not that there are many of those around.
i got people blowing off my left arm on the Centurion all the time, but the AC is in the other one![]()
not that there are many of those around.
i got people blowing off my left arm on the Centurion all the time, but the AC is in the other one![]()
I see people try to blow the left arms off Awesomes all the time. I think they get mixed up between left and right or something. Incredible really.
even if you blow off the arm, he's still going to have two Kreuss PPC's left, and those fuckers still hurt a lot.
Ultra AC/5 is cool. Got my 4G, swapped the AC/20 out for a UAC/5, added extra ammo and extra heat sinks.. Doing almost as much damage as the 20 (better rate of fire + the 2 shot thing) but im keeping it loaded for the whole match now (except for when it gets blown off).
Went one on one with a 4S.. Smashed the guys laser pod off in a couple of volleys and he was useless for the rest of the fight. Although he did manage to fire everything he had in the first volley and miss me (I was stationary) and then proceed to shut down due to heat..
So pilot skill is still a pretty big factor.
< Jolin> you're prety too LanaTorrinOriginally Posted by lubica
Clearly mafia.
Most people shoot everything they can at whatever they can as fast as they can.
Good players know what and when to shoot![]()
Actually an '06.
EVE: OrangeAfroMan
Dust514: Andrelommech
MWO: Northern Nomad
tbh the hardest part is pacing your firing so you dont run too far up the heat curve, even benign designs like the Centurion, that is traditionally almost completely heat-free can cook themselves, but i like it and i like it a lot.
and i seriously hope that the Double Heat Sinks wont ruin the current degree of pure awesome.
is XL's are crap to be honest.
lose a single side torso, the mech goes up, it means you might as well not mount CASE Because that's only compatible with side torso's and even if it works, it blows the engine.
gief Endo Steel and Ferro Fibrous now!![]()
Double heatsinks are the IS version.. 3 slots for 2x the heat dissipation (at 1 tone).. So its trading off slots for weight. Some mechs (Jenner?) have plenty of slots to play with.. Some don't.. What I don't know is if you can mix normal at double heatsinks on the same mech (im assuming you can or its going to piss everyone off that you can put heatsinks in the legs anymore)
< Jolin> you're prety too LanaTorrinOriginally Posted by lubica
Clearly mafia.
Not sure if its still the same, but used to be side torso loss had no effect on XL engine.
The plans they have for the match maker will take tonnage, roll, mech XP and total play XP in to account.. So in theory a casual player that doesn't know what they are doing will be playing against casual players that don't know what they are doing. This is of course when its actually implemented because right now you cant even predict if you are going to be on the same team as a team mate.
< Jolin> you're prety too LanaTorrinOriginally Posted by lubica
Clearly mafia.
Meh, wanted to buy a founders package ( the cheap one cause i am cheap) and now the damn website is down
![]()
Ballistic:
___________________Heat_____Damage_____Range_____R eload___
AC/2 ......................1 ................ 2 ............... 720 M........... 2 seconds
AC/5 ..................... 1 ................ 5 ............... 540 M........... 3 seconds
AC/10 ................... 3 ............... 10 .............. 450 M.......... 4 seconds
AC/20 ................... 7 ............... 20 .............. 270 M.......... 5 seconds
Ultra AC/5 ............. 1 ................. 5 .............. 600 M......... 1.5 seconds
LB 10-X ..................2 ................10 ...............540 M.......... 4 seconds
Gauss Rifle ............1 ............... 15 .............. 660 M.......... 5 seconds
Machine Gun ......... 0 ................ 2 ................ 90 M........
Energy:
_____________________Heat_______Damage_______Range _____Recycle*___Beam-Duration__
Flamer .........................3.................... 2 ....................90 M........
Small Laser .................2 ....................3 ....................90 M..........2.25 seconds......... .75 second
Medium Laser ..............4................... 5 ..................270 M..........2.50 seconds......... 1 second
Large Laser................. 7 ...................8.................. 450 M..........2.75 seconds......... 1.25 second
ER Large Laser ..........10 ..................8 ..................570 M..........2.75 seconds........ 1.25 second
Small Pulse Laser........ 3 ...................3 ....................90 M.........2.25 seconds.......... .50 second
Medium Pulse Laser.... 5 ...................6 ..................180 M.........2.5 seconds........... .75 seconds
Large Pulse Laser...... .9.................. 9 ..................300 M..........2.75 seconds ....... 1 second
PPC ........................... .9 ................ 10.................. 540 M (Min 90M).. 4 Seconds
ER PPC ......................13 ................10................... 690 M........ 4 Seconds
*Lasers Start their recycle after the Beam has finished.
Missile Weapons:
_________________Heat____Damage (per missile)____Range____Reload
LRM 5 ................2................ 1.6................................ 1000 M....... 3.25 seconds
LRM 10 ..............4 ................1.6............................... . 1000 M....... 3.25 seconds
LRM 15 ..............5 ................1.6............................... .1000 M....... 3.25 seconds
LRM 20.............. 6 ................1.6 ................................1000 M....... 3.25 seconds
SRM 2 ................2 ................2.5 ................................270 M..........3.5 seconds
SRM 4 ................3 ................2.5 ................................270 M..........3.5 seconds
SRM 6 ................4 ................2.5 ................................270 M..........3.5 seconds
SSRM2................2.................2.5........ .........................270 M..........3.5 seconds
Read it, learn the max and min ranges by heart and you'll be better than 90% of the players right away. I see too many people firing out of range or not firing when they could hit.
I did more tests on the Dragon (5N of course) yesterday and tried every fit in the last pages. End result is that I tweaked mine a little bit and now it's more heat efficient, faster and does more dps than any other fit that I can think of.
AC/2, Ultra AC/5, SRM2, small laser, XL 320 engine, AMS. Ammo is 1t AMS, 1t SRM, 2t AC/2, 4t Ultra AC/5.
Those 2 ballistics have a reload time of 1.5 and 2 seconds, which means they only meet every 6 seconds. It is HELL for the guy being shot at, his cockpit shakes like crazy and it's very hard to aim correctly, especially when you get close and add the SRM to that. I've had several comments in the chat about it. The XL 320 is fast and has a nice acceleration. I use this mech to drive around looking for isolated targets, get close, melt them with everything I've got and then go back to hunting. It can take on anything, even an Atlas if you do it right and the guy isn't pro. Those ballistics have a range of 600m so I can even snipe decently. It can really fill any role, someone said it was like a Hurricane and I totally agree. On the ice map I can fire all weapons for the whole fight, on the "earth" map I have to only use the right arm after ~30seconds and on the hot map I only use the laser and SRM2 when I need to do a ton of dps and then take cover. It's by far my favorite mech right now.
That's intentional because right now you can create a group of 8 Atlas. It always tries to put you on the same team as your friends, but if there is no way to make it balanced, some people in your group will be put on the other team. I've played 30+ games with a friend and we only ended up on opposing teams once and we even played several rounds with dual Atlas.
So i gather UAC5's dont have an escalating chance to jam? Because that was the TT way of balancing them, high risk vs high reward.
Question about machine guns: is it possible to measure their dps since no-one seems to have a figure on exactly how fast they cycle?
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