakspot, so kinda pointless...and the E75 gun @ T10 can go diaf.
I've pummeled the sides and rears of IS7s in every tank, and it's a crapshoot.
There is clear bias when your fully aimed shot to center of mass, goes high/low/zerocrits a tank with 5% HP from behind so he can kill you and a few more of your team.
And you can call me tinfoil but in CW you have to be able to pen weakspots or you lose. We had 2 additional VPG guys in that room baffled as to how they were bouncing from almost a side angle. And the side hull zerocrits were not even factored. The E100 was literally obsolete and people kept them for CW! That's blatantly ignoring performance results.
Whackadoos like myself, ground out the IS7.
And yes I can fool the server into increasing armour by wiggling[88mm IS-4 raping-Ferdi/triple T9 raping M103], just like I can "flick" shells sideways[learned that from Raigir, the shell flight is rendered at the end of the barrel, lol shit coding]
And if you go parallel to shell lately, AT THE LAST INSTANT, it just grazes ALONG your tank[spaced armour?? IS-series/loooong tank BUFF]
Last edited by Lusulpher; July 22 2012 at 07:19:10 AM.
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It was me re: pens. Two things happen. Firstly, all the damage is absorbed by spaced armour (Penetration! 0 dmg). Secondly, all the damage is taken by a module or a crew member (Critical hit! 0 dmg).
There's issues with the behaviour of spaced armour though, with shells normalising twice etc and AP ammo being effected in unintended ways.
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I added more details as I recalled them Raptor. And answer the damn questions.
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So WG cannot add a feature to reduce the pen on the 2nd shell normalization? Then how are they normalizing HE? Thought that had to collect a ray cast and then reduce dmg by max/min armour[A SECOND CALC!]
Seems an easy fix.
Unless they are lying...
Example: 1)Lower tier shell pens my tread, but is too slow to pen my hull. Track breaks. No dmg.
2)Higher tier shell pens my tread, but is still 'sharp enough' to pen my hull. Track breaks. Radio hit. No dmg.
3)REALLY High tier shell pens my tread, but is SO 'sharp' it can pen my hull formend-to-end. Track breaks. Radio tits upward. Fucking ouch.
4) RNG is bs. These lying motherfuckers have no additional code infrastructure.
No reason EVER, a tracked target should be hit sideways for 3 volleys and then untrack with no spillover dmg...they have infinite HP pools on certain tanks for what reason?
Why do arty shells leave reticules to TeamKill, and not to hit targets??
Why can I shoot the same plate at the same distance and get 3 results?
Where is the skill if fully aiming can sometimes lead to more misses than snapshotting at same ranges?
Why does shooting thin, REAR armour sometimes give lower average rolls than side or frontal pens? Can't they create a calc to incentivize flanking?
Last edited by Lusulpher; July 22 2012 at 07:37:29 AM.
"Nobody tries penis..." - sister on topic of "bisexuals".
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Do not forget to niggrep...
This right here is batshit retarded. If you require 3 tier 7 tanks to kill an IS...then you got deeper issues than a tank game. If you need 3 tier 10 tanks to take out an IS-7....and if you need 3 tier 9 tanks to kill an IS-8...lol. Hell, You can take out an IS with a single tier 7 tank. An IS-8 with a tier 8 tank, blah blah blah.
Situational awareness is always required. If you weren't using it before, then I don't know what to say tbh. And batchat more than most tanks requires you to place all shots, ie fully aimed in. You only have 6 shots before you have to go on a lengthy reload. So by purposely shooting with only a "60% hit" is piss poor. That means you only hit 3-4 out of your 6 rounds. Even a KV-2 with the 152mm would have more DPM than you at that point.And yes I do aim in, I've only recently picked up the habit of not zooming in for my Batchat and it's constant MANDATORY situation awareness. It got nerfed hard.
But usually it doesn't matter if you aim, your damage is only 60% guaranteed in the Bat nowadays. "Autopen" hits aren't even consistent. Or are you saying a VKDB's rear turret and ass can generate enough angle armour to ignore a Bat's alleged gun pen? Or that arty that ammorack from scout hits do not ammorack from multiple Bat hits to the side?
And if you have looked at the rear of a VKDB's turret, you would see it is both small and angled. And last time I checked, the Batchat is low to the ground, forcing you to aim UP at the turret. This increases the angle of your shot. And since the DB's turret is small and angled anyways....welp, your going to bounce more often than you would normally see.
If your going to shoot an Arty's ammo rack, at least learn where it's ammo rack is. Shooting into a tank's side doesn't guarantee an ammo rack explosion, regardless of the tank. Learn about ammo rack mechanics.
We have platooned, but not often. What you seem to forget is your pechant for throwing a shit-ton of replays to everyone on FHC and unlike most I try to watch every one that comes my way. I have seen you angling your tanks, and I have also seen you eat shells while doing so. This isn't even mentioning the times you took hits without even shooting back and making foolish tactical decisions.And I was describing bounce performance for the last 3-4 MONTHS. We platooned together how many times? So no, you have not seen my angling in T8s, while I was soloing T9s for shits and giggles. And the Tiger H was a fav of mine while people in clan were saying it always lit on fire!
If the Tiger H is a favorite of yours, then more power to you! It was one of my favorite tanks too, and I think everyone should play it until they understand the basic mechanics of WoT. But that wont stop me from pointing out it's failings.
Why you would angle your IS-1 like a KT or Type 59, is beyond me. It's frontal armor layout is more similar to the IS-3/7 than it is to a KT. So it has greater angled armor when the whole tank is facing it's target, instead of at an angle.I still only get about 4 FRONTAL fires A WEEK and I grind A LOT of frail, crap tanks[Germans]. I angled my IS-1 like my KT/Ty59 and got THE EXACT SAME RESULTS, invincibility and T9 duels. Bounced Ferdis-OBJ704s at 100m for months. Until both those tanks took space armour "adjustments"[nerfs].![]()
Not even gonna comment on your supposed "invincibility" and t7 vs t9 duels.
And as for your "spaced armor nerfs"...as far as I know, the Ferdinand NEVER had spaced armor. Dunno where you got your info for that, but it's wrong. And the Object 704's spaced armor only came into being relatively recently with the russian tank patch iirc. And that is a buff, not a nerf.
I've done damage AND tracked people with the same shot. Repeatedly. It's not RNG, it's player skill and knowledge on where to place the shot.BTW, I have a toolbox/repair crew on most of my tanks so that I can angle a tread forward CONSTANTLY in a 2 or 3 v 1. My tread HP pool is constantly refreshed and I never expose my transmission. I can take zero dmg in these fests for up to a minute until rng puts a shell thru the tracks and into my hull, WITH NO CHANGE OF ANGLE OR ENEMY SHELLING...
If an arty is nuking you for 4k+ damage...then your obviously playing Starcraft II or something. Fire extinguishers put out a fire that is already in progress. It doesn't put up a magical umbrella over your tank protecting you from arty.Fire extinguishers are only when arty nukes you/rng hates your 4k+ dmg. Speed Gov all day. And yes, it helps with acceleration...that's the point of avoiding arty with Toolbox...How is that illogical?
[Btw fixed my AMX 13F3dmg rolls, turns out crew has to be at mostly 90% for it to hit harder...gold incentive via rng. Wow.]
Toolbox repairs your module that was knocked out to working, but hampered, status. It has no bearing on avoiding arty...dunno where you even come up with this stuff.
Damage rolls are not dependant upon crew skill. Otherwise you would see a 50% crew doing a lot less damage than a 100% crew. What their % determines is how fast they can aim, fix modules, distance of spotting things, camo value, RoF, acceleration, and other soft stats. Like above, I dunno where your getting your information.
And my Type 59 has not been ammo racked. Ever. I used to have a WAR on it, but now have trained Safe Stowage. I have had my ammo rack knocked out before, but never blown up. And yes, I have had my ammo rack knocked out from a rear turret shot as well. I guess this makes my Type 59 better than yours?And my Ty59 has been completely ammoracked 3x now.[Yvela showed me the 3D models online and I keep my modules away from guns when I engage...NEVER BOUGHT A WAR, EVER! that's called track repair, btw only the right hand ammorack ever goes up, side of turret never gets penned lol, wiggle bitches]
Btw I learned all this in the wiki + a little server lag and voila, rng is revealed to have no idea that a T9 gun has hit 100mm of armour. It thinks it's 250mm atm...
And again about the wiggling and RNG...you seem to think that RNG is a sentient being that can be fooled. It's a pseudo-random generator in a set-defined parameter. Let that soak into your brain. Got it? No? Just pretend it's a 6 sided dice. It can never be fooled into rolling a 0 or a 7. By yelling or chanting, you can't change it's chance of rolling a 1, 2, 3, 4, 5, or 6. It is equal chance each and every time.
This is funny. You imply that your putting work and planning into your dmg/hit results. Everything you have said above would prove you wrong. Work/planning would imply that your aiming 100% and using server aim. Work/planning would imply you know your situation on the map and not making retarded tactical mistakes. Work/planning would imply that you wouldn't blame your failing on RNG every time. Because, you know. You work/plan your games so you must be perfect...It's like your implying that your not fighting 15 other people in each game, but your fighting a computer system that you call "RNG". FFS, this sounds like the plot in TRON.I only get pissed when I see others getting the same dmg/bounce results without having put in any work/planning for it. And I watch their cameras if I die so I see it quite often...this means rng is just making shit up or reducing performance to maintain a quota. I HATE QUOTAS.
Post a replay and I'll show you it wasn't a 90 degree shot. And if your rambling above were any indication, you aren't even aiming properly so your shots go far wide of what you intend (increasing the angle). And FOR THE LOVE OF ALL THAT IS GOOD, WHY ARE YOU SHOOTING AT THE SAME THINGS OVER AND OVER AND OVER EXPECTING DIFFERENT RESULTS?!? This is insanity. If you can't get good results on 1 section of the target, shoot another section. Like the engine deck or turret roof. If I have to explain this again, then I'm just going to reply with a psyduck.You never explained how a 90deg shot that took 2-4s of scoping can bounce off...and ofc I'm cliff-hanging, I'm ambushing them from above/delaying a push. WHY IS A 90DEG SHOT consistently bouncing? Btw someones ISU shot the top of a downhill driving OBJ704 and bounced today...he would also like to know how that top armour did not get penned.
So they shoot your side of the turret and...bounce AND penetrate? LOL WUT? Are you even thinking clearly?And no, those IS7 and 50Fochs walked up to my IS8 and I wiggle my turret with the mantlet weakspot away from 90deg hits, they shot the side flat and it bounced, they then pinned me until they reloaded, backed up and finished me off thru the hull. I killed the 50Fochs each time they tried. They have the smae frontal weakspot as OBJ704/Russian TDs.[aim downward slightly on the upper front panels, 90deg pen that works]
Of course they share the same weakspot as the Object 704 and other Russian TD's. Most TD's have the same weak spot. If there is a mantlet, and you see large flat sections nearby on their tank...hmm, it's a weakspot! And yes, even the JT's superstructure can be considered a weakspot when compared to it's gun mantlet.
An E100 has to get lucky shooting at the drivers hatch of the IS7 also, as we tried that for CW training 3months back and our afk IS7 came back to a scuffed up IS7. THRE E100 155mms failed to pen anywhere on him consistently.[EVEN LOWER GLACIS FROM THREE DIFFERENT ANGLES] Only way to pen at all was to make the front upper plate a 90deg angle but that exposed E100 sides/tread weakspot, so kinda pointless...and the E75 gun @ T10 can go diaf.Spoiler:
IS-7's are hard to penetrate. But if this group of people couldn't pen an IS-7 from any angle with an E-100's 15cm gun reliably...then those were obviously bad E-100 players. And I have already mentioned about the downward angle induced when an E-100 attempts to shoot an IS-7's lower glacias on even terrain.
As for the E-75's 12.8cm gun at tier 10...It could use more pen and a higher RoF. But if you can't make it work, then I think German high tier tanks are not for you. Stick to your Russian/US tanks.
Spaced armor. Learn about it. Then learn it's locations.I've pummeled the sides and rears of IS7s in every tank, and it's a crapshoot.
If you can't pen weakspots in UC with a UC viable tank...then your obviously doing something wrong.There is clear bias when your fully aimed shot to center of mass, goes high/low/zerocrits a tank with 5% HP from behind so he can kill you and a few more of your team.
And you can call me tinfoil but in CW you have to be able to pen weakspots or you lose.
See my spoiler above...VPG is full of good players and bad players. I can guess that those E-100 were facing an IS-7 or Maus and bounced. Pretty easy to do when those tanks have their sides at an angle, especially when the E-100's are shooting AP or HEAT rounds.We had 2 additional VPG guys in that room baffled as to how they were bouncing from almost a side angle. And the side hull zerocrits were not even factored.
So those people who own an E-100 should what? Sell it? Why? It's not like people are limited on slots, and it's a tier 10 tank...The E100 was literally obsolete and people kept them for CW! That's blatantly ignoring performance results.
Whackadoos like myself, ground out the IS7.
You know, you can own both the IS-7 and E-100. They are not mutually exclusive.
I hate to burst your bubble, but the shell is rendered at the beginnign of the barrel. That's why you can you shoot tanks that are point blank. Otherwise, your shell would appear beyond a tank that is face hugging you.And yes I can fool the server into increasing armour by wiggling[88mm IS-4 raping-Ferdi/triple T9 raping M103], just like I can "flick" shells sideways[learned that from Raigir, the shell flight is rendered at the end of the barrel, lol shit coding]
And this is World of Tanks. Not World of Wanted (where we can make our bullets change trejectory at will, while in bullet-time mode).
If your armor goes parallel to an incoming shell, you'll bounce it. It's always been this way. He can shoot at you at the first instant, last, middle...w/e. So long as the angle is 12 degrees or lower, and it's not an overmatch shell, you will bounce that shell.And if you go parallel to shell lately, AT THE LAST INSTANT, it just grazes ALONG your tank[spaced armour?? IS-series/loooong tank BUFF]
Some of you take this game far too seriously.
What am I saying?! We're on a fucking EVE Online forum!
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Keep chill dudes
Your posting is medium, its not rare and its not well done
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No, actually, that's the possessive of a plural. You see, in English, when something ends in s and you wish to denote that he/she/they/it owns something, you can skip the customary 's and simply put an ' to avoid sounding like you're imitating a snake.
The rest of your statement is just bullshit conspiracy ravings, neither worthy of addressing nor susceptible to logic.
Tbh you make me wish I was on the same server dogbeast as there's lots of shit I don't know and would like to. I have no idea what a few things you were talking about ate but I'm gonna find out :-)
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I once got randomed into an assault game with lulsupher, the map with the train tracks. We were on attackers, he was in a Patton. He did terrible moves, killed a few people, then bitched in chat.
Good times.
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