hate these ads?, log in or register to hide them
Page 6 of 10 FirstFirst ... 3456789 ... LastLast
Results 101 to 120 of 191

Thread: Prediction Thread

  1. #101

    Join Date
    April 10, 2011
    Posts
    344
    Quote Originally Posted by Brent View Post
    Quote Originally Posted by xanral View Post
    Yeah, the timer just seems a bit short and allowing teams of 3 (as you can fill all 50 points with 3) for the prelims just seems like some people might try the turtle strategy. You can equip 3 ships with enough dps to kill something fragile that gets sloppy and win by 2 points.
    :/ Intigo might be right about you. If you have 50 points and your enemy has 50 points and you score two and they score zero...yeah, you "win". What you don't do is advance out of the prelims because you're a fucking retard. It's not based on "wins", it's based on points over two matches.

    Edit: Shouldn't post in the morning. I'm not a morning person.
    They also lose. Depending upon who you're fighting eliminating another team early in can be useful. If you sweep your first match and then you're facing a team you have almost no chance of beating and will probably not even get a kill on then turtling could be a viable option. It will force the other team to press you so they don't get eliminated from your griefing setup. They could be poorly setup to actually press you and might lose a ship or two. You might still advance because of your earlier victory and they might not.

    That's not even mentioning the collusion element that could be involved.

    I don't see what's incorrect in that reasoning.

    *Edit - Its certainly a dick move and gaming the system but for particular situations it could be more beneficial then trying to have an honest match. My original statement was in response to the ASB nerf which falls along a similar line which is why I didn't place in all the qualifiers because I thought it would be understood given the thread's direction.
    Last edited by xanral; June 23 2012 at 04:39:11 PM.

  2. #102

    Join Date
    April 30, 2011
    Location
    AVRSE
    Posts
    976
    Quote Originally Posted by Brent View Post
    Quote Originally Posted by xanral View Post
    Yeah, the timer just seems a bit short and allowing teams of 3 (as you can fill all 50 points with 3) for the prelims just seems like some people might try the turtle strategy. You can equip 3 ships with enough dps to kill something fragile that gets sloppy and win by 2 points.
    :/ Intigo might be right about you. If you have 50 points and your enemy has 50 points and you score two and they score zero...yeah, you "win". What you don't do is advance out of the prelims because you're a fucking retard. It's not based on "wins", it's based on points over two matches.

    Edit: Shouldn't post in the morning. I'm not a morning person.
    I heard you and Intigo are both faggots.

  3. #103
    Varcaus's Avatar
    Join Date
    May 15, 2011
    Posts
    9,976
    Quote Originally Posted by StevieTopSiders View Post
    Quote Originally Posted by Brent View Post
    Quote Originally Posted by xanral View Post
    Yeah, the timer just seems a bit short and allowing teams of 3 (as you can fill all 50 points with 3) for the prelims just seems like some people might try the turtle strategy. You can equip 3 ships with enough dps to kill something fragile that gets sloppy and win by 2 points.
    :/ Intigo might be right about you. If you have 50 points and your enemy has 50 points and you score two and they score zero...yeah, you "win". What you don't do is advance out of the prelims because you're a fucking retard. It's not based on "wins", it's based on points over two matches.

    Edit: Shouldn't post in the morning. I'm not a morning person.
    I heard you and Intigo are both faggots.
    Nah brent is pretty chill

  4. #104
    Ruri's Avatar
    Join Date
    April 9, 2011
    Location
    Exclamation, USA
    Posts
    888
    Quote Originally Posted by Daneel Trevize View Post
    m8, ASBs don't do cap transfers, they don't need cap.
    And if it can't be killed, it can't be scored as points, right?
    m8, ASBs can run off your local cap they just use a shit-ton of it, but if you have a 2XL cap circle jerk running you can keep that booster up all. night. long. without using cap charges to fuel it. Unless that changed in literally the last couple of days.

    Quote Originally Posted by StevieTopSiders View Post
    Quote Originally Posted by Brent View Post
    Quote Originally Posted by xanral View Post
    Yeah, the timer just seems a bit short and allowing teams of 3 (as you can fill all 50 points with 3) for the prelims just seems like some people might try the turtle strategy. You can equip 3 ships with enough dps to kill something fragile that gets sloppy and win by 2 points.
    :/ Intigo might be right about you. If you have 50 points and your enemy has 50 points and you score two and they score zero...yeah, you "win". What you don't do is advance out of the prelims because you're a fucking retard. It's not based on "wins", it's based on points over two matches.

    Edit: Shouldn't post in the morning. I'm not a morning person.
    I heard you and Intigo are both faggots.
    Brent is literally gay for everyone in Eve. If you ever meet him, hold on to your butt.

    (Because he'll plunder it)

  5. #105

    Join Date
    April 16, 2011
    Posts
    1,991
    StevieTopSiders is very angry about how bad his corp/alliance is :[

  6. #106

    Join Date
    April 30, 2011
    Location
    AVRSE
    Posts
    976
    Quote Originally Posted by Intigo View Post
    StevieTopSiders is very angry about how bad his corp/alliance is :[
    n1 n1 n1

    Tell us more about how mean the space game developers were to you. I'd like to know how it feels, seeing as they were nice enough to my corp to spawn BPO's for us. B)

  7. #107
    Movember 2012 Stoffl's Avatar
    Join Date
    April 10, 2011
    Location
    The original viennese waffle
    Posts
    2,657
    Faggots

    tappin dat talk

  8. #108

    Join Date
    April 10, 2011
    Posts
    7,002
    Quote Originally Posted by Ruri View Post
    Quote Originally Posted by Daneel Trevize View Post
    m8, ASBs don't do cap transfers, they don't need cap.
    And if it can't be killed, it can't be scored as points, right?
    m8, ASBs can run off your local cap they just use a shit-ton of it, but if you have a 2XL cap circle jerk running you can keep that booster up all. night. long. without using cap charges to fuel it. Unless that changed in literally the last couple of days.
    But there's no need to do something that's less cap efficient and vulnerable to ECM (so so vulnerable on a Golem) when ASBs can't even be directly neuted, let alone cap-trans-jammed. That was the original point that lead to the rules change afaik.

  9. #109
    kyrieee's Avatar
    Join Date
    April 9, 2011
    Location
    derp
    Posts
    2,243
    Quote Originally Posted by Daneel Trevize View Post
    Quote Originally Posted by Ruri View Post
    Quote Originally Posted by Daneel Trevize View Post
    m8, ASBs don't do cap transfers, they don't need cap.
    And if it can't be killed, it can't be scored as points, right?
    m8, ASBs can run off your local cap they just use a shit-ton of it, but if you have a 2XL cap circle jerk running you can keep that booster up all. night. long. without using cap charges to fuel it. Unless that changed in literally the last couple of days.
    But there's no need to do something that's less cap efficient and vulnerable to ECM (so so vulnerable on a Golem) when ASBs can't even be directly neuted, let alone cap-trans-jammed. That was the original point that lead to the rules change afaik.
    You can fit 2 and run them asynchronously or you can fit 2 and run them in parallel with cap x-fer for twice the tank. An xl ancillary reps more than a Pith X-Type XL booster so running two at once gives you hilarious levels of tank and a cap chain doesn't stop you from using charges btw. There are other better reasons to make them cap stable but you can figure those out yourself :P
    Last edited by kyrieee; June 25 2012 at 08:27:48 PM.

  10. #110

    Join Date
    April 10, 2011
    Posts
    7,002
    Quote Originally Posted by kyrieee View Post
    An xl ancillary reps more than a Pith X-Type XL booster
    That I hadn't twigged. New T1 module better than top meta of the type that's specifically designed for max rep regardless of cap efficiency

    Why do you hate armour, CCP?

  11. #111

    Join Date
    April 9, 2011
    Posts
    64
    I take it you haven't seen what the reactive hardener will do?

  12. #112

    Join Date
    April 10, 2011
    Posts
    7,002
    Be shit?

    No seriously, it's shit. Do tell.

  13. #113
    Donor Sponk's Avatar
    Join Date
    April 10, 2011
    Location
    AU TZ
    Posts
    7,772
    Quote Originally Posted by Daneel Trevize View Post
    Be shit?
    It's actually pretty decent with links.
    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."

  14. #114

    Join Date
    April 9, 2011
    Posts
    64
    Quote Originally Posted by Sponk View Post
    Quote Originally Posted by Daneel Trevize View Post
    Be shit?
    It's actually pretty decent with links.
    Also, I realise this is a tournament thread, but put them on any capital and you'll see why it's decidedly not shit.

  15. #115

    Join Date
    April 10, 2011
    Posts
    7,002
    Quote Originally Posted by Sponk View Post
    Quote Originally Posted by Daneel Trevize View Post
    Be shit?
    It's actually pretty decent with links.
    Why?
    AFAIK it still reacts to incoming damage before resists are considered. Links just give you more stacked resists and thus less of a difference between any imbalance to start with, for this to fill/work from. I guess they also buy you time for it to adjust but I don't think that's quite a decent reason. What am I missing?

    Is it that after the high and levels links-enhanced resists, this can still push 1 or 2 eventually slightly higher than a static active hardener would have? If you ensure it's never neuted off & reset?

  16. #116
    Donor Snake's Avatar
    Join Date
    April 10, 2011
    Posts
    1,079
    Quote Originally Posted by Lorkin Desal View Post
    Fearless to get to the semis. 500mn.
    I'll take this bet, and will raise you. Double or nothing, we don't make it out of the group stages.

    We are really that terrible.

  17. #117
    Donor Snake's Avatar
    Join Date
    April 10, 2011
    Posts
    1,079
    Also since I am in a betting mood, I will bet anyone 200m that we can't field a full team for at least one of the matches in the group stages(if we even get there) due to people not showing up/logging in.

  18. #118
    Larkonis Trassler's Avatar
    Join Date
    April 9, 2011
    Posts
    2,124

  19. #119
    Ethomas's Avatar
    Join Date
    May 13, 2012
    Location
    Columbus, Ohio
    Posts
    29
    Quote Originally Posted by Snake View Post
    Also since I am in a betting mood, I will bet anyone 200m that we can't field a full team for at least one of the matches in the group stages(if we even get there) due to people not showing up/logging in.
    Tempting...

  20. #120
    I am the 99.99998% Tyrus Tenebros's Avatar
    Join Date
    April 10, 2011
    Posts
    4,672
    Quote Originally Posted by Daneel Trevize View Post
    Quote Originally Posted by Sponk View Post
    Quote Originally Posted by Daneel Trevize View Post
    Be shit?
    It's actually pretty decent with links.
    Why?
    AFAIK it still reacts to incoming damage before resists are considered. Links just give you more stacked resists and thus less of a difference between any imbalance to start with, for this to fill/work from. I guess they also buy you time for it to adjust but I don't think that's quite a decent reason. What am I missing?

    Is it that after the high and levels links-enhanced resists, this can still push 1 or 2 eventually slightly higher than a static active hardener would have? If you ensure it's never neuted off & reset?
    Rumor is it's not stacking penalized.

    So DCII, Reactive hardener, EANM combo would all operate at 100% efficiency

    (Or alternatively dc+RAH+hardeners+legion bonus would only have s single stacking penalty, the armor resist bonus under the specific hardeners. This would also explain why it reacts to pre-resist incoming damage.
    I tried to be cool and all I got was a lousy warning about my sig being too big.

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •