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Thread: Stealth Bombers should be able to disrupt supply lines C/D?

  1. #1
    Movember 2012 Warmenhoven's Avatar
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    Stealth Bombers should be able to disrupt supply lines C/D?

    Just a quick though but would it not add a lot to the game if there was a way for small groups to meaningfully disrupt large alliances?

    What follows is my though process:
    IRL the obvious way to do that would be to disrupt supply lines in a war with small bands of ELITE WARRIARS deep behind enemy lines *insert more generic war film scenarios here*. Trouble is EVE has JFs and titan bridges so meh. Next best thing would be for this group of super awesome specialised ELITE WARRIARS to blow up production facilities (and most likely slaughter 500x their number in random guards). Trouble is eve has gates so theres no sneaking undetected behind enemy lines by walking across a field/forest they happen to not be monitoring that morning....well we could use titan bridges? But that limits this activity to alliances with Titans, and therefore alliances who can hold SOV space to put up the POSes that keep those Titans safe....aha! BLOPS can bridge and jump!

    So what about something based around that? BLOPS bridges into relatively empty enemy territory which is unlikely to contain scouts and use that to bridge to the system with the POS you want to hit (well we all know that it's likely to require more like 15 bridges to get anywhere but v0v). So you get to the POS and start pew pewing it for...well, forever while the owner get a nice notice and drops 50 SCs on you. Nop that will not do.

    BIG IDEA:
    SB get a new bomb called something like an 'electronic overload bomb', this bomb (in sufficient numbers) causes a POS's computers to go bananas and generally poo poos everything up, end result of which is that the POS goes into reinforced mode without any damage applied to the shields/armour/structure.

    Possible properties:
    - Large requires 15 bombs to be launched
    - Medium requires 10
    - Small requires 5
    - Stront is consumed as normal

    good/bad/ugly?

  2. #2
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    Bad idea imo and I'll tell you why - it'd be ridiculously trivial for someone to massively inconvenience a larger entity with near zero effort.

    Small gangs affecting larger entities is fine so long as that smaller gang has something on the line themselves. Bombing a POS in a tiny cheap ship with a covops cloak is almost entirely risk-free.

  3. #3
    Donor Mike deVoid's Avatar
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    I'd use this to easily reinforce POSes without showing what forces I could assemble for the POS fight. Especially useful for when trying to take over a moon. Also, could repeatedly reinforce and hope that tower is not restronted.

    Too OP.
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  4. #4
    Movember 2012 Warmenhoven's Avatar
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    Quote Originally Posted by Durzel View Post
    Bad idea imo and I'll tell you why - it'd be ridiculously trivial for someone to massively inconvenience a larger entity with near zero effort.
    Would getting the chain of BOBs to the specific location not be sufficiently time consuming and need sufficient organisation to make it not near zero effort? Or am I totally overestimating the effort required for that? Could also double the number of bombs needed so more fuel get consumed and might force you to bridge around with multiple transport ships of fuel?

    Quote Originally Posted by Mike deVoid View Post
    easily reinforce POSes without showing what forces I could assemble
    the POS goes into reinforced mode without any damage applied to the shields/armour/structure.
    Yay you've reinforced the POS; so now when it comes out of its invulnerable state you can.....still shoot at the same amount of HP ¬_¬
    And if you're using the tactic to get rid of the stront you've still given your opponent a nice little timer to tell him exactly when you'll attack with your conventional force. Then you'd still have to deal with the entire POS HP which may or may not give your opponent enough time to organise either more support or reship if they decided to fight at the beginning. v0v seems silly to me to use this as an attacking stratagem as it doesn't really add anything to the fleet fight? However the threat of all your delicious tech moons not working might urge alliances to actually be present in the systems they 'own' so they can see when an enemy is BOBing round their back garden.

    If it's still considered OP the use of stront could be removed to effectively make it so that you just shut down the POS operations for 24h, but the stront use was added so it would make it hard for you to infini-invuln your own staging POS.

  5. #5
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    Why didn't your reasonable thought process lead you to come up with bombs that disabled jump bridges other other pos infrastructure for several minutes/hours?

  6. #6
    Donor Sponk's Avatar
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    or bombs that bump jump freighters off station?
    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."

  7. #7
    kyrieee's Avatar
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    Quote Originally Posted by Sponk View Post
    or bombs that bump jump freighters off station?
    Just give us tractor beams that work on ships

  8. #8
    RoemySchneider's Avatar
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    Quote Originally Posted by Sponk View Post
    or bombs that bump jump freighters off station?
    an actual bump bomb? i like it! creating an 'invisible' entity/model with a 15km radius for only 1 server tick.

    and the opposite; a bomb that attracts everything like a black hole and diverts the vector towards its center of everything within.... 25km. let's call it... idk... a void bomb? [then follow it up with a group of real bombs afterwards, obv -.-]

  9. #9
    I am the 99.99998% Tyrus Tenebros's Avatar
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    Quote Originally Posted by RoemySchneider View Post
    Quote Originally Posted by Sponk View Post
    or bombs that bump jump freighters off station?
    an actual bump bomb? i like it! creating an 'invisible' entity/model with a 15km radius for only 1 server tick.

    and the opposite; a bomb that attracts everything like a black hole and diverts the vector towards its center of everything within.... 25km. let's call it... idk... a void bomb? [then follow it up with a group of real bombs afterwards, obv -.-]
    Void bombs exist already.
    I tried to be cool and all I got was a lousy warning about my sig being too big.

  10. #10
    RoemySchneider's Avatar
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    well picked up d('' d)

  11. #11
    Movember 2012 Warmenhoven's Avatar
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    Quote Originally Posted by Sponk View Post
    or bombs that bump jump freighters off station?
    believe its called a mach, complete with 10sec runup time

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