Offline modules still give you their drawbacks
Offline modules still give you their drawbacks
I think it varies per module type. Someone frapsed themselves turning off a nano more then once when tackled in a close fight.
I too recall non cov-ops cloaks do fuck your scanres if just fitted.
To Sisi!
Wait, are you telling me people don't use the test server to test game mechanics?!![]()
Why is this such a big issue? offline plates do not add to the mass of the ship, ask any large wh corp or anyoe who lives in a c2. They offline plates to fit more ships through before collapse, and in a c2, some BS's won't fit with plates online.
Offline MWD's don't have their penalty, I have offlined my MWD to be capstable on a geddon with mf.
Dunno about cloaks though.
U mad bro? The difference is a BS with plates doesn't fit through a C2 hole unless you offline the plates. A straight forward, obvious check would work too. It's pretty easy:
-put a plate on a ship online
-undock
-show info on ship
-offline plate
-show info on ship
The mass will be different.
Not at all. I was mostly just making light of your "ask anyone and they'll tell you this is how it works" attitude, as you could have said the exact same about passive align several years ago before it was debunked and dragged out kicking and screaming.
Also, I don't have an active eve sub so testing it myself would be way too much effort.
Just as false as the "offlined mods take more heat damage than an empty slot"
Also, be careful when offlining cargo expanders. I don't have active EVE sub atm so I can't test it again, but last year when I offlined my cargo expanders until the cargo "overflows" (actual cargo being larger than cargo capacity), I couldn't make a gate jump. IIRC it also prevented me from warping, might be wrong though.
The only time "passive align" helped anything was when there were high percentage chances that you'd bump / get stuck on something / go full retard and getting everybody pointed at something generally sorted that shit out before you actually tried to align (though not always). It also brought everybody down to 0 velocity which occasionally got people in to warp faster who were derps and dicking around with off-target velocity vectors.
edit: also before the days of the align button it meant everybody found the damn celestial already so there was less derping when the actual warp order was given.
or IOW there were some human factors it assisted a bit but it certainly had no game mechanic effect.
I tried to be cool and all I got was a lousy warning about my sig being too big.
This thread brings me back to 06/07....I remember being in a fleet with krullz(still the greatest eve player/CEO/fc ever tbh), he was stoned as fuck at the time and spent 30 min raging about just this as he was convinced the hostile fleet we were chasing were all fitting expanded cargo holds for just this purpose.
God I miss krullz and his fleets
Edit: yes I know it doesn't work, and half the fleet tried to tell krullz but he just told them they were wrong
I also know I may have sorta necroed this again.
Last edited by LordsServant; May 4 2012 at 10:51:26 AM.
Back in my FRICK/MC days I had an alt in ASCN and I remember during BOBs slaughtering of them, Samurai Jack (I think it was him) sent out an alliance mail stating they suspected BOB pilots of all fitting expanded cargo to help enter warp so quicklyas they couldn't figure out any other way they were doing it.
Obviously having competent pilots whom were aligning ready hadn't occurred to them.
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