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Thread: LOL - Teh Jungle thread

  1. #561

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    http://www.reignofgaming.net/tier-li...list-jayce-era

    Tier 1 – Dr. Mundo, Lee Sin, Udyr, Nocturne, Trundle, Maokai, Nautilus, Jarvan IV, Skarner, Alistar, Riven, Olaf, Shyvana, Shen, Malphite, Amumu, Nunu, Cho`Gath

    Tier 2 –Warwick, Shaco, Hecarim, Jax, Gangplank, Darius, Master Yi, Sejuani, Tryndamere, Volibear, Rammus, Fiddlesticks, Xin Zhao, Kayle, Wukong

    Tier 3 – Jayce, Gragas, Singed, Twitch, Galio, Fizz, Pantheon, Renekton, Rumble, Fiora, Twisted Fate, Janna, Blitzcrank, Kennen, Taric, Sion, Ezreal, Soraka, Karthus, Cassiopeia, Lulu, Ziggs, Leona, Heimerdinger, Brand, Yorick, Eve, Mordekaiser

    Tier 4 – Caitlyn, Corki, Veigar, Poppy, Karma, Nasus, Irelia, Malzahar, Draven, Sivir, Akali, Nidalee

    Tier 5 – Viktor, Graves, Varus, Orianna, Garen, Ahri, Talon, Annie, Urgot, Kog Maw, Ashe, Sona

    For tiers 1 and 2 - the placement is more important towards indicating "who is better" but less so for tier 3. In tier 3, just think of it in brackets as the champions here are more flawed and harder to argue. You can say that the higher tier 3 champions are better than the lower tier 3 though. For Tier 4 and 5 it's pretty much wishy washy.

    Some people seem to be getting confused with the ranking. It should be obvious by seeing who gets the S scores that S means higher than A.

    S scoring is just some video game thing used to say things like “Oh man you are amazing” etc etc. It’s most commonly used in arcade type games.

    The things that have changed this time around

    Dr Mundo - He is now number 1. I'm going to start shifting some emphasis on transition (perhaps more so in the next patch) since people have been requesting that. Only a few champions have been changed around this iteration based on that. Also some junglers will also gain points based on "carry" power. Dr Mundo has both over Lee Sin as he will have a better late game and can carry a team better than Lee Sin because of that.

    Jarvan IV - Moved down for the same reason Dr Mundo moved up. Jarvan is a lot more difficult to itemize than Nautilus and Maokai and he's very much more reliant on those items. While he's strong in his own right a crippled Jarvan will do far less than a crippled Nautilus and at least Nautilus's ult may not backfire on his own team.

    Tryndamere - I've been using him more and yes he too can carry (albeit in his special way) and he can destroy some jungle match ups. His glaring weakness is his first jungle clear, his lack of "true" sustain and his reliance on crit. Still he snowballs out of control naturally and insanely if he gets a bit ahead.

    Kayle - Same reason as the others. Her transition gets her points and I would actually say she's a really good early solo queue pick seeing as you can dupe your opponents as to where you may go so they can't counter you. She can transition into a soft-carry from the jungle or a hyper carry if fed - or a support if crippled. So needless to say her transition gained her love.

    Singed - Well I got my assed kicked by actual jungle singed players and not just "Oh imma try this" players. I noticed it's still pretty weak in several aspects but it's so farm happy and speeds out of control if left unchecked. Singed then goes Singed mode and never dies so trying to counter him becomes stupid.

    Nunu - Oh god they buffed him. I've been banning him in a games now. He's not overpowered but he's so damn annoying. It takes a team to stop him. The buffs didn't really fix his issues if not made his invasion powers a lot stronger. His issues of "the jungle mobs scale and I can't kill them" are still there. He doesn't want to rank up his consume since each rank doesn't really do anything for him and his other abilities will suffer significantly and thus his jungle will be slower. I'm sure some people may be willing to try out a bruiser Nunu that maxes Q and then W and leaves E at one but it doesn't feel right to sacrifice Nunu's ganking tool. He went up because the Visionary change is actually really damn good and his consume being bumped up another 1 damage allows it to one shot early camps again.

    Jayce - Well in short order he was super disappointing. He can do some stuff but nothing special and while some say "omg his E is so good to gank with your teammates" well Gangplank already does that but better and easier. Jayce is honestly nothing special in the jungle and he has severe health sustain issues throughout even after his first clear. He does have one big advantage though. He can CARRY the game for his team even from the jungle. Sure the jungle is probably the weakest "lane" for him and sure he gets beat but if you were to get farmed then you can build pure damage and use your range to your advantage. The other jungle carries suffer because they're all melee and will get shattered once they enter a fight but Jayce can just enter ranged mode and pew pew all day.

    ALSO NO Nautilus nerfs did not make him bad or anything. I don't know why I got a ton of messages about "OMG NAUTILUS GOING DOWN IN TIER!" Honestly he's probably looking for more nerfs at the moment. As a pick he's too powerful.
    tl,dr; Mundo #1, Nunu real terror now, Jayce shit jungle, Kayle/Tryn snowbally as fuck, Jarvan down in value, Singed up in value.

    TMA jungle Nunu, keep meaning to try it with the changes (I can't remember if I ever did before)

  2. #562
    Sudden's Avatar
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    Quote Originally Posted by Omega Supreme View Post
    TMA jungle Nunu, keep meaning to try it with the changes (I can't remember if I ever did before)
    Clears start slow, never really get faster. I like him better top lane or support.

  3. #563
    Venec's Avatar
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    Saw Oddone building him with gold runes, utility masteries and three gp/10. It was hilariously good as he could keep up in jungle clear, ganking and be most fed guy in the game. He maxed r->e->w->q.

  4. #564
    Marlona Sky's Avatar
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    Loving jungle Mundo so much. I end up with first blood almost every game and make sure I'm always popping in all lanes to gank/scare. I'm so tempted to buy more skins for him, but I should be disciplined and wait for the sales.

  5. #565

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    Quote Originally Posted by Omega Supreme View Post
    TMA jungle Nunu, keep meaning to try it with the changes (I can't remember if I ever did before)
    0-9-21, gold/5 quints, as reds, armor yellows, w/e blues (mr/level best). Oddone goes gold/5 yellows too but meh. Start boots + 2 pots + ward, I go wolves-->blue--->eat their big wraith and ward their red vs a jungler that starts blue. By this time your wolves are back up, go do them, you hit 3. By now they will be likely doing their red, you have it warded, go over and smite + q steal it and kill them or run away. With w you out run everyone and with q you can steal w/e it because it does more damage than smite. Get 2x or 3x gold/5, gank like a boss with dual buff and endless snowballs. Also be a total dick to their jungler and endlessly go eat his big minions. Build tanky support but make sure you get a banshees to protect your ult. In team fights you buff your carry, snowball their carry, and run into their team and ult. Either they blow cc on you and lose the fight because they blow shit on you, or they dont blow shit on you and get raped by the slow and the damage.

  6. #566
    TroN's Avatar
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    http://www.youtube.com/watch?v=frOmz...ature=g-user-u

    In before Eve perma banned. Look at that clear time (this is non optimised mind) and her ganks should be good too. And Stealth!


    LoL(EUW) - Auhal
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  7. #567

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    Quote Originally Posted by TroN View Post
    http://www.youtube.com/watch?v=frOmz...ature=g-user-u

    In before Eve perma banned. Look at that clear time (this is non optimised mind) and her ganks should be good too. And Stealth!
    Yeaaaaah fuck that, to the ban button for her.

  8. #568
    evil edna's Avatar
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    riot cant balance for shit, nbs

  9. #569

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    Gave jungle Nunu a try with Drunken's masteries and runepage setup.

    Hahaha oh wow.jpg

    What's that, Shen? You want red? Fuck you, I don't want you to have red. Ever.

    Even Empire'd with Ziggs ult.

  10. #570

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    it's kinda the support jungle meta.

    3 gp10s Philo Hog Kages, ward and support gank like a boss.

    Riot proper screwed up the jungle and are now surprised that support junglers who can no problem farm the jungle with just gp10s are dominant in the game atm.

  11. #571

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    The only problem I have with nunu, even more than his terrible late game, is how unless you level Q before W his Q massively falls off mid game and becomes even more worthless. Like it takes off 2/3 the health of a big minion which means it takes fucking forever to clear normal camps and makes counterjungling even more risky. But leveling Q after E diminishes one of your major teamfight contributions which is a lvl 5 bloodboiled carry. Real annoying and not sure how to solve it since any more buff of Qs early levels will make it OP.

  12. #572

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    Quote Originally Posted by DrunkenOne View Post
    I havent posted here in months but I just wanted to fill you guys in on the glory that is triple dorans sunfire cape mumu. Normal mumu build is MS quints and health pendent +1 pot-->philo + hog then go tanky. This build goes AP quints and boots +3-->triple dorans-->sunfire cape/abyssal (depending if they are dual ap or not). You lack the sustain of the philo, and not having 2 or 3x gp5 makes for tougher late game if u dont get ganks, but holy shit do you blow people up. Early on no one really has MR items, and with your passive and the 1.0 scaling on Q and R its jut not even fair the amount of damage you do. With the 15 AP from quints and 45 from 3x dorans you have 60 AP, thats another 60 damage on your Q, 60 damage on ult, and a ton of extra damage on the spammable e and the tears. With your passive and mpen reds you are almost doing true damage to people.

    Usually the first drag fight will happen when you have 3x dorans and maybe a giants belt, and your ult with that extra 60 AP will absolutely wreck their team and win you the fight and the drag. On ganks, landing a Q means a kill and you don't even need your ult. People completely underestimate the amount of damage you do with this build early/mid, and will try to duel you or ignore you and get destroyed. Its also amazingly fun.

    Sunfire cape sounds crazy to rush, but since you arent building tanky items it gives you badly needed survivability early, and the 40 magic damage is actually huge early and mid game given how well it stacks with your w and your passive. After that I continue to build tanky AP with rylais (crying slows them, gl escaping) for more health and AP, FH for lol armor, manas, cd, and usually end with a deathcap. With ~400 AP you can 1 combo squishies with your q->e->r combo while crying, its amazing. And you still have huge health thanks to rylais and sunfire, and decent resists thanks to abyssal, FH, and mercs.

    cliffs: AP mumu OP

    Edit: just put the build in leaguecraft builder, full build stats are:

    3135 health
    237 armor
    158 mr
    396 AP
    28 cdr
    Plus your passive reduces mr by 35, abyssal reduces their mr by 20, and you have 9 mpen from reds.

    This build is obv crazy expensive and I think I've only built a deathcap once in like a 50+ min game. But even without a deathcap you are true terror
    AP mumu true terror


    side note, forgot how bad everyone is in the ranked placement games, and lovin dat ~40 elo a game.
    Last edited by DrunkenOne; July 14 2012 at 02:12:57 PM.

  13. #573

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    So I got handed the first blue as ahri by a lee today.

    Why isn't non-blue-dependent jungling FOTM all day? Helps the mid SO MUCH at low levels, I had no idea. (Holy fuck how long have I played league and never a first blue as mid, what?)
    The above post is probably derp, and you might want to ignore it.


  14. #574

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    Quote Originally Posted by Nobody_Holme View Post
    So I got handed the first blue as ahri by a lee today.

    Why isn't non-blue-dependent jungling FOTM all day? Helps the mid SO MUCH at low levels, I had no idea. (Holy fuck how long have I played league and never a first blue as mid, what?)
    generally speaking losing gold/exp in the first clear can heavily setback your jungler.

    Sure mid can do well, but if the opposition is passive, good at last hitting, or lane pushing monster you wont get the kill due to not having a full rotation, and you'll be at most a few creeps ahead when blue expires.

    I mean it's not terrible, but those are the reasons imo why its not the norm.

  15. #575
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    Quote Originally Posted by Raxxman View Post
    Quote Originally Posted by Nobody_Holme View Post
    So I got handed the first blue as ahri by a lee today.

    Why isn't non-blue-dependent jungling FOTM all day? Helps the mid SO MUCH at low levels, I had no idea. (Holy fuck how long have I played league and never a first blue as mid, what?)
    generally speaking losing gold/exp in the first clear can heavily setback your jungler.

    Sure mid can do well, but if the opposition is passive, good at last hitting, or lane pushing monster you wont get the kill due to not having a full rotation, and you'll be at most a few creeps ahead when blue expires.

    I mean it's not terrible, but those are the reasons imo why its not the norm.
    Agreed. Handing you 2nd blue is better overall for your team.

  16. #576
    Ask me about midgets Donor Mendolorian Girl's Avatar
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    jungled with the cow for the first time last night. WHY I NO LISTEN WHEN PEOPLE TELL ME TO JUNGLE WITH COW!?

    So much fun. Just build him full CD and full Tank and run around being an unkillable CC machine.

    3 Enemies under their tower with full health... NO PROBLEM, ULT, W, Q, OK GAIS YOU CAN KILL THESE 3 AT YOUR LEISURE NOW.
    I'm not a girl, and I don't know what a "Mendolorian" is.. I think it might be a self healing car that travels through time.

  17. #577
    Marlona Sky's Avatar
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    Can't tell you how many times our mid has stolen my first blue when I was jungling with Mundo. I raged how I needed it for the xp, gold and cd reduction so I can do early ganks.

    They reported me at the end of the match (which I carried us to win) for 'not communicating with team'. Fuck I really need to stop playing these pug games. Just want the new Eve already. When is that??

  18. #578

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    Quote Originally Posted by Marlona Sky View Post
    Can't tell you how many times our mid has stolen my first blue when I was jungling with Mundo. I raged how I needed it for the xp, gold and cd reduction so I can do early ganks.

    They reported me at the end of the match (which I carried us to win) for 'not communicating with team'. Fuck I really need to stop playing these pug games. Just want the new Eve already. When is that??
    Don't expect too much.

    Eves stealth is largely used to avoid wards now. The detection range is about the width of the lane, almost basic sight. Her damage is okay but she's squishy as fuck.

    I don't think she's actually bad, but all those thinking lol op I roflstomp are going to feed chronically. She seems hard to play.

  19. #579

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    Mew eve, same as old eve but stealth no longer useful and now with some aoe damage.

    Still going to permaban her for the first week or two just so she won't be on my team in the hands of an idiot.
    The above post is probably derp, and you might want to ignore it.


  20. #580
    Vortex's Avatar
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    Ok yea, Jayce is now my favorite champion in the game.

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