
Originally Posted by
glepp
6-8 scram fit armor tanked MWD/AB HACs, with enough logi support and tank to withstand the alpha from 7-8 Tornados, could theoretically take on and beat a 15 man tornado gang provided the following:
1. Fight starts at zero (or at least within OH scram range minus a few km)
2. Each and every HAC manages to tackle a separate Tornado and hold it down.
#1 is hard against a skilled opponent.
#2 is hard to coordinate and even harder to execute properly.
So it's a high risk as tornados are dirt cheap and most will probably gtfo. If you agress, fail to tackle and they burn off, then a couple of your ships will probably die to alpha while deagressing. with 6-8 HACs against 20-25 Alphanados, it's not worth it, because regardless of how many of you land scram, your opponent will have enough alpha to nuke you down anyway. What you don't want is a kiting/chasing battle against an opponent that has enough ships left to alpha you. It's also a matter of support ships on the Tornado side, with enough Rapiers/Huginns, they can lock down a large part of your fleet and increase the alpha damage quite a bit (webs/paints). So yeah, a DP Deimos fleet can take the fight, but only under perfect conditions and with semi-similar numbers.
Against a skilled opponent like Rote, I'd be cautions getting into the fight and always leave myself a chance to gtfo if unsuccessful. I'd imagine Rote doing the same and most of the fight being a dance for positioning until one side goes "feckit, let's just go for it" or "feckit, not happening today".
As for RRBS, it depends on their range. If close range, then an Alphanado fleet should wipe the floor with them, provided decent numbers.
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