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Thread: Diablo III is now waiting for 1,000,000 MF swap tears

  1. #961
    Tools's Avatar
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    Quote Originally Posted by Nooby View Post
    The game would be a lot better if I was able to play when I wanted to.
    And if it was possible to dodge anything at all.

  2. #962

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    Quote Originally Posted by Roam View Post
    Quote Originally Posted by damaslaus View Post
    Quote Originally Posted by sand View Post
    Well, moved on from abusing chest runs. It's easy as hell but found something else to abuse : Inferno Sunshine Level. Cost a pretty penny to get in and there are a lot of impossible runs, but ironically there's even a bug in that area to make it easy as hell (like shooting them and they don't even move)....don't plan on revealing how just yet. I swear some Blizzard employee hid this in there so he could solo it. Since they drop the highest level items in the game....needless to say, been getting f-ing rich.

    Here is info on the inferno chest run in act 1 since more than one of you asked me is as follows:

    1) Start a game in Act1 right before you get the Scoundrel follower (can't remember the quest name, Follow Alaric or something?)...know it's after the Skeleton King but not by much.
    2) Walk from the waypoint (Fields of Misery) to the Scoundrel in the top right of the map - you'll get a check point walking up to him.
    3) Leave the game, resume the game. You'll be right there.
    4) Now walk straight left. There are 5 different "maps" for the zone, 2 of them have resplendent chests in them.
    ----If you see a flaming house, leave/resume.
    ----If you see a broken wagon or hill or rubble, leave/resume.
    ----If you see a fence and trees but no wheat field, leave/resume.
    ----If you see two trees by themselves then a bigger set of trees further to the left, see #5.
    ----If you see a fence and wheat field, see #6.
    5) So this is the easier of the two. Follow the tree line down a bit and you'll see an opening with a resplendent chest in the middle. Opening it, spawns a tree unique and 5 trees - super easy, phat loot from chest+boss. If you're absolutely terrible at the game you can quickly loot the chest and run from the trees but he does drop nice loot. Leave/resume.
    6) This one is a bit harder but not by much. Follow the fence and up towards the house, there is a well with a dead monster on the ground next to it. Clicking on the monster spawns leapers + unique leaper. This group can be a pain in the ass, but it's not terrible - you do have to kill them all. After they're dead, a guy comes out. Hit spacebar to shut him up and follow him into the cabin to see his dead wife. Resplendent chest inside - leave/resume.

    I got that run down to under a minute in either scenario and found about 5-6 plans, 1 level 60 set item, 2 legendaries, and a few million worth of items over a few days of off/on running it. It's not always level 60 gear since this is only act1 but it's pretty common. At the time I had around 175% magic find (you can also get MF on your follower to help out). Sometimes a pain in the ass group can be right outside the waypoint (damn teleport/reflect/extra health/mortar leapers!) but if ya can't deal with them, just leave/resume. There's also usually a shrine there - sometimes you get lucky and get an easy group of champions and a fortune shrine before opening the chest.

    So there ya go FHC, you have the keys to the abuse kingdom - even though I'm sharing this on a public forum, please don't spread this around.....it's a nice easy run to abuse for when I'm tired of f-ing flowers and teddy bears raping me :P

    Could you SS where the chest spawns? Not sure where i should be looking.... By follow the treeline, do you mean up? And every game i make has a broken wagon right at the start aswell.

    Also. Im a wizard with 25k dps, 25k hitpoints, 300~ resists... and i still get 1hit in act2 by whites. awesomensss

    e: by fence do you mean stone wall?
    Those stats are... really not Act 2 stats. They are barely Act 1 stats.

    Look guys, Inferno is meant to model raid like progression of gear, ramping up the difficulty from one act to the next. You can't expect to get anywhere with 25k hp, 300 resists and 25k dps... Yes, some DH or Wizards are doing the "shoot off screen with shitty gear but awesome weapon in full glass cannon build", but everyone knows that's not how it was intended and they aren't actually having any fun.

    Play the game, gear up, get some friends to play with you and have fun.
    I Understand that, but its just crazy the jump from act1 to act2, since act1 is pretty piss easy.

    Farming butcher atm and its seriously easy.

  3. #963
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    Anyone know if various mob damage reducing abilites stack or if strong overwrites weaker and makes it useless? For example if I use -20% mob damage ability and -10% mob damage auram, is it 0.8x0.9 or only 0.8?
    Also, if you melee remember to use enchantres... just realized yesterday she gives 15% armor buff, its huge for melee in Inferno, should be straight -15% damage reduction to everything compared to without buff if I understand right.

    Someone mentioned shield block rate... does shield block really matter at all or is shield more like stats item giving armor + stats? Something like 20% block chance of 2k damage does not sound worth much, unless shield effect is calculated after resistances and armor?

  4. #964
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    Ok so this thread moved along really fast lol but a few pages back people were talking about life steal, basically life on hit is a better stat, this video explains why:

    http://www.youtube.com/watch?v=33UDzGZTHPI&hd=1

    check out all this guys vids and even livestream, ive found them to be very useful

  5. #965
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    Quote Originally Posted by sahtila View Post
    Anyone know if various mob damage reducing abilites stack or if strong overwrites weaker and makes it useless? For example if I use -20% mob damage ability and -10% mob damage auram, is it 0.8x0.9 or only 0.8?
    Also, if you melee remember to use enchantres... just realized yesterday she gives 15% armor buff, its huge for melee in Inferno, should be straight -15% damage reduction to everything compared to without buff if I understand right.

    Someone mentioned shield block rate... does shield block really matter at all or is shield more like stats item giving armor + stats? Something like 20% block chance of 2k damage does not sound worth much, unless shield effect is calculated after resistances and armor?
    Just make sure you don't pick the spell where she can transform things, because she can turn the player into a chicken (can happen on boss encounters)

  6. #966
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    Quote Originally Posted by kyrieee View Post
    Quote Originally Posted by sahtila View Post
    Anyone know if various mob damage reducing abilites stack or if strong overwrites weaker and makes it useless? For example if I use -20% mob damage ability and -10% mob damage auram, is it 0.8x0.9 or only 0.8?
    Also, if you melee remember to use enchantres... just realized yesterday she gives 15% armor buff, its huge for melee in Inferno, should be straight -15% damage reduction to everything compared to without buff if I understand right.

    Someone mentioned shield block rate... does shield block really matter at all or is shield more like stats item giving armor + stats? Something like 20% block chance of 2k damage does not sound worth much, unless shield effect is calculated after resistances and armor?
    Just make sure you don't pick the spell where she can transform things, because she can turn the player into a chicken (can happen on boss encounters)
    Instead of the chicken ability you can get 3% attack speed bonus, ive used the chicken spell before but never had myself turn into a chicken =S

  7. #967

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    Out of interest: can you respec them ?
    No. A Rhinoceros is not a fat Unicorn.

  8. #968
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    Quote Originally Posted by Itiken View Post
    Out of interest: can you respec them ?
    rightclick portrait -> retrain
    Quote Originally Posted by Calmdown
    You should try EvE, I heard it's good.

  9. #969
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    Quote Originally Posted by Itiken View Post
    Out of interest: can you respec them ?
    Right-click on portrait -> Retrain

  10. #970
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    Quote Originally Posted by kyrieee View Post
    Just make sure you don't pick the spell where she can transform things, because she can turn the player into a chicken (can happen on boss encounters)
    Confirming that this is really irritating.

  11. #971
    Donor Malaes's Avatar
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    Quote Originally Posted by Djakku View Post
    Ok so this thread moved along really fast lol but a few pages back people were talking about life steal, basically life on hit is a better stat, this video explains why:

    http://www.youtube.com/watch?v=33UDzGZTHPI&hd=1

    check out all this guys vids and even livestream, ive found them to be very useful
    Confirming Kripparrian rocks

  12. #972

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    Never had the Enchantress turn me into a chicken and I only ever use her as a follower, the CC is way more useful that the tiny little dps buff that is the alternative. Hex is pretty much the best follower ability in the game, it's actually overpowered when she doesn't waste it, if you are a barbarian like me you can use Leap to get right into the middle of a pack and when she throws the bulb it will chicken everything. The same with Stomp glyphed to pull enemies in. I can't count the number of times it's saved me when I've aggroed way too much stuff and it hits like 10 mobs at once, saving the day.

    Not taking it because it bugs once in a blue moon is daft unless you are playing hardcore.

  13. #973
    Donor Malaes's Avatar
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    Quote Originally Posted by Kazang View Post
    Never had the Enchantress turn me into a chicken and I only ever use her as a follower, the CC is way more useful that the tiny little dps buff that is the alternative. Hex is pretty much the best follower ability in the game, it's actually overpowered when she doesn't waste it, if you are a barbarian like me you can use Leap to get right into the middle of a pack and when she throws the bulb it will chicken everything. The same with Stomp glyphed to pull enemies in. I can't count the number of times it's saved me when I've aggroed way too much stuff and it hits like 10 mobs at once, saving the day.

    Not taking it because it bugs once in a blue moon is daft unless you are playing hardcore.
    She gives the 3% attack speed even when she is dead though (Which is most(all) of the time).

    Edit: I'm bad you don't get it while she is dead
    Last edited by Malaes; May 30 2012 at 06:30:43 PM.

  14. #974
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    I don't get all the manlove for Kripp, he takes 10 minutes explaining stuff that you can read in 2 paragraphs of text just by googling or reading forums.

  15. #975
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    Quote Originally Posted by Cerzi View Post
    I don't get all the manlove for Kripp, he takes 10 minutes explaining stuff that you can read in 2 paragraphs of text just by googling or reading forums.
    >Most people are too dumb/lazy to read up even on the most basic stuff, even in 2012
    >Listening to someone talk + moving colorful pictures is more popular

  16. #976

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    How does dodging scale for inferno? I fooled around with a max dodge monk for NM act 4 since I had super shit gear and diablo managed to hit me like 2 times which was nice.

    Sent from my GT-N7000 using Tapatalk 2

  17. #977

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    Checked out Kripp's stream the other day... Having cleared inferno solo, he tried to clear it solo, without dying. When I checked his stream he was almost at azmodan, though my friend tells me he died sometime later.
    Quote Originally Posted by Devec
    Cool09 is the cancer that is corrupting our society and poisoning our children.

    WoT: Redglare[VPG]

  18. #978
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    Quote Originally Posted by Archer View Post
    How does dodging scale for inferno? I fooled around with a max dodge monk for NM act 4 since I had super shit gear and diablo managed to hit me like 2 times which was nice.

    Sent from my GT-N7000 using Tapatalk 2
    I'm not aware of any scaling for dodge. It's helped me sometimes in Inferno but more often than not, it's not worth going anything defensive when white mobs hit you from anywhere of 40k to 250k. I just had a champion pony crit me for 320k - you could stack all the % less damage from multiple classes and still die in one hit from that. They said they'd address this so maybe later going defenses is an option but right now, pure glass cannon all the way.

    And for those talking about raid progression, I understand that Inferno was supposed to be this lofty area that no one beat for months....but come on. How many times was any raid in WoW not beaten in the first week of release? Their idea of hard is for the 98% of people who have not hit Inferno yet as their data recently showed. My DPS is not that insane lately (I'm at around 30k dps, but have 200% magic find) and my defenses aren't horrible (100 resists across, 25khp....I'd have less if it was an option but keep finding gear with stupid vitality!) but you could do any of this content with probably as low as 15k dps....it just matters how long you can run around and not die of boredom. It's the same tactics as the other difficulties, it's just more prominent that you can't get hit.

    Playing the monk though has changed my perspective slightly because I'm in the thick of it - granted i have star gems on him so I 1-shot almost anything even 5-10 levels above me but I still have to get close. It'll be interesting if it's even possible later on as a monk.....least the barb can spam shouts and long-range fight.

  19. #979
    Donor Rami's Avatar
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    Quote Originally Posted by Archer View Post
    How does dodging scale for inferno? I fooled around with a max dodge monk for NM act 4 since I had super shit gear and diablo managed to hit me like 2 times which was nice.

    Sent from my GT-N7000 using Tapatalk 2
    Something like: DODGE DODGE DODGE DODGE DODGE ARHGDIE *respawn* DODGE DODGE DODGE FFFFFDIE *respawn* ad infinitum

    Don't do dodge builds, it's dodge.
    [marquee][/marquee]

  20. #980
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    Quote Originally Posted by sand View Post
    I'm not aware of any scaling for dodge. It's helped me sometimes in Inferno but more often than not, it's not worth going anything defensive when white mobs hit you from anywhere of 40k to 250k. I just had a champion pony crit me for 320k - you could stack all the % less damage from multiple classes and still die in one hit from that. They said they'd address this so maybe later going defenses is an option but right now, pure glass cannon all the way.
    You can.
    40k life, 600 res and 7k armor = 400k EHP. On top of that you can get 20%+ reduced damage from melee attacks, reduced dmg from elites etc.

    Stacking defence works for some classes.

    Also, dodge chance = dodge chance. Doesn't depend on difficulty. There are diminishing returns for dex though.

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