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Thread: Leap - minority report style interaction

  1. #61
    Ophichius's Avatar
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    Quote Originally Posted by Lana Torrin View Post
    I like how you went with the obvious bullshit instead of the fact they called it a forcefield despite no force being imparted at all.
    The use of 'force field' could just be shitty marketing copy. 0.01mm is a provably bullshit claim.

    -O
    I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
    Quote Originally Posted by Nu11u5
    I'm going to stick to a size where the characters' eye orbs are not the size of my skull. That's kind of disturbing.

  2. #62
    מלך יהודים
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    0.01 mm scanning accuracy for 100$? Fuck it, ill take 10. Cheapest 3D scanning @ that resolution ever.


    

  3. #63
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    Quote Originally Posted by Ophichius View Post
    Quote Originally Posted by Lana Torrin View Post
    I like how you went with the obvious bullshit instead of the fact they called it a forcefield despite no force being imparted at all.
    The use of 'force field' could just be shitty marketing copy. 0.01mm is a provably bullshit claim.

    -O
    inb4 latest tech pump-n-dump.

  4. #64
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    Quote Originally Posted by Pattern View Post
    “Mice are nice ideas, but of dubious value for business users” (George Vinall, PC Week, April 24, 1984)
    “There is no evidence that people want to use these things.” (John C. Dvorak, San Francisco Examiner, February 19, 1984)
    “I was having lots of fun, but in the back of my corporate mind, I couldn't help but think about productivity.” (George Vinall, PC Week, April 24, 1984)
    “Does the mouse make the computer more accessible, more friendly, to certain target audiences such as executives? The answer is no.” (Computerworld, October 31, 1983)
    “There is no possibility that this device will feel more comfortable to the executive than the keyboard. Because of its ‘rollability,’ the mouse has the aura of a gimmick…” (Computerworld, October 31, 1983)
    “The mouse and its friends are merely diversions in this process. What sounds revolutionary does not necessarily help anyone with anything, and therein lies the true test of commercial longevity.” (David A. Kay, Datamation, October 1983)
    To be really productive with the PC you still need to use mostly the keyboard or, for instance, a 3D mouse. Not a regular mouse.

    Leap might have a lot of sales, what I know for sure is that I rarely use my PS Move anymore.




    The main problem I see about these types of control devices is that they lack feedback. There's one thing to feel the physical feedback of they keys on the keyboard or feel the mouse button click or precisely aiming the cursor at something on the screen and there's another one getting only visual feedback.

    Lack of physical feedback is what hinders modern mobile phones, or devices like the Acer Iconia. Imagine typing on glass, you can't do it without messing up or having to look at it, which, in its turn, hinders productivity. It's different with a tablet because you have the keyboard on the same (not too big) screen. Same with mobile phones, it's tolerable, although the on-screen keyboard is either too small (and hinders usage) or too big (and reduces useful screen space).

    And we go back again to accuracy. One can be extremely accurate with a mouse. One can be reasonably accurate with a stylus. With the era of capacitive touchscreens came huge icons (at least larger than the old stuff, anyway) at the expense of precision (and cleanliness for that matter, fu greasy screen). It also feels natural, because writing is part of our most early education and the combination of gesture-feedback is deeply engraved within us. It's natural to use a pen tablet, a mouse or a stylus. Not so natural to wave your arms in front of the PC or finger painting in grease on the screen, one has to agree.

    I don't say this isn't the future. Hell, capacitive touchscreens are the norm nowadays.

    I just challenge you guys to think of a method that would provide feedback for these types of controllers. The PS Move is better in this one than the Kinect imho because of the force feedback embedded in the controllers and it still isn't enough (I`m talking about serious games like Killzone 3, which is rather well done for motion control, been warmongering in the living room and my lovely said she'll kick me if I continue to embarass myself ).



    Yea, the Leap is interesing, btw.


    LE:
    Quote Originally Posted by Frug View Post
    Quote Originally Posted by Cool09 View Post
    OK so far on the list of applications we have 1. being able to manipulate your PC without getting out of your chair.
    I realize it's buried in this absolutely terrible thread but there have been a half dozen applications listed. afaik Pattern's industry specifically can use this to greatly supplement kb/mouse. I imagine one hand on the mouse and the other manipulating the object... If it can actually do depth well. It's not like you can't just rest your elbow on something and keep your hand up.
    Ofc they'd need to put out an app to control maya or 3ds or whatever it is people use these days.
    People already use this to great success (me included). It offers what this thingie will never be able to offer. Feedback. It's a lot more important that people seem to think.

    LE2:
    Quote Originally Posted by Zeekar View Post
    0.01 mm scanning accuracy for 100$? Fuck it, ill take 10. Cheapest 3D scanning @ that resolution ever.
    Yup, do want, same reason.
    Last edited by Cosmin; June 29 2012 at 02:04:33 PM.
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  5. #65
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    I think Swift key and swype are good examples of fast touch screen keyboards that will ultimately (3-5) replace traditional ones, eg on devices with parabolic touch screens that had surfaces extended to where the keyboard currently sits.

    This leap thing could probably act in combination with touch screens - allowing you to hover over menu items before pressing - similar to the way wacom users currently do with the pen.

    In either case, what will probably drive the market are generational/behavioural shifts in how people interact with devices - what feels comfortable to us, won't feel comfortable to your children, and that will be driven down range by the first computers they interact with (TV, phones.)

  6. #66
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    Quote Originally Posted by Cosmin View Post
    I just challenge you guys to think of a method that would provide feedback for these types of controllers.
    Magnets embedded in your fingertips.

  7. #67
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    Quote Originally Posted by Cosmin View Post
    I just challenge you guys to think of a method that would provide feedback for these types of controllers.
    Shape-metal alloy wires woven into a very lightweight fabric and used to make gloves. Transceiver+ small battery pack in a bracelet at the wrist.

    Only major upside of external motion tracking in that scenario would be that you can also put all your actual haptic feedback processing somewhere else that's plugged into the wall, thus having a lighter, less power-hungry set of gloves. Other than that, it's not really that practical for everyday use.

    Done right you could set it up so the system can track hands with or without the gloves, so you'd only put the gloves on if you need haptic feedback.

    -O
    I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
    Quote Originally Posted by Nu11u5
    I'm going to stick to a size where the characters' eye orbs are not the size of my skull. That's kind of disturbing.

  8. #68
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    Nice.

    What would be your opinion on a "pressure plate" connected on your forearm that might be able to interact via induction with the nerves conducting touch/pressure information by sending pressure gradient information and other similar stuff through the sensory pathways to the brain to create a motor response sent back through the median nerve to the muscles of the hand? Basically it'd process the stuff according to the virtual model characteristics and create a feedback simulation in the brain using only natural pathway interaction to make you feel the object you're manipulating.
    Last edited by Cosmin; June 30 2012 at 12:44:36 PM. Reason: anatomy derp
    Guns make the news, science doesn't.

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  9. #69
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    Quote Originally Posted by Cosmin View Post
    Nice.

    What would be your opinion on a "pressure plate" connected on your forearm that might be able to interact via induction with the nerves conducting touch/pressure information by sending pressure gradient information and other similar stuff through the sensory pathways to the brain to create a motor response sent back through the median nerve to the muscles of the hand? Basically it'd process the stuff according to the virtual model characteristics and create a feedback simulation in the brain using only natural pathway interaction to make you feel the object you're manipulating.
    Honestly? Sounds pretty far-fetched. Your thoughts are obviously inspired by transcranial magnetic stimulation, but the issue for something like a single nerve is that you're looking at a fairly high action potential, combined with a need to be incredibly accurate. Then you run into bulk/mass/power issues. You're basically talking about wrapping part of the forearm in a bracer full of electromagnets, with all the accompanying gear to power them. Even if you use the same cheat I proposed for the memwire gloves and do all your processing in a base station somewhere, you're looking at a lot of mass to strap to your arms. You'd need an order of magnitude or two decrease in the mass of all the gear necessary for it to be comfortable or practical.

    -O
    I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
    Quote Originally Posted by Nu11u5
    I'm going to stick to a size where the characters' eye orbs are not the size of my skull. That's kind of disturbing.

  10. #70
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    Actually I've been looking into this for a while now, the main problem is there isn't a specific nerve that takes the information to the spinal marrow, but a bundle of fibers that's too difficult to "patch" into. That bundle is converging close to the spine, so that's where the "input" should be directed. The median nerve for a reflex motor signal is perfect, though.

    The main problem is that for instance brain activity is assessed by MRI by identifying the blood flow modifications, not by interpreting the electrical neuronal interactions, so there is no actual test that would be relevant to identify exactly the touch/pressure pathways. We need new methods to look into our bodies

    I wasn't thinking only about magnetic stimulation, the use of the word "induction" might've been misleading. Actually I don't know what method should be used, I'm thinking of a lot of stuffs at the same time. My physics-fu is awful and I've been looking at Planck's equations like a donkey discovering carrots. Finding an elegant solution is just... meh. Magnets are incredibly bulky and superconducting materials are extremely expensive. The power requirements would be massive indeed. It takes only one look at a stripped MRI to understand that.

    Sorry for the deviation of the thread, I don't get much time to actually work on my personal projects and I'm using whoever I find interested to bounce ideas
    Last edited by Cosmin; June 30 2012 at 11:43:26 PM.
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  11. #71

  12. #72
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    Asus appears to be the first OEM to sign up to Leap Motion.
    http://www.theverge.com/2013/1/3/383...n-asus-pc-deal

  13. #73
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    If i can sit in the couch/armchair have my hands resting and device somehow know when i move my fingers and just do mini gestures like on touchscreen and it picks it up perfectly it would be very good.

    well that is future anyway ... there is no point waving around like idiot on Wi etc i mean every day usability. Hopefully we will have something like that on every device from phone to the TVs etc.

    So nothing like take your entire hand and phisically move it in the air for apropriate distance but just mini movements. Obvious question that arises how will you and device know what is scale and where are you pointing

    Soon tech will be there i think.
    "A good player is always lucky."

  14. #74
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    Im sure I have already red he obvious logical conclusion to this in a book someplace...

    Black thing..

    Small...

    Something about a guide.
    Quote Originally Posted by lubica
    And her name was Limul Azgoden, a lowly peasant girl.
    < Jolin> you're prety too LanaTorrin
    Clearly mafia.

  15. #75
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    Quote Originally Posted by Lana Torrin View Post
    Im sure I have already red he obvious logical conclusion to this in a book someplace...

    Black thing..

    Small...

    Something about a guide.
    beaten

  16. #76
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    Honestly, I can see this being a device that makes Windows 8 good on a desktop machine.

  17. #77
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    I can see this being good for things where a mouse isn't quite good enough like flicking switches and pressing buttons in DCS or other flight sims that are complex enough to have virtualised cockpits.

    That's a pretty bloody niche market though and I don't know if it would be precise enough.

  18. #78
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    I think it would go well with Oculus Rift. Wouldn't be a bad sensor to have on desktops in general - and given how precise it appears to be...

  19. #79
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    Quote Originally Posted by Pattern View Post
    I think it would go well with Oculus Rift.
    The device isn't touched when you interact with it, and now you're wanting to remove ability to see it on top of the lack of tactile feedback?

  20. #80
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    http://www.technologyreview.com/news...ll-the-others/
    What is perceptual computing, exactly? At first glance, it looks like little more than a me-too version of Microsoft’s Kinect: clip a camera-like peripheral onto your Ultrabook, and presto, instant gestural interface!


    But unlike Kinect, or competitors like Leap Motion (see “Leap 3-D Out-Kinects Kinect”), perceptual computing isn’t a specific product or platform. Instead, like “cloud computing,” it’s an open-ended vision for what computers should be able to do. With perceptual computing, Intel envisions a new kind of interface for devices that will let users switch fluently between keyboards, trackpads, touch screens, voice commands, and gestures—or use several modes of interaction at once.

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