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Thread: [PVP] Wolf

  1. #161
    Anabaric's Avatar
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    Guys all bitching about tracking on the wolf, can I just confirm you are aware that they gave it the tracking bonus a while back?

    Sent from my C6603 using Tapatalk 2

  2. #162
    W0lf Crendraven's Avatar
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    Quote Originally Posted by OrangeAfroMan View Post
    Quote Originally Posted by W0lf Crendraven View Post
    Quote Originally Posted by OrangeAfroMan View Post
    Yeah I misread it fixed my post above
    So are you agreeing with me that the wolf as a ship doesnt have tracking issues in general (stil debateable), or at least that it beeing unable to track a ranis was a moot point since no ship can track the ranis (pretty undebatleable)?
    There are other ships that can cause it tracking issues, especially with ewar in the mix
    Of course, a dramiel orbiting at 500 with a td will almost never get hit, as will a hookbill. But this is a trait shared by almost all ships so i dont really see it affecting the wolf to badly, and yes having a web is nice but it still is a good ship.

    And to the arty wolf thing, its fast (main reason, its faster then the harpy), it can put damage down at range and it has alpha, making it hit for over 440dps for the first 6 seconds meaning lots of lowtanked shps will die in 2/3 hits and it usually is fast enough to keep range on stuff.

    Enyo is better on paper, but the wolf is less scary and the free damage types mean a lot for alpha heavy ships and :alpha:. Making them farily even on paper.
    Quote Originally Posted by QuackBot View Post
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  3. #163
    Movember 2011 RazoR's Avatar
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    How shit is this?

      Spoiler:
    [Wolf, woof]
    Gyrostabilizer II
    Gyrostabilizer II
    400mm Reinforced Rolled Tungsten Plates I
    Pseudoelectron Containment Field I
    Adaptive Nano Plating II

    Faint Epsilon Warp Scrambler I
    Experimental 1MN Afterburner I

    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    [empty high slot]

    Small Trimark Armor Pump I
    Small Trimark Armor Pump I

    [Wolf, derp]
    Gyrostabilizer II
    Gyrostabilizer II
    Nanofiber Internal Structure II
    Nanofiber Internal Structure II
    Overdrive Injector System II

    Limited 1MN Microwarpdrive I
    Faint Warp Disruptor I

    280mm Howitzer Artillery II, Republic Fleet Titanium Sabot S
    280mm Howitzer Artillery II, Republic Fleet Titanium Sabot S
    280mm Howitzer Artillery II, Republic Fleet Titanium Sabot S
    280mm Howitzer Artillery II, Republic Fleet Titanium Sabot S
    [empty high slot]

    Small Ancillary Current Router I
    Small Auxiliary Thrusters I

    tl;dr: extremely
    Last edited by RazoR; February 12 2014 at 07:29:03 AM.

  4. #164
    prometheus's Avatar
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    The first one is a pretty standard fare gank boat. I don't really like flying them because they get easily destroyed by barrage/explosive/kinetic.

    The second one is inferior to my artillery fit because the range & tracking is lacking (and therefore damage application).
    You don't need to be that fast because:
    - anything faster than you gets plinked in 1 or 2 volleys
    - you're still paper thin, and won't be running many (if any) camps anyways
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  5. #165
    Movember 2011 RazoR's Avatar
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    Have been dancing around 400 plate and twin gyro 200mm for quite some time, can't poop out anything useful :/

    [Wolf, woof v2]
    Gyrostabilizer II
    Gyrostabilizer II
    400mm Reinforced Rolled Tungsten Plates I
    Explosive Plating II
    Kinetic Plating II

    Warp Scrambler II
    1MN Microwarpdrive II

    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    [empty high slot]

    Small Ancillary Current Router I
    Small Trimark Armor Pump I

  6. #166
    Donor sharptoast's Avatar
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    You are losing a lot of EHP by not fitting a DCU, using damage rigs would allow for a more optimal fit;

    Something like this

    [Wolf, 420]
    Pseudoelectron Containment Field I
    400mm Reinforced Rolled Tungsten Plates I
    Small Ancillary Armor Repairer, Nanite Repair Paste
    Gyrostabilizer II
    Adaptive Nano Plating II

    Limited 1MN Microwarpdrive I
    Faint Epsilon Warp Scrambler I

    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    Rocket Launcher II, Caldari Navy Mjolnir Rocket

    Small Ancillary Current Router I
    Small Projectile Burst Aerator II

    Edit;
    But as prom said, they are mediocre compared to the other brawling AF options.
    Last edited by sharptoast; February 12 2014 at 07:46:07 AM.

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  7. #167
    prometheus's Avatar
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    I wouldn't say mediocre, but they can be easily exploited
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    Prom is right and you're dumb.
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  8. #168

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    AF changes are on SiSi, i had a quick look

    Wolf has got quite a speed bump, so ye olde arty Wolf may be a thing worth derping around with

    3.5k/s isnt bad.

  9. #169
    OrangeAfroMan's Avatar
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    Yay possibly more useful ships!

    Change log?
    Actually an '06.

    EVE: OrangeAfroMan
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  10. #170
    Keckers's Avatar
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    May resub if arty wolf returns...
    Quote Originally Posted by Paul Mason
    It is absurd that we are capable of witnessing a 40,000 year old system of gender oppression begin to dissolve before our eyes yet still see the abolition of a 200 year old economic system as an unrealistic utopia.

  11. #171

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    [Wolf, fat slicer]

    Small Ancillary Armor Repairer, Nanite Repair Paste
    Counterbalanced Compact Gyrostabilizer
    Counterbalanced Compact Gyrostabilizer
    Co-Processor II
    Tracking Enhancer II

    5MN Quad LiF Restrained Microwarpdrive
    J5 Enduring Warp Disruptor

    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    [Empty High slot]
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S

    Small Ancillary Current Router II
    Small Projectile Ambit Extension II

    3.2 km/s cold, 208 cold dps at 8+23 km optimal + falloff, 2m20s cap life with the repper off

    being only 900 m/s faster than an orthrus is a bit worrying

  12. #172
    Lady Spank's Avatar
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    I know AFs are slow buggers and much in need of adjusting by CCP. How is their agility compared to dessies and cruisers?

    Haven't played in 3/4 years but assume they are still waiting for some love from the devs.

    Also assume they are still somewhat viable, particularly for out-meta-ing min-maxers. (like my old loved rail enyo / Fat Taranis)
      Spoiler:



    (ಠ_ృ) ゛Lady Spank is the best。゛ ~ Xenuria (ಠ_ృ)

  13. #173

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    Quote Originally Posted by Tafkat View Post

    being only 900 m/s faster than an orthrus is a bit worrying
    Thats why you're gonna ditch the active tank (maybe depot and refit for after fight repairs), and learn to time Assault DC usage for epic inty blapping while being in LML/HPL range.

    Could lead to some dank gameplay, unfortunately ADC arent seeded on SiSi yet.

  14. #174

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    Quote Originally Posted by Lady Spank View Post
    I know AFs are slow buggers and much in need of adjusting by CCP. How is their agility compared to dessies and cruisers?

    Haven't played in 3/4 years but assume they are still waiting for some love from the devs.
    They're getting some love soon based on changes currently on sisi - speed boosts across the board, changes to bonuses in some cases, and a new class-specific active damage control module that gives very high resists for 20 seconds (I think?) but then has a two minute cooldown.

    Quote Originally Posted by n0th
    Thats why you're gonna ditch the active tank (maybe depot and refit for after fight repairs), and learn to time Assault DC usage for epic inty blapping while being in LML/HPL range.
    Could do, but cpu will be a bitch - 35 for a t2 ADC versus 5 for the saar, on a fit that already requires a co-processor.

  15. #175

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    Its possible, also there will be meta ADCs using 24 CPU (not seeded yet on SiSi as of yesterday).

    Other idea i had is - so we now fit one module and have 18 seconds of godmode, lets roll with max speed/control/gank fits!

    Wolf obv. cant do any control and does comparatively mediocre dps, but its fast!


    [Wolf, gank]

    Damage Control II
    Gyrostabilizer II
    Gyrostabilizer II
    Nanofiber Internal Structure II
    Small Ancillary Armor Repairer, Nanite Repair Paste

    5MN Y-T8 Compact Microwarpdrive
    Faint Epsilon Scoped Warp Scrambler

    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    150mm Light AutoCannon II, Republic Fleet Phased Plasma S
    [Empty High slot]

    Small Projectile Burst Aerator II
    Small Polycarbon Engine Housing I

    (ADC should fit with 1% CPU)

    300ish dps hot and mobility of a combat-fit interceptor (3.9k-ish m/s).
    Paired with ADC tank this should be enough for 95% sabres out there as well as mediocre fit t3ds

    Both Enyo and Harpy have better dps and can do dualprop, but are 800-1000m/s slower.

    #bringPromBack
    Last edited by n0th; January 29 2018 at 07:41:14 AM.

  16. #176
    OrangeAfroMan's Avatar
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    Had one laying around, put an mwd and some autocannons on it and went looking for trouble. Solod a couple destroyers (one fight was 12, wolf VS coercer and algos), would have killed a garmur that didn't expect me to top 6km/s but my keep at range was set wrong. Then had this 1v4. Killed the three frigs and barely couldn't escape the huginn.

    Overall, I liked the ship a lot and will be replacing it will post fit later, here's the killmail.

    [Wolf, Autocannon [OAM]]
    Small Ancillary Armor Repairer
    Coreli A-Type Explosive Plating
    Coreli A-Type Kinetic Plating
    EFFA Compact Assault Damage Control
    Gyrostabilizer II

    5MN Quad LiF Restrained Microwarpdrive
    Warp Scrambler II

    200mm AutoCannon II
    200mm AutoCannon II
    200mm AutoCannon II
    200mm AutoCannon II
    Small Energy Nosferatu II

    Small Polycarbon Engine Housing I
    Small Projectile Collision Accelerator II




    Hail S x1500
    Republic Fleet Phased Plasma S x2000
    Republic Fleet EMP S x2000
    Barrage S x2000
    Republic Fleet Fusion S x2000
    Nanite Repair Paste x158
    Last edited by OrangeAfroMan; February 23 2018 at 01:04:20 AM.
    Actually an '06.

    EVE: OrangeAfroMan
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  17. #177

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    April 10, 2011
    Posts
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    [Wolf, fast]

    Assault Damage Control II
    Gyrostabilizer II
    Overdrive Injector System II
    Nanofiber Internal Structure II
    Small Ancillary Armor Repairer, Nanite Repair Paste

    5MN Cold-Gas Enduring Microwarpdrive
    Warp Scrambler II

    200mm AutoCannon II, Republic Fleet Phased Plasma S
    200mm AutoCannon II, Republic Fleet Phased Plasma S
    200mm AutoCannon II, Republic Fleet Phased Plasma S
    200mm AutoCannon II, Republic Fleet Phased Plasma S
    'Arbalest' Rocket Launcher I, Caldari Navy Mjolnir Rocket

    Small Projectile Burst Aerator II
    Small Polycarbon Engine Housing I

    Point of this fit is interceptor speed, while having enough stats to deal w/ all sorts of combat frigs.
    Ez clapped a combat Sabre yesterday https://zkillboard.com/kill/69384329/
    (dual-mse Sabres you just scram-kite, shoulnt be too hard with 650m/s base speed)

    4.3k/s before any implants +resist profile could also make this a meta-breaker shitting on those 1337 pvp beam retributions
    Last edited by n0th; April 16 2018 at 07:20:38 AM.

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