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Thread: The Legends of Grimrock

  1. #1
    Spang's Avatar
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    The Legends of Grimrock

    Me wants. Eye of the beholder type game. Grid Based dungeon crawler.

    Released in April Pre-orders will get it a few weeks early. Pre-Order Details not released yet.



    http://www.grimrock.net/
    Last edited by Spang; March 6 2012 at 07:55:53 AM.

  2. #2
    Movember '11 Ginger Excellence Movember 2011Movember 2012 sarabando's Avatar
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    if this was 1992 id be blown away key problem is its not 1992 any more. might fly on a tablet or Smartphone but as a pc game im not impressed tbh it looks way to limited

  3. #3
    Winged Nazgul's Avatar
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    Quote Originally Posted by sarabando View Post
    if this was 1992 id be blown away key problem is its not 1992 any more. might fly on a tablet or Smartphone but as a pc game im not impressed tbh it looks way to limited
    Gonna so buy this and party like it's 1992.

    http://www.rockpapershotgun.com/2012...d-of-grimrock/



    [edit] Pre-ordered and bought! [/edit]
    Last edited by Winged Nazgul; April 4 2012 at 09:52:39 PM.

  4. #4
    Raimo's Avatar
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    WTF I created thred because this was not on front page on release day. Shame on you retardHC

    http://store.steampowered.com/app/207170/ Looks so sweet.

  5. #5
    Sarpedon's Avatar
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    Quote Originally Posted by Raimo View Post
    WTF I created thred because this was not on front page on release day. Shame on you retardHC

    http://store.steampowered.com/app/207170/ Looks so sweet.
    Some countdown stuff and stuff from GOG.
    It is mildly irritating to watch that countdown, as I've already doodled about a dozen grid-based dicks on my printed graph paper.

    I'm going the extra mile and doing my mapping in pen. Because I'm a hardcore motherfucker. And also because the inevitable fuckups will make for hilarious layouts once the map editor is out.

  6. #6
    Redclaws's Avatar
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    Already pre-ordered. Gonna play tonight as soon as I get home \o/

    It just looks awesome.

  7. #7
    Donor Devec's Avatar
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    Pre-ordered it from the website and put the key into my steam library. Listed it as Legends of Grimrock Pre-order there and I thought it was all fine and dandy. However today, the release date, it won't do anything. There is no install option available or anything like that.

  8. #8
    Winged Nazgul's Avatar
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    Quote Originally Posted by Devec View Post
    Pre-ordered it from the website and put the key into my steam library. Listed it as Legends of Grimrock Pre-order there and I thought it was all fine and dandy. However today, the release date, it won't do anything. There is no install option available or anything like that.
    Same here.

    You can always download it directly from the humblebundle email link you should've gotten while waiting for Steam to sort itself out.

  9. #9

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    Quote Originally Posted by Raimo View Post
    WTF I created thred because this was not on front page on release day. Shame on you retardHC

    http://store.steampowered.com/app/207170/ Looks so sweet.
    <creates double thread>

    <calls others retards>


  10. #10

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    pre-ordered from GOG, everything is fine and dandy

  11. #11
    first dungeon and I'm stuck at a gate. There's a keyhole on the wall next to it but I can't find a key, all I've found is a rock with no pressure plate and a wall that says loose rock. Is there some way for me to interact with the wall? Throwing a stone at it for 5 minutes didn't work.

    Edit: Figured it out, clicked all along the walls and finally found a hidden button concealing a key.
    Last edited by spasm; April 11 2012 at 06:04:44 PM.

  12. #12
    Winged Nazgul's Avatar
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    The hate thread on the Steam forums sure is helping pass the time here at work.

  13. #13
    Winged Nazgul's Avatar
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    Steam install is now a go. Just restart Steam client.

  14. #14
    Doomed Predator's Avatar
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    Quote Originally Posted by sarabando View Post
    if this was 1992 id be blown away key problem is its not 1992 any more. might fly on a tablet or Smartphone but as a pc game im not impressed tbh it looks way to limited
    Fuck graphics quality, way too much time is spent making a game shiny and everything else suffers for it. I'd gladly pick a game with good sound,story and gameplay with mediocre graphics over Chest High Walls 13 that has unmatched gfx quality.

  15. #15
    I am the 99.99998% Tyrus Tenebros's Avatar
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    Quote Originally Posted by Doomed Predator View Post
    Quote Originally Posted by sarabando View Post
    if this was 1992 id be blown away key problem is its not 1992 any more. might fly on a tablet or Smartphone but as a pc game im not impressed tbh it looks way to limited
    Fuck graphics quality, way too much time is spent making a game shiny and everything else suffers for it. I'd gladly pick a game with good sound,story and gameplay with mediocre graphics over Chest High Walls 13 that has unmatched gfx quality.
    I'm not sure it's really the graphics quality but more the idea that instead of expanding out in to a freely interactable world or something like that they've reduced the game to grid based movement with no free-form and limited interactability. Yeah you can look around within the square you're standing on, but how is that in any way a leap or even interesting compared to the complete(ish) freedom of movement of skyrim which has the same and better puzzle-types with none of the retarded "you can only move exactly 5 feet in every direction"... bitching about chest high walls while playing a grid-based game is just

    Admittedly, I didn't look in to the depth of character manipulation and such, but at a wild swinging guess just watching the combat demo in the video against the snail, meh... the UI doesn't even seem decent for that.
    I tried to be cool and all I got was a lousy warning about my sig being too big.

  16. #16

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    First two hours wasted, immersive as hell.

  17. #17
    Raimo's Avatar
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    Quote Originally Posted by Tyrus Tenebros View Post
    Quote Originally Posted by Doomed Predator View Post
    Quote Originally Posted by sarabando View Post
    if this was 1992 id be blown away key problem is its not 1992 any more. might fly on a tablet or Smartphone but as a pc game im not impressed tbh it looks way to limited
    Fuck graphics quality, way too much time is spent making a game shiny and everything else suffers for it. I'd gladly pick a game with good sound,story and gameplay with mediocre graphics over Chest High Walls 13 that has unmatched gfx quality.
    I'm not sure it's really the graphics quality but more the idea that instead of expanding out in to a freely interactable world or something like that they've reduced the game to grid based movement with no free-form and limited interactability. Yeah you can look around within the square you're standing on, but how is that in any way a leap or even interesting compared to the complete(ish) freedom of movement of skyrim which has the same and better puzzle-types with none of the retarded "you can only move exactly 5 feet in every direction"... bitching about chest high walls while playing a grid-based game is just

    Admittedly, I didn't look in to the depth of character manipulation and such, but at a wild swinging guess just watching the combat demo in the video against the snail, meh... the UI doesn't even seem decent for that.
    I didn't know you were a mouthbreather

  18. #18
    I am the 99.99998% Tyrus Tenebros's Avatar
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    Quote Originally Posted by Raimo View Post
    Quote Originally Posted by Tyrus Tenebros View Post
    Quote Originally Posted by Doomed Predator View Post
    Quote Originally Posted by sarabando View Post
    if this was 1992 id be blown away key problem is its not 1992 any more. might fly on a tablet or Smartphone but as a pc game im not impressed tbh it looks way to limited
    Fuck graphics quality, way too much time is spent making a game shiny and everything else suffers for it. I'd gladly pick a game with good sound,story and gameplay with mediocre graphics over Chest High Walls 13 that has unmatched gfx quality.
    I'm not sure it's really the graphics quality but more the idea that instead of expanding out in to a freely interactable world or something like that they've reduced the game to grid based movement with no free-form and limited interactability. Yeah you can look around within the square you're standing on, but how is that in any way a leap or even interesting compared to the complete(ish) freedom of movement of skyrim which has the same and better puzzle-types with none of the retarded "you can only move exactly 5 feet in every direction"... bitching about chest high walls while playing a grid-based game is just

    Admittedly, I didn't look in to the depth of character manipulation and such, but at a wild swinging guess just watching the combat demo in the video against the snail, meh... the UI doesn't even seem decent for that.
    I didn't know you were a mouthbreather
    I'm not usually, and like i said i admittedly didn't look too deeply but on the surface the mechanics and gameplay don't seem that appealing unless you really enjoy the nostalgia. *shrug*
    I tried to be cool and all I got was a lousy warning about my sig being too big.

  19. #19
    tHornton's Avatar
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    this game looks fucking shit
    DEADICATION TO A BITTER SIGHT

  20. #20
    Raimo's Avatar
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    Quote Originally Posted by tHornton View Post
    this game looks fucking shit

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