I guess I'll write a BR for this since nobody else has: http://tishu.org/KB/index.php/kill_related/3217/
Our scouts reported that Flatline & Friends were out and about in an AHAC fleet; mostly zealots and guardians, but there were also a few abso's, armor BC's, and some other stuff that didn't really belong in a proper AHAC fleet. But they had a lot of numbers, a good amount of guardians, and (we were hoping) a good amount of confidence.
In the interest of getting them to actually commit to a fight instead of running away from us like 98.7% of lower syndicate does every time we enter local, we formed up what should theoretically be the worst thing you want to take against AHACs: armor battleships. We were fairly Amarr heavy, lots of abaddons with some navy stuff thrown in there for good measure. The final count was:
TISHU: 10 armor BS, 2 bhaalgorns, 1 webbing loki, 1 hictor, 1 dictor, 1 triage archon (plus Apple Boy in the noctis, being himself)
Flatline & Co.: 1 Armor BS, 1 T3, 1 hictor, 2 command ships, 11 AHACs (all zealots), 4 armor BC, 7 guardians, 1 ashimmu, 1 BB, 1 cruiser, 3 ceptors (plus a bomber I don't think was affiliated)
So in total that's 16 vs 33 if I'm counting right, with fleet comp being theoretically in their favor (layzors have terribad tracking obv).
So we jump our gang into F67E and start pewing, and to our delight they engage us back. With our first triage in the reps kept up quite nicely, but unfortunately so did Flatline's. We switch around a few Zealots and get some of them low but due to us not really bringing heavy webs, and them being right on top of our BS made tracking them very difficult. Our two Bhaals go off chasing down and melting the cap of the Guardians quickly, who appropriately pulled range when the fight began unlike some gangs that will have their logi orbit the gate. However, between the neuting and the webbing and the target painting that we did bring, it was easy enough for us to all load scorch and melt straight through their guardians (looking at the mails later, they weren't fit that great, either).
However, this proved to be our downfall, for two reasons. One, Flatine started panicking when all their logi started dropping like bricks and started heading back towards the gate, as the fight was occurring a good ways off of it. If we hadn't popped so many logi so fast I'm sure they might've stayed longer and allowed us to add some more Zealot mails to the BR. But they all ran back to gate, which caused problem #2: one of the Bhaalgorns was burning their MWD chasing down guardians like a meth-addicted bouncer chasing down somebody that just took his meth, and didn't realize that "oops, I've flown some 20km out of triage range." By that time Flatline had noticed this as well and capitalized on it, scramming and webbing him with no hope of turning around. We had secondary triage on standby and called for a second cyno up, but for some reason the secondary cyno pilot was out of position of the rest of the fleet, sticking close to the initial triage. So when the cyno went up and the second triage jumped in, he was even farther away from repping our bhaal then the initial triage. Derp. There was nothing we could do but watch the swarm of zealots slowly eat away at the Bhaalgorn's massive buffer. -1 shiny Bhaal and HG talisman set. During that we managed to take down one of the abso's as well, but the rest of the Flatline fleet was able to jump or warp out. We held the field and, thanks to Apple, all the loot, but due to the loss of the Bhaal we lost the ISK war. Ships lost = lessons learned.
The whole fight didn't last more than probably 7 or 8 minutes, and once our Bhaal was down they called it a day and ran. The final losses on both sides were:
TISHU: Bhaalgorn + HG Talisman pod, cyno cheetah
Flatline: 4x Guardians, 1 Ashimmu, 1 Blackbird, 1 Absolution.
Gf and props to Flatline & friends for bringing it.