So, there's a rumour that all the laser boats won't like the newest patch.
Just a rumour though.
MWAHAHAHAHAHAHAHAHA.
pretty much everything up to around 1960's era technology is put out by ailing automated factories at the start of the 4th succession war, however by 3049 where this game takes place the technological renaissance kicked off by the publication of the Helm memory core is in full swing.
with a opressive but powerful cult running about destroying technology and the entire setting being in the aftermath of a literal apocalypse it's not really that surprising technology stood still or even degraded.
the 1st succession war was not just a "large war" it wiped entire planets off the map, battlemech engagements between forces numbering in the thousands of mechs and millions of men was the order of the day, nuclear, chemical and biological weaponry was dug up from hidden caches and employed and no faction was spared or spared their neighbours of the horrors of war.
by the time the first succession war ebbed out, humanity had literately reduced themselves to primitives, the war did not end because anybody won, but because there was not enough weapons,ships and bodies to continue the fight.
there's gonna be powercreep, i hope we get speciality ammo though, as that allows older weapon systems to remain relevant.
warhammer pretty much nicked the idea, sperged a fair bit of warhammer fantasy into the universe and ran with it.
regarding the assault rifle damaging shit, it all depends on where you hit, besides the PBI is already really weak, making mechs and tanks immune would have made them entirely pointless.
you rang ?
you dont know the battletech community do you ?
a bigger bunch of angry, bitter faggots with sandy vaginas is impossible to find.
Didn't we already know we were getting that one? Like... from the beginning?
i can confirm that the Centurion is a billion tons of win.
you literately do not want to refit from the template of the default CN9-A configuration (AC/10-LRM10-2xMedium lasers, substitute for ER lasers, ultra AC and possibly a bigger LRM rack after adding Endo steel and FF) and it is nothing short of a amazing starter mech, the balanced loadout gives it the ability to work at all ranges, the autocannon hits fairly hard and the lasers are nothing to sniff at either.
I put two of those on an Atlas, worked quite well. Bring tons of ammo (literally) and KEEP FIRING. Super range, super RoF no heat and decent damage.
Gauss is probably better but 2x UAC5 is just cool.
Originally Posted by Devec
WoT: Redglare[VPG]
sigh, who cares about AC/5's, its the 10's where the fun's at.
good damage, decent range, low heat. what's not to like ? its one of TT's most efficient autocannons
10's are great, don't get me wrong. I just can't fit 2 on a Centurion, or I totally would.....
I love autocannons.
I am going to choose the faction with best AC bonus (if there is something like that), pick the mech with the most fittable ACs and just AC the shit out of everything.
I don't sports.
I don't play, watch, care about or understand sports. At all. I do not sports.
I suppose you could put dual AC/10s on a Catapult K2, although I think it would require a lot of sacrifices. Haven't tried, Catapult chassis is pretty bad at infighting.
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