I understand the argument that CCP would like more mainstream appeal in the gaming community. How they go about doing that is another matter. They've already tried Incarna to appeal to the WoW-types, and Dust514 is coming to attract the super console noob crowd to the Eve universe. The thought here is that PSN users will suddenly be interested in playing Eve on their laptop. Maybe they'll have to turn off Incarna, of course, but they can start to become subscribers. We hear that there's a push (and a team) within CCP to improve the new player experience. I do not think, however, that there is any credible evidence that they want to dumb down PvP mechanics to the point where suicide ganking will be impossible, i.e. split up Eve into PvP and non-PvP zones, so I think the Goons will be safe to do what ever they want as long as the aren't using existing exploits. If a null sec alliance invests 200B in ships to feed to CONCORD just to terrorize the locals around trade hubs, I don't see how that breaks the rule of the game in any way. As I said before, CCP can use whatever media attention this player incursion gets to sell their game to new customers. I'm all for CCP dumbing down their game to make it easier to play (well, I didn't agree with changing the module names) as far as the usability of the user interface is concerned. Spreadsheets Online gets a little boring after a while.
Everyone knows that more punctuation indicates a higher IQ.Originally Posted by Indeterminacy