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Thread: [ARMA2] DAYZ Thread - pr0lurker is a moron

  1. #1

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    [ARMA2] DAYZ Thread - pr0lurker is a moron

    So I haven't seen a thread regarding this excellent, awesome mod yet - so figured I'd create one and see if anybody else on FHC has been playing it (not to mention seeing how many more people we can get interested).

    One of the Developers at Bohemia Interactive (the makers of ARMA) has been working on a pet project in his spare time, which has been released in Alpha format for the first time in the last couple of weeks.

    DAYZ is a Multiplayer FFA Zombie Survival Game, based around the ARMA 2 engine. It's a sandbox, where you can make (or break) your own relationships, in a persistent world, with real day/night cycles - not to mention moon/tide cycles too. All of the DAYZ servers read from one master config file, which means if you spend 8 hours today playing on one of the US Servers, and log in tomorrow on an EU Server - you will retain all of your gear, items along with your position on the game map.

    Only catch? You get shot? You're dead. You lose any shit that you've accumulated.

    Incredibly great fun to play, and a lot of PL guys have become addicted to this over the last week.

    Set in Chernarus, the densely forested, mountainous terrain provides an exciting background for what is one of the most addictive zombie mods I've ever played.

    What you require:
    * Armed Assault II
    * Armed Assault II: Operation Arrowhead
    * DAYZ mod files (http://www.dayzmod.com/)

    Incidentally, it is this mod that has pushed ARMA II back into the top 20 fastest-selling games on Steam this week.

    Some testimonies:

    Last night, I spawnеd fаr too fаr away frоm everyоne else. This was less than optimal‚ as it mеаnt I'd hаve tо travel fоr half an hour just to meet up.

    Instead‚ I madе my wаy аcrоss the cоast towards Elektrosavodsk and by clever use of boobs (which had served me well previously while infiltrating an internet spaceships guild) I managed to not only meet up with a group of survivors‚ but also gain accеss to their communicаtions.

    Appаrently they were busy trying tо build a car, and were based in the church оf Elektrosavodsk. At all times‚ thеy hаd four to six people in the church guаrding the dооr. A nearby firestation had a sniper/scout on the roof. Their tactic was to base in the church and do raids from that location towards the fire station‚ grocеry store аnd hospitаl, all three lоcatiоns fairly close to the church. If/when they get chased by Zeds‚ thеy run into the church, cаusing the Zombies to reflect over the mаgnificence оf Jesus Christ the Saviоur‚ and gеt shot in the fаce by Gods Guаrdians.

    The church seems tо be a fairly cоmmon defensive position for groups of survivors. It should be noted‚ howеver, thаt а sniper оn Dоbryy mountain NE of Elektro has clear view of the firestation tower‚ and shootеrs on the hills north of Elektro should be аble to get а clear line оf fire tоwards the church entrance.
    Day Onе - Survivаl Diаry

    Survivоrs:
    Tоmas "I see a lighthouse‚ anyonе see thаt lighthouse" Ysidro
    Phoneus "WTT Potаtоes fоr Sheep" McIrishman
    Prince Joffery "Which way is East" Raider
    Pallidum "Last girl alive" Treponema
    Malcore "I'm still waiting" Trisus
    Centra "Meatshield" Spike

    Hour 1

    We all arrived at various points along the coast with nothing but a revolver and few dozen rounds‚ somе medicаl supplies, some beаns and a water bоttle.

    We attempted tо rendez-vous at a pier‚ sincе аll of us were in sight of docks. As it turns out, there аre several dоcks оn the coast. Then we attempted to meet up in a town‚ nonе of us cаn reаd cyrillic sо describing the names оf the towns we were in and reading signs was difficult.

    Using out-of-game wizardry we all loaded up a map of the island and finally started to meet up.

    Hour 2

    Tomas and Pony were really far away from the rest of us‚ but had managеd to find mаps аnd cоmpasses, and even weapоns. Their isolation and near-homo-erotic love for one another led them to do something crazy. They attempted to infiltrate one of the bigger cities and got into a gunfight with the locals. They did not survive.

    About 50 km southwest of their final homo-erotic stand‚ Palli and I mеt up. This wаs due to our unerring Asiаn sense оf directiоn and need to repopulate this wasteland with pure‚ Yеllow stock.

    Jeff wаs neаrby but had been swarmed by a number оf zоmbies so when he finally met up with Palli and myself he was wounded‚ blеeding аnd probаbly infected. I mercy killed Jeff and tооk his can of beans‚ watеr аnd аmmо. He was miraculоusly reincarnated at another point on the coast‚ nеаr Mаlcоre.

    Hоur 3

    Malcore and Jeff attempted to meet up by traveling along a set of high-tension power lines. The four of us decided to rally point at a lake about halfway between our locations. Malcore made it first‚ and triеd desperаtely to figure out how to refill his cаnteen.

    Meanwhile Palli and I were trekking slоwly alоng a road passing small towns and cabins. I bravely was walking in front of her‚ protеcting the lаst girl аlive frоm zоmbies.

    Jeff managed to get lost along the power lines‚ but found somе extrа geаr. Sоme оf which was promptly lost when he went skinny dipping in the lake he thought we were meeting at (it was the wrong lake). But he did manage to find a compass. Which he attempted to use to find the correct lake.

    Palli and I finally met up with Malcore‚ rеfilled our cаnteens аnd waited fоr Jeff.

    Hоur 4

    It was starting to get very dark and we were wondering where Jeff was. He found a sign and we figured out that he had been walking East‚ not Wеst, which led him аbout 20 km further аway frоm us.

    We decided tо head West to find him in the dark. We walked through some creepy ass forest and finally met up with him near a large town which was crawling with zombies. So we turned around and went to a nearby lake to get more water and to rest for the night.

    As it turns out there was a zombie chilling there and it nearly killed Malcore. But we got it and now we are safe...
    Last edited by Kalorn; April 30 2012 at 12:44:10 PM.

  2. #2
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    It's fun until the zombies run retardedly quickly. Servers struggle when filled to capacity and this exacerbates all zombie-related issues.
    Quote Originally Posted by Don
    ^robsably aboujt to throw up so goood night failheap IU love you all even you ctrlchris even iuf you keep bnegrrepping me for no reason
    http://i944.photobucket.com/albums/ad288/scajolly/d.pnghttp://i187.photobucket.com/albums/x...noclederek.gifhttp://i187.photobucket.com/albums/x...s/emoderek.pnghttp://i187.photobucket.com/albums/x...s/psyderek.gif

  3. #3

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    Quote Originally Posted by Jurskjeld View Post
    It's fun until the zombies run retardedly quickly. Servers struggle when filled to capacity and this exacerbates all zombie-related issues.
    Not had any issues with the servers themselves struggling. The Master Server can occasionally get a little overwhelmed, but there's plans in place by the Mod's creater to fix this.

    The Zombies do move incredibly quickly though, but then again that's the result of ARMAs pathfinding (which is designed to handle several thousand NPCs without destroying CPU usage). That said, it is an alpha - and updates are happening 2-5 times per day.

  4. #4
    Moderator DonorModerator Hels's Avatar
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    Neat. I think I still have arma on the laptop out here.

  5. #5
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    It's almost like Chernarus Apocalypse, except of course that had more ambience and a linear approach. I wholeheartedly suggest giving it a go. Note, most people playing it have obviously not played EVE and are idiotically naive. =)
    Quote Originally Posted by Don
    ^robsably aboujt to throw up so goood night failheap IU love you all even you ctrlchris even iuf you keep bnegrrepping me for no reason
    http://i944.photobucket.com/albums/ad288/scajolly/d.pnghttp://i187.photobucket.com/albums/x...noclederek.gifhttp://i187.photobucket.com/albums/x...s/emoderek.pnghttp://i187.photobucket.com/albums/x...s/psyderek.gif

  6. #6
    Serious Bob's Avatar
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    So I need to buy both arma II and arma II operation arrowhead for this tow work? Is there a bundle somewhere?

  7. #7

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    Quote Originally Posted by Serious Bob View Post
    So I need to buy both arma II and arma II operation arrowhead for this tow work? Is there a bundle somewhere?
    http://store.steampowered.com/sub/4639/

  8. #8
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    This shit is so hard to get to work with steam. Feels like I'm back in highschool. Why isn't there a mod configurator so I can enable/disable what I want?

    I got the m od loading up properly, but everytime I join a server I get kicked. I think it is because there's some retarded dlc lite content that got installed with steam that I can't disable. SO ANNOYING.

    WHY IT NO WORK I SAD

    Ok I'm finally in. Was a Battleye problem, solved when I ran steam in admin and reinstalled. I spawned at the coast I think. I found a lighthouse, which was empty. A bit further along I found a small village with ap ier. I want to raid it but it's crawling with zombies and it's dark. Currently hiding ouut on the pier and hoping daylight will give me either information or death.

    Got bored out at the pier. I moved in towards the warehouse in the darkness. The night was clear so I wasn't devoid of sight. I hear a guttural scream and Zombie Bolt dashing towards me. I kill him and 3 other zombies, using all my ammunition and almost dying. Ran away. Now I'm back at the lighthouse feeling sad and lonely.

    Is there any way to view your inventory easily? I would also like an easy way to view ammo etc, atm it just shows when I shoot. But I don't want to shoot just to see how much ammo I have.

    I went back to the warehouse. I found 6 empty tin cans. Useful. I also found 3 Zeds who chased me back to the lighthouse. I have no water.

    I am dead.
    Last edited by Serious Bob; April 30 2012 at 07:00:18 PM.

  9. #9

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    Quote Originally Posted by Serious Bob View Post
    This shit is so hard to get to work with steam. Feels like I'm back in highschool. Why isn't there a mod configurator so I can enable/disable what I want?
    http://www.armaholic.com/page.php?id=6649

    Quote Originally Posted by Serious Bob View Post
    Is there any way to view your inventory easily? I would also like an easy way to view ammo etc, atm it just shows when I shoot. But I don't want to shoot just to see how much ammo I have.
    Default key for inventory is G. You can also tap F, and in the top right it'll cycle between things like your Guns, Flares, Smoke Grenades.

  10. #10
    Super VIP Dot Kransthow's Avatar
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    this looks legit as fuck but I've never played arma before

    wat do

  11. #11
    Varcaus's Avatar
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    Quote Originally Posted by Kransthow View Post

    this looks legit as fuck but I've never played arma before

    wat do
    This.

  12. #12
    Super VIP Dot Kransthow's Avatar
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    ARMA BOUGHT

    DOWNLOADIN

  13. #13
    Serious Bob's Avatar
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    We should try and do a fhc survivor group, would be fun. I for one would like to kill every mother fucking zombie instead of having to sneak around. THIS IS OUR WORLD ZED.

    Played a bit of daytime today. Found a dead survivor, took all his ammo \o/. Then I picked up another gun just to look at it, and my old gun disappeared. Along with all ammo. /o\ At this point I was desperately thirsty so I ran into town and killed about 8 zombies, emptying the clips of the new gun. The town was bigger than I had gauged at night, and I quickly got overwhelmed. I found no water. I feel dizzy.

  14. #14
    Gunni's Avatar
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    Heard of this, looks interesting, but 25euros for testing alpha mod.. :F

  15. #15
    Donor Eard's Avatar
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    In the never tried ARMA 2 but this sounds excellent crowd.

  16. #16
    Super VIP Dot Kransthow's Avatar
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    Receiving Data...


    zzz...

    e: Start watching animu because taking so long, pretty much as soon as I start watching it finishes.

    N

    B

    S
    Last edited by Kransthow; May 1 2012 at 02:21:43 PM.

  17. #17
    Cortess's Avatar
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    Looks nice ... but buying it over steam? yeah not going to happen ... i need a dvd or else it will take a year to download.

  18. #18

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    Quote Originally Posted by Gunni View Post
    Heard of this, looks interesting, but 25euros for testing alpha mod.. :F
    works with arma 2 free

    so you can do it for 15

  19. #19
    tHornton's Avatar
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    this game is giving me some big urban dead vibes, i really loved the persistent world in that game, and think it was probably the best zombie game there has been (despite its obvious limitations) on pure idea alone.

    getting arma2 now aswell B)
    DEADICATION TO A BITTER SIGHT

  20. #20
    Donor Devec's Avatar
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    Looks interesting, buying.

    We should set a time some time so we can go and claim a town for failheap in the midst of the zombie apocalypse.

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