Naw it'll be just like BF basically. In one of the Fanfest videos they mentioned that they would have caps on the number of players per battle, but I'm not 100% sure what the cap was. I'm pretty sure it was lower than 32v32 though. What they haven't mentioned AT ALL is what happens when you can't find enough people to attack/defend for you. If I have 32 loyal Dust players working for my corp, and the enemy that I attack has 10 random dudes, how is that battle going to be structured? If you let corps with organized Dust groups steamroll anyone that can't match their numbers at their time of attack, some people are bound to get irritated. At the same time, making people wait for the defenders to rally before they can attack is fucking absurd in a sandbox game.



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