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Thread: LoL General Mk2 - My boots, they drop wards!

  1. #4841

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    Well written article on how Azubu's success might mean the rise (and dominance) of Korean teams in LoL, and how they will blast the meta.

    http://www.teamliquid.net/forum/view...opic_id=358872

    The real principle behind Azubu is creating a low economy game. This has many similarities to the early metagame in Starcraft2, when Korean players would use incredibly aggressive openings such as one-base 9pool or proxy-2-gate to force low economy situations. By forcing aggression, Azubu takes the emphasis off last hitting minions and forces teams to respond to them. Many EU and NA teams are not comfortable with playing in these scenarios. Once Azubu seizes the initiative they then try to create an early game lead and ride that to victory. Often this lead will take the form of an early tower. Indeed, in these low economy games we often saw both teams sporting very low cs scores at 20 minutes for a professional game. However, by taking towers and champion kills, Azubu finds an alternative source of income that both gives them a gold advantage as well as helping them dictate tempo.
    Last edited by DrunkenOne; August 7 2012 at 09:03:32 PM.

  2. #4842
    Movember 2012 Zekk Pacus's Avatar
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    Quick, one other person said that DFG was the way to go on Morde so it must be the right way to play him, quote Zekk out of context!

    I just don't see why you would play a melee champ with no escapes as a 1600hp no resists AP nuker, if it works for you great but it relies on the enemy team not reacting to you farming ahead, and bare in mind farming ahead that hard means taking enemy wraiths - if you can ward it, so can they.

    Additionally new DFG is very strong, it's not like this is Morde only item.

    Sabotaged by Aurocorrect
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  3. #4843
    Marlona Sky's Avatar
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    I was wondering if there are many solo queue players here? Specifically if a thread dedicated to pub stomping champs and strategies would be welcomed. Figured I would ask instead of starting a thread and getting raged at.

  4. #4844
    Sudden's Avatar
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    Quote Originally Posted by DrunkenOne View Post
    Well written article on how Azubu's success might mean the rise (and dominance) of Korean teams in LoL, and how they will blast the meta.

    http://www.teamliquid.net/forum/view...opic_id=358872

    The real principle behind Azubu is creating a low economy game. This has many similarities to the early metagame in Starcraft2, when Korean players would use incredibly aggressive openings such as one-base 9pool or proxy-2-gate to force low economy situations. By forcing aggression, Azubu takes the emphasis off last hitting minions and forces teams to respond to them. Many EU and NA teams are not comfortable with playing in these scenarios. Once Azubu seizes the initiative they then try to create an early game lead and ride that to victory. Often this lead will take the form of an early tower. Indeed, in these low economy games we often saw both teams sporting very low cs scores at 20 minutes for a professional game. However, by taking towers and champion kills, Azubu finds an alternative source of income that both gives them a gold advantage as well as helping them dictate tempo.
    I hope so, I hate the farming meta.

  5. #4845
    Voulture's Avatar
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    Sorry for fucking this up.

  6. #4846
    TroN's Avatar
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    haha it was funny how you raped the game before and then fed so hard the next


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  7. #4847
    evil edna's Avatar
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    i had 7k hp and still couldnt carry

    MUNDOOOOOOOOOOOOOOOOOOOOOOO

  8. #4848
    Roam's Avatar
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    God, I'm so awful right now. :< Sorry for my part in sucking horribly. Practising the next couple of days solo till I get back into the game a bit, feel like a complete noob again. Can hardly focus on the minimap while cs'ing. :<

  9. #4849

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    Quote Originally Posted by Marlona Sky View Post
    I was wondering if there are many solo queue players here? Specifically if a thread dedicated to pub stomping champs and strategies would be welcomed. Figured I would ask instead of starting a thread and getting raged at.
    Pretty much 100% solo queue here, i'd get in on that.

  10. #4850

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    Quote Originally Posted by DrunkenOne View Post
    Well written article on how Azubu's success might mean the rise (and dominance) of Korean teams in LoL, and how they will blast the meta.

    http://www.teamliquid.net/forum/view...opic_id=358872

    The real principle behind Azubu is creating a low economy game. This has many similarities to the early metagame in Starcraft2, when Korean players would use incredibly aggressive openings such as one-base 9pool or proxy-2-gate to force low economy situations. By forcing aggression, Azubu takes the emphasis off last hitting minions and forces teams to respond to them. Many EU and NA teams are not comfortable with playing in these scenarios. Once Azubu seizes the initiative they then try to create an early game lead and ride that to victory. Often this lead will take the form of an early tower. Indeed, in these low economy games we often saw both teams sporting very low cs scores at 20 minutes for a professional game. However, by taking towers and champion kills, Azubu finds an alternative source of income that both gives them a gold advantage as well as helping them dictate tempo.
    Azubus meta was very good, with 6 min top tower push, going to bot after that and pushing that one in, gives dragon control to them on top of tower gold. One thing the writeup failed to note is that even though they were gold up (often 8k or more), they lost and nearly lost several key team fights to TSM, showing that while aura items are a good choice the 'Western Current' doesn't just curl up and die to hyper aggression.

    As often happens, TSM just didn't really adapt fast enough to the situation, like when they took on and got smashed by M5 it was a case of needing tweeking vs radical overhaul. I think employment of farm under tower champs is the logical counter to this strat.

    Beautiful timing though, Azubu went 2 top for 6-7 mins, then 3 bot into dragon by 9 mins, then 4 mid by 11. They never invaded without the mid standing on the invade side of the lane for rapid response.

    Azubu, M5 and Dignatis (who used a similar hyper push strat a few days ago) all aced tournies by being very good and playing something new vs something well established. It's not really that different from when Goose ran Leona/Jarvan in the bot lane in IPL to basically beat everyone because nobody was ready for it, only Azubu used top top gameskills.

    So in case anyone thinks I'm raging on Azubu, I'm not. Azubu won because they were technically brilliant, not because of a gimmick meta (which I feel helps but not as much as just 'being better') did.

  11. #4851
    Serious Bob's Avatar
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    http://na.leagueoflegends.com/board/....php?t=2448129

    Some 'balance' changes to Zyra. Nerfing MS, two out of 4 abilities + indirectly the other two (reduced plant damage). OOPS LOOKS LIKE WE MADE EVERYTHING ABOUT THIS CHAMP TOO STRONG WHO WOUDDA THOUGHT LOL.

  12. #4852
    TroN's Avatar
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    It's fine, Diana's passive is more broken than anything about Zyra.


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  13. #4853

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    Quote Originally Posted by evil edna View Post
    i had 7k hp and still couldnt carry

    MUNDOOOOOOOOOOOOOOOOOOOOOOO
    • Triple Warmogs is shit, 0 mr/armor, 0 utility, 0 damage
    • If i push super early tower bot, build an aura item, then come mid, that means i want to push down mid as 5 with the advantage of my farm/aura. Not "dick around as 3 and complain that you cant farm".
    • Im not going to use TS after 22:00 if my flatmate is in, deal with it.
    • Karthus needs mana or hes oom after 5 secs in teamfights.
    • Horses are very gud.
    • With that amount of feed on a Kog, its a miracle we didnt lose 15 minutes earlier.

    Win lane every game, lose 2/3 anyways. Im not blameless since i didnt bring my intentions across properly the first game. Still, frustrating.

    e: Also, glad i didnt buy Zyra yet. Gonna get Draven with IP once im home.
    Last edited by Lilalaunebör; August 8 2012 at 07:47:06 AM.

  14. #4854

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    Quote Originally Posted by Sudden View Post
    Quote Originally Posted by DrunkenOne View Post
    Well written article on how Azubu's success might mean the rise (and dominance) of Korean teams in LoL, and how they will blast the meta.

    http://www.teamliquid.net/forum/view...opic_id=358872

    The real principle behind Azubu is creating a low economy game. This has many similarities to the early metagame in Starcraft2, when Korean players would use incredibly aggressive openings such as one-base 9pool or proxy-2-gate to force low economy situations. By forcing aggression, Azubu takes the emphasis off last hitting minions and forces teams to respond to them. Many EU and NA teams are not comfortable with playing in these scenarios. Once Azubu seizes the initiative they then try to create an early game lead and ride that to victory. Often this lead will take the form of an early tower. Indeed, in these low economy games we often saw both teams sporting very low cs scores at 20 minutes for a professional game. However, by taking towers and champion kills, Azubu finds an alternative source of income that both gives them a gold advantage as well as helping them dictate tempo.
    I hope so, I hate the farming meta.
    It was already moving away from the farming meta in the first place. Bot lane turned into double heal/heal and exhaust into exhaust/ignite with the jungler making more plays bottom. A lot more roaming and fast pushing towers was prompted by CLGs (or TSM) nunu/ez top a couple weeks ago, and now we just saw this tournament.

    The reason we are in this farming meta in the first place is because of the stats on items. Riot already commented on this and hopefully some big items changes (and hopefully some type of AD scaling) are on the way. The way the items are right now is win win win early game because in LoL you don't make a comeback by making good plays but rather capitalizing on a MASSIVE mistake from the other team, even then comeback is hard.
    I'm sure it's frustrating to be sperging about how someone said "no, not doing that yet" - but we've had 7 years to learn to pace ourselves after killing a block. And I dare say -- we've gotten quite good at it.

    Sorry if it doesn't suit the armchair generals who have never committed to anything for more than 2 months, but by now we've learned that we really don't give a shit about what you think v0v.

  15. #4855
    Roam's Avatar
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    Quote Originally Posted by Lilalaunebör View Post
    Quote Originally Posted by evil edna View Post
    i had 7k hp and still couldnt carry

    MUNDOOOOOOOOOOOOOOOOOOOOOOO
    • Triple Warmogs is shit, 0 mr/armor, 0 utility, 0 damage
    • If i push super early tower bot, build an aura item, then come mid, that means i want to push down mid as 5 with the advantage of my farm/aura. Not "dick around as 3 and complain that you cant farm".
    • Im not going to use TS after 22:00 if my flatmate is in, deal with it.
    • Karthus needs mana or hes oom after 5 secs in teamfights.
    • Horses are very gud.
    • With that amount of feed on a Kog, its a miracle we didnt lose 15 minutes earlier.

    Win lane every game, lose 2/3 anyways. Im not blameless since i didnt bring my intentions across properly the first game. Still, frustrating.

    e: Also, glad i didnt buy Zyra yet. Gonna get Draven with IP once im home.
    That game wasn't on you, it was fully on me. I need to practise solo before playing with you guys again, I hadn't realised how bad lol mechanics deteriorate after 2 months. If kog hadn't been fed, game would have been an easy win, so its on me.

    Not to be defensive though, but considering I was one of the more reliable players before I quit, it would be nice to get at least a little understanding after being away for 2 months. No one is going to be good after not practising for that long.

  16. #4856

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    Did someone kick your puppy or something? We played 2 games before you joined for the third, and the first one was so ragetastic that Pie almost rageporked. And nowhere did i blame that last game solely on you, Ednas build was comedy, Varus is a weak carry imo and Voult was tired. No idea how you guys got killed so often bot, since i was busy outzoning and outcsing Malph top.

    Its k, if you want to get back into league try the new ARAM map though. Obviously means shit all tactically, but very nice to relearn micro.
    Last edited by Lilalaunebör; August 8 2012 at 08:21:09 AM.

  17. #4857
    Roam's Avatar
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    You're right. I'll play some aram, and get back into the swing of things.

  18. #4858
    Ask me about midgets Donor Mendolorian Girl's Avatar
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    Quote Originally Posted by Zekk Pacus View Post
    Quick, one other person said that DFG was the way to go on Morde so it must be the right way to play him, quote Zekk out of context!

    I just don't see why you would play a melee champ with no escapes as a 1600hp no resists AP nuker, if it works for you great but it relies on the enemy team not reacting to you farming ahead, and bare in mind farming ahead that hard means taking enemy wraiths - if you can ward it, so can they.

    Additionally new DFG is very strong, it's not like this is Morde only item.

    Sabotaged by Aurocorrect
    a melee champ with no escapes as a 1600hp no resists AP nuker
    except that Morde is a special case. He can be stunned and still keep his shield up with Creeping Death (all the better if you're stood in the middle of champs and creeps!), plus as long as he geta his combo off on their carry, the pet's damage increases his shield along with his other abilities.

    Just because you buy DFG doesn't mean you have to go full AP build, that's sort of the point. With just DFG and Ult, 9/10 you'll nuke their carry, you don't even really need more AP (but it's fun to do so ).
    I'm not a girl, and I don't know what a "Mendolorian" is.. I think it might be a self healing car that travels through time.

  19. #4859
    Movember 2012 Zekk Pacus's Avatar
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    His build was pure AP. Like I said, new DFG real strong, not surprising it works on everyone.

    Sabotaged by Aurocorrect
    'I'm pro life. I'm a non-smoker. I'm a pro-life non-smoker. WOO, Let the party begin!'

  20. #4860

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    I used to go heavy into AP on Morde, but DFG has changed my plan tbh. I now go revolver (gotta get that spellvamp), DFG, and then start taking some defensive stuff. Basically, everyone tries to kill Morde ASAP, and as stated with DFG you don't NEED massive AP to do your job. DFG, Ult, and if needed Q/E takes out moist carries easily. After that, you have to live to get the most from the ghost, and 1600hp no defense Morde rarely does.

    I'm playing with the idea of Zhonyas in my build, just for the 2 second god mode. Drop Ult, get ghost, go invulnerable, let ghost keep killing. Thoughts?

    Only problem is it's bloody expensive after already getting boots, revolver and DFG.
    Last edited by Alex Caine; August 8 2012 at 11:09:38 AM.

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