Well I did use them, but I thought "This is goddamn lame" and went back to trying to do something with ballistics. It's pretty hard, what with a variable delay on every shot from the server.
I'm not really sure what the point of abusing a bug in the code is once it's been established it exists...And don't give me any of that "abuse it to bring it to the developer's attention" business, it's already a known thing.
Obviously I'm not in the beta, and you are a much better beta tester than everyone else that's in, but I would postulate that if it's well known then I hope you are not "testing" a long known bug that's listed in the known issues or has a fix announced for the next patch already... Because people that do that in betas are not testing, they are playing.
Today, if all the news were correct, MWO is moving to the production environment.
Watch your account, my crystal ball shows new opportunities for Beta invites.
There's a post on the MWO subreddit about Elite Founders being able to change their mech choice now, but the main website is down (again) so I can't look at the news article. Cached copy is blocked by my work (but not the live...).
I remember reading about open beta around the 20th? Maybe it was another wave of closed beta invites trying to find it.
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Founders access is 7th August, open beta is some time after that.
Big patch incoming tomorrow.
Here's that thing I was talking about.
http://mwomercs.com/forums/topic/201...r-mech-choice-
so is it tomorrow yet ?
because the incoming patch is just that awesome.
Good patch notes are good.
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