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Thread: Cyberpunk 2077 NSFW

  1. #2361
    Joshua Foiritain's Avatar
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    Quote Originally Posted by Lallante View Post
    Are you guys playing on console? Literally never saw one sprite whole 180hr playthrough
    Sounds like you didnt pay a whole lot of attention during those 180 hours then lol



  2. #2362
    Mortvvs's Avatar
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    i've got all settings on ultra/psycho and get sprite cars, you will only really notice them in the desert and along the larger highways though

  3. #2363
    Movember 2011 RazoR's Avatar
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    i like how people use the 8x zoom to make screens of said sprite cars and complain about the graphics

    and the streets from afar are empty as fuck even with that, the technology is just not ready for this game as it was intended

  4. #2364
    GeromeDoutrande's Avatar
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    I've never seen sprite cars particularly large or "off-perspective" as in the first video that I linked - those might annoy me if they occur regularly. Normal sprite cars (tiny and largely in-perspective as shown in the third video that I linked) are fine with me and they work as intended for me ("give impression of busy city"). When I first noticed them in game (returning to the city from the badlands at night) the only thing I was a bit miffed about was that sprite cars were not replaced with some real cars when they faded the sprite ones out. Not sure whether sprite carness is related to specific graphics settings.

    Just giving my impression of course and not intending to invalidate your individual sprite car traumata.

  5. #2365

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    Quote Originally Posted by RazoR View Post
    i like how people use the 8x zoom to make screens of said sprite cars and complain about the graphics

    and the streets from afar are empty as fuck even with that, the technology is just not ready for this game as it was intended
    Maybe, just maybe, and hang on with me here for a second...

    Maybe they should have thought of that when designing it.

  6. #2366
    NoirAvlaa's Avatar
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    Quote Originally Posted by Isyel View Post
    Quote Originally Posted by RazoR View Post
    i like how people use the 8x zoom to make screens of said sprite cars and complain about the graphics

    and the streets from afar are empty as fuck even with that, the technology is just not ready for this game as it was intended
    Maybe, just maybe, and hang on with me here for a second...

    Maybe they should have thought of that when designing it.
    maybe ur mum should've though a bit when designing u
    Quote Originally Posted by Djan Seriy Anaplian View Post
    Also that didn't sound like abloo bloo to me, PM me and we can agree on a meeting spot and settle this with queensberry rules, that's a serious offer btw. I've been a member of this community since 2005 and i've never met a more toxic individual.

  7. #2367
    Lief Siddhe's Avatar
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    Didn't GTA V have this issue sorted out like almost a decade ago?
    I was somewhere around Old Man Star, on the edge of Essence, when drugs began to take hold.

  8. #2368
    GeromeDoutrande's Avatar
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    I guess it's a matter of what the devs want to use the computer resources for rendering for (fancier foreground vs. lower-cost (in terms of gpu for example) background etc.).

    And GTA devs have had a lot of releases, time and nearly infinite resources to make everything work.

  9. #2369
    Movember 2012 Zekk Pacus's Avatar
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    Quote Originally Posted by GeromeDoutrande View Post
    I guess it's a matter of what the devs want to use the computer resources for rendering for (fancier foreground vs. lower-cost (in terms of gpu for example) background etc.).

    And GTA devs have had a lot of releases, time and nearly infinite resources to make everything work.
    The budgets are comparable and CDPR spent 8 years developing the game.

    "just a small indie studio" is not a valid defence. The game is a good game but the amount of quirkiness, obvious unfinished things and weird bugs that people wanna give them a pass for because it's CDPR blows my mind.
    'I'm pro life. I'm a non-smoker. I'm a pro-life non-smoker. WOO, Let the party begin!'

  10. #2370

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    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by GeromeDoutrande View Post
    I guess it's a matter of what the devs want to use the computer resources for rendering for (fancier foreground vs. lower-cost (in terms of gpu for example) background etc.).

    And GTA devs have had a lot of releases, time and nearly infinite resources to make everything work.
    The budgets are comparable and CDPR spent 8 years developing the game.

    "just a small indie studio" is not a valid defence. The game is a good game but the amount of quirkiness, obvious unfinished things and weird bugs that people wanna give them a pass for because it's CDPR blows my mind.
    Issue is that they didn't really spend eight years.

    They spent a couple years with a much smaller studio and little experience in such games trying to make both gta and a Rpg.

  11. #2371
    Movember 2011 RazoR's Avatar
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    Quote Originally Posted by Zekk Pacus View Post
    8 years
    instant smolbrain marker

  12. #2372

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    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by GeromeDoutrande View Post
    I guess it's a matter of what the devs want to use the computer resources for rendering for (fancier foreground vs. lower-cost (in terms of gpu for example) background etc.).

    And GTA devs have had a lot of releases, time and nearly infinite resources to make everything work.
    The budgets are comparable and CDPR spent 8 years developing the game.

    "just a small indie studio" is not a valid defence. The game is a good game but the amount of quirkiness, obvious unfinished things and weird bugs that people wanna give them a pass for because it's CDPR blows my mind.
    Fanboys gotta fanboy.

  13. #2373
    GeromeDoutrande's Avatar
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    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by GeromeDoutrande View Post
    I guess it's a matter of what the devs want to use the computer resources for rendering for (fancier foreground vs. lower-cost (in terms of gpu for example) background etc.).

    And GTA devs have had a lot of releases, time and nearly infinite resources to make everything work.
    The budgets are comparable and CDPR spent 8 years developing the game.
    Clearly I had assumed something incorrect about the budgets instead of looking them up. I stand corrected.

  14. #2374
    Movember 2012 Zekk Pacus's Avatar
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    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by Zekk Pacus View Post
    8 years
    instant smolbrain marker
    No, the instant smolbrain marker is leaping to the defence of a multi-billion valued company because they make some games you like.

    They started pre-production in 2012 - which was 8 years ago. If they fucked around for five of those years that's on them - the game was in development for 8 years.
    'I'm pro life. I'm a non-smoker. I'm a pro-life non-smoker. WOO, Let the party begin!'

  15. #2375
    Lady Spank's Avatar
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    OK

  16. #2376
    Movember 2011 RazoR's Avatar
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    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by Zekk Pacus View Post
    8 years
    instant smolbrain marker
    No, the instant smolbrain marker is leaping to the defence of a multi-billion valued company because they make some games you like.

    They started pre-production in 2012 - which was 8 years ago. If they fucked around for five of those years that's on them - the game was in development for 8 years.
    man i can't wait for duke nukem forever, 15 years so it gotta slap

  17. #2377
    Lady Spank's Avatar
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    Forever is the development period.

  18. #2378
    Donor Shiodome's Avatar
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    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by Zekk Pacus View Post
    8 years
    instant smolbrain marker
    No, the instant smolbrain marker is leaping to the defence of a multi-billion valued company because they make some games you like.

    They started pre-production in 2012 - which was 8 years ago. If they fucked around for five of those years that's on them - the game was in development for 8 years.
    you've been in development for decades, doesn't seem to have helped much.

  19. #2379
    Movember 2012 Zekk Pacus's Avatar
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    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by Zekk Pacus View Post
    8 years
    instant smolbrain marker
    No, the instant smolbrain marker is leaping to the defence of a multi-billion valued company because they make some games you like.

    They started pre-production in 2012 - which was 8 years ago. If they fucked around for five of those years that's on them - the game was in development for 8 years.
    man i can't wait for duke nukem forever, 15 years so it gotta slap
    So your counter to "this game was in development for ages and wasn't developed well because CDPR had shambolic management" is to point out another game that wasn't developed well because of shambolic management? It's a bold strategy, cotton, let's see how it works out for him!
    'I'm pro life. I'm a non-smoker. I'm a pro-life non-smoker. WOO, Let the party begin!'

  20. #2380
    Movember 2011 RazoR's Avatar
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    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by Zekk Pacus View Post
    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by Zekk Pacus View Post
    8 years
    instant smolbrain marker
    No, the instant smolbrain marker is leaping to the defence of a multi-billion valued company because they make some games you like.

    They started pre-production in 2012 - which was 8 years ago. If they fucked around for five of those years that's on them - the game was in development for 8 years.
    man i can't wait for duke nukem forever, 15 years so it gotta slap
    So your counter to "this game was in development for ages and wasn't developed well because CDPR had shambolic management" is to point out another game that wasn't developed well because of shambolic management? It's a bold strategy, cotton, let's see how it works out for him!
    Not sure i ever said CDPR didn't fuck up? You just seem to have an ill informed rage boner.

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