January 31 2012, 12:52:14 AM
Defender's Quest - Indie Tower Defense Story-Based RPG
Normally I don't like tower defense games, but this one is pretty unique for the genre. The graphics are definitely lo-fi but for all that they manage to tell a decent story without fancy lip-synched voiceovers. It's surprisingly deep and addictive.
Browser-based demo on Kongregate: http://www.kongregate.com/games/Leve...-quest-prelude
Level Up Labs is proud to announce their new Tower Defense / RPG hybrid Defender's Quest for Mac, Windows, and Linux!
In the midst of a devastating epidemic, a young woman finds herself unceremoniously dumped into a plague colony full of monsters. Discovering a strange "half-way world" between life and death, she proceeds to gather a small army of disaffected survivors and sets off in hope of escape!
Defender's Quest is a unique blend of real-time Tower Defense strategy and tactical RPG meta-game, complete with a colorful cast of characters and fast-paced story-telling.
This game respects your time. Play through the game's "casual" missions for a quick 2-5 hour experience, or hunker down and take on "advanced" and "extreme" missions for the hardcore 30+ hour experience you crave.
Defender's Quest is available for sale NOW at www.defendersquest.com!
The game is currently being offered under an initial release price of $6.99. Everyone who buys the game will receive FREE updates to all future versions of the game.
In a few months a bonus release will be offered, including lots of extra goodies, secrets, and extended end-game content, at a price of $9.99.
The games original soundtrack is also available for sale for 99 cents when bundled with a purchase of the game.
- DRM Free!
- Import save file from the demo!
- Runs on Windows, Mac, and Linux!
- Tower-defense style tactical battle system!
- Customizable characters!
- Story written by USDA certified English major! *
- ~100 Uniquely designed battle challenges over 34 maps!
- Extreme challenges for Hardcore types!
- Casual challenges for Your Mom! **
- Skippable / pausable cutscenes!
- Accessibility features for gamers with disabilities!
- Bonus "endless" challenge modes! (Not available in demo)
- Multiple bullet points!
*The U.S. Department of Agriculture does not certify the freshness of domestically grown English Majors.
**The USDA has certified, however, that your mother is a classy lady. You should call her sometime, she misses you.
- Things we didn't include:
- 40+ hours of padding
- Zillions of random battles
- Pointless fetch quests
- Whiny emo kids
- Deliberate micro-management
- Cumbersome menus six layers deep
- $60 price tag
- Aeris dying
Nice things people have said:
"It's a mix between Tower Defense and a
traditional RPG and it's REALLY fun."
-Robert Boyd, Cthulhu Saves the World
"The RPG aspects are a real credit to the game...
this is the first time I've been so engaged by
tower defense in a while!"
-Rodain Joubert, Desktop Dungeons
"Pretty much the perfect expression of tower defense in its traditional form."
-Tom Auxier, Nightmaremode.net
-Adam Smith, Rock, Paper, Shotgun
"Productivity = Gone"
-Andrew Smee, Rock, Paper, Shotgun
"Hands down, one of the best tower defense titles you'll find, but it's also simply just a clever, funny, engaging game period."
-Dora B, JayIsGames
"Defender's Quest ultimately succeeds because the raw tower defence gameplay is some of the best you'll find anywhere. Pay attention, folks, because this deceptively deep hybrid deserves to take 2012 by storm."
-Jonathan Lester, Dealspwn.com
Nice articles people have written:
Rock, Paper, Shotgun
Joystiq Indie Pitch
Last edited by Winged Nazgul; February 1 2012 at 05:36:49 PM.
June 4 2012, 03:19:51 PM
I picked this up over the weekend. It's pretty fun; nothing groundbreaking but still fun. There's really very little in the way of role playing (there is only one plot-affecting decision you make, at the very end), but the units are varied enough and even with experienced, well-equipped characters some of the expert-level maps are quite challenging.
I've had a few issues with crashing / hanging (there's a memory leak somewhere - at one point it was sucking up 1.5GB of RAM), and being built on top of Adobe Air it isn't the most efficient game (some maps slow down a good bit), but aside from those few issues it's a solid TD game.