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Thread: The "OH MY GOD MY TEAM WENT FULL RETARD %@$%#^$@!" Megathread

  1. #1201
    metacannibal's Avatar
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    Quote Originally Posted by Lusulpher View Post
    random words
    After watching your vid (and i have never seen anyone drive a batchat that passive and retarded) i would say it belongs to lolmeandmyteamfailed thread and not any thread that resembles a team going retard, it was a coherent team performance with you right in the middle of the performance graph.

  2. #1202
    Dogbeast's Avatar
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    Quote Originally Posted by metacannibal View Post
    Quote Originally Posted by Lusulpher View Post
    random words
    After watching your vid (and i have never seen anyone drive a batchat that passive and retarded) i would say it belongs to lolmeandmyteamfailed thread and not any thread that resembles a team going retard, it was a coherent team performance with you right in the middle of the performance graph.
    Pretty much.

    Watching that replay was making me wonder wtf your plan was in a Batchat. It's obviously not to deal damage or be a medium tank. You seem to think that a BatChat is a T-50-2.

    Your initial run north, I dunno wtf you were thinking. But you managed to get away without taking any damage. And you were loaded with ammo...but you kept running back to your base then went to join the heavy tanks. That makes no sense what so ever.

    Then you chase down the ELC AMX. Why even bother? Their arty was dead already, and the heavy tank group at the south of forest was there to kill it...whatever.

    Then you charge at the cap....but you do not shoot back. You keep doing circles even when you could have been at the top of the ridge or even at the south building and snipe them from afar in safety. They had no arty, so you didn't have to worry about that. But I guess running around acting like a scout tank is the best you can do?

    And to top it off, you charge headlong into 6 enemy tanks at the cap, get tracked, then killed (lol. No surprise really.). And you type that they couldn't kill you so they cap instead? Well...last I checked, it's hard to kill someone who stays behind their heavy line practically the whole game. Not like it mattered for them, since you did jack all to them. And from what I was watching, none of them was chasing you. I guess they have played against you before, since they knew you weren't an issue.

    The objective in the game is to win. Since they had no arty to back them up, most of their tanks were hurt after the beginning scouting run, and they knew your whole team was at the south end of the forest...they went for cap. Why not? It's wide open and undefended. And doing that, enticed your team to lemming into them 1 at a time.

    Pretty text book victory imo.


  3. #1203
    Ashaz's Avatar
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    Defeat
    Battle: Karelia den 7 augusti 2012 10:24:00
    Vehicle: Marder II
    Experience received: 366
    Credits received: 6*867 (compensation for damage caused by allies: 304)
    Battle Achievements: Top Gun, Reaper

    Teammate shot me in the back at the start. he turned blue.
    So I started the battle at -1...

    Now my winrate in that thing is fucked up. I used to have 75%
    Marder II, IS, PzKpfw III, AMX 40, PzKpfw III/IV, IS-3

  4. #1204

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    Defeat! Map:
    Redshire 07 August 2012 21:45:15
    Type 59 Experience received: 1,129 Credits received: 94,821

    ran out of ammo and then my team folded - not really sure how they managed to die

  5. #1205
    dzajic's Avatar
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    First game in M48, Fishing Bay, he have 43% IS4 in a platoon with 40% Lowe. You can guess how it ends.

    Second game, Sand River, Assault, we are attacking. 4 arties on their side, 5 on ours. 1 of ours get countered fast. My team keeps dying. I manage to stop and damage ton of shit. We've got KV45B and BatChat alive and 2 arties, they got O268 and 4 arties, two minutes left. Before I reach them VK45 and Bat die gloriously to their O268. I finally get to the center and its seconds left.

    Defeat
    Battle: Sand River Wednesday, August 08, 2012 12:32:27 AM
    Vehicle: M48A1
    Experience received: 900
    Credits received: 48,742

    I don't think I'll be driving T10s much (at all) after I get the crews back to 100%. Nothing strange there, same like every other T10 tank.
    JagdTiger, JadgPanther, StuG III, Marder II, IS-8, KV-13, KV-1, KV-1s, T-150, Type59, T-34, M103, E-100, E-50, E-50M, PzKwIV, VK36, T34, M24, T-50-2, T54, M7 Priest, VK28, T25/2, M18, T49, M8A1, Tetrarch, T-127, T82

  6. #1206
    Donor Navigator Six's Avatar
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    Quote Originally Posted by Siv View Post
    Defeat! Map:
    Redshire 07 August 2012 21:45:15
    Type 59 Experience received: 1,129 Credits received: 94,821

    ran out of ammo and then my team folded - not really sure how they managed to die
    Domination.
    Vote Lark for CSM

  7. #1207
    Qui Shon's Avatar
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    Match finishes 4 < 15.....I have 4 kills with 5400dmg.. :-/
    WoT: Mike_Hammer
    Tanks are like Pokemon, gotta collect 'em all.....



    All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident.
    Arthur Schopenhauer

  8. #1208
    Xiang Jiao's Avatar
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    My tank went full retard. Well, not really, but my teams certainly did. T-43 is unable to carry a match at its tier any more (and it had trouble before). I've lost about 10 games in a row since the patch.

    Purchased:
    'T-44' purchased successfully. You have spent credits: 2,390,000.
    This fucker better be worth it. Also, should I free xp anything or keep saving it up?
    Quote Originally Posted by indi
    Xiang Jiao: you are the tangerine


  9. #1209
    Al Simmons's Avatar
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    Quote Originally Posted by Xiang Jiao View Post
    My tank went full retard. Well, not really, but my teams certainly did. T-43 is unable to carry a match at its tier any more (and it had trouble before). I've lost about 10 games in a row since the patch.

    Purchased:
    'T-44' purchased successfully. You have spent credits: 2,390,000.
    This fucker better be worth it. Also, should I free xp anything or keep saving it up?
    Tracks and engine I guess, for the mobility. Oh, I guess you won't have the idiot gun unlocked since they took it off the 43? You need that, though you don't need the LB-1 right away, it's just an upgrade to accuracy and rof I think, so it's not essential.

    Honestly i've barely played my 44 since I got going on the Type. I much prefer the bouncy frontal armour to the extra speed and agility of the 44.

  10. #1210
    Al Simmons's Avatar
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    I hate Airfield. In a medium I go to the rocks in the top centre and try and hold up the push there. But all the camper pussies go up the hills at the very ends of the runway and do jack shit. I never get any decent support there, when I do we win. These dipshits can't comprehend that it's the most important point on the map. They're all humping each other on the beach or camping and sniping. And if I just leave it open it's an easy route for the enemies to snipe or run through to our base.

  11. #1211
    Xiang Jiao's Avatar
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    Quote Originally Posted by Al Simmons View Post
    Quote Originally Posted by Xiang Jiao View Post
    My tank went full retard. Well, not really, but my teams certainly did. T-43 is unable to carry a match at its tier any more (and it had trouble before). I've lost about 10 games in a row since the patch.

    Purchased:
    'T-44' purchased successfully. You have spent credits: 2,390,000.
    This fucker better be worth it. Also, should I free xp anything or keep saving it up?
    Tracks and engine I guess, for the mobility. Oh, I guess you won't have the idiot gun unlocked since they took it off the 43? You need that, though you don't need the LB-1 right away, it's just an upgrade to accuracy and rof I think, so it's not essential.

    Honestly i've barely played my 44 since I got going on the Type. I much prefer the bouncy frontal armour to the extra speed and agility of the 44.
    Thanks, I do have the D10T from the T-43 unlocked. Do you think it would be better to spend the 33765 on tracks and turret, and just grind the engines manually? That 85mm D5T is just a piece of shit at tier 7 on the T-43, so I imagine it's worse in tier 8.
    Quote Originally Posted by indi
    Xiang Jiao: you are the tangerine


  12. #1212
    Dogbeast's Avatar
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    Quote Originally Posted by Xiang Jiao View Post
    Quote Originally Posted by Al Simmons View Post
    Quote Originally Posted by Xiang Jiao View Post
    My tank went full retard. Well, not really, but my teams certainly did. T-43 is unable to carry a match at its tier any more (and it had trouble before). I've lost about 10 games in a row since the patch.

    Purchased:
    'T-44' purchased successfully. You have spent credits: 2,390,000.
    This fucker better be worth it. Also, should I free xp anything or keep saving it up?
    Tracks and engine I guess, for the mobility. Oh, I guess you won't have the idiot gun unlocked since they took it off the 43? You need that, though you don't need the LB-1 right away, it's just an upgrade to accuracy and rof I think, so it's not essential.

    Honestly i've barely played my 44 since I got going on the Type. I much prefer the bouncy frontal armour to the extra speed and agility of the 44.
    Thanks, I do have the D10T from the T-43 unlocked. Do you think it would be better to spend the 33765 on tracks and turret, and just grind the engines manually? That 85mm D5T is just a piece of shit at tier 7 on the T-43, so I imagine it's worse in tier 8.
    Ya, that is what I did. Get the D10T gun ASAP, so you can actually hurt stuff your matched against. Until you unlock the engines, just play it like a slow medium ala Type 59.

    My tank philosophy goes like this: Guns > Armor = Mobility. Some tanks its mobility > armor (french/russian), other's its the opposite (american/german). But in all cases, I try to get the gun equipped ASAP, since it is pointless to even be in a battle if you can't hurt enemy tanks. Mobility and armor is nice, but if you can't do any damage even to their flanks...what's the point?


  13. #1213
    Xiang Jiao's Avatar
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    Exactly my thoughts on that, Raptordog. The T-43 is confirmed useless tank now, and in tier 9 you can do nothing. I dropped from 50-51% down to 47-48% immediately after the patch, and I was still getting tons of kills and doing some damage, but you just can't carry with it when your team suck balls. I don't understand why it had to lose the D10T.

    As a side note, all my tanks' individual win rates are down since the patch.

    Tiger P dropped from 66% to 62.
    KV-2 went from 58% to 55%.
    SU-85 dropped one more point before I sold it at 56% (at one time it was at least 61-63 range).
    SU-100 is holding solid at around 58-60% but I find this tank excruciating to play because I have to force myself to camp. It bounced nothing and get's two shots before it dies in a fire.
    I don't dare play the E-50 since I just got that above 50%.
    Last edited by Xiang Jiao; August 10 2012 at 04:55:31 AM.
    Quote Originally Posted by indi
    Xiang Jiao: you are the tangerine


  14. #1214

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    Well, its not my team that went full retard, more like just me.

    I managed to kill my own tank.

    I have this habit of shooting HE at enemies that have very low hp left (like less than 50 and somesuch), to avoid them surviving due to lucky bounces etc.

    So I'm about to do this to a near-dead VK36H (I'm Su-100 with 122mm), but while I'm reloading we somehow end up facehugging. I nevertheless shoot my HE round. The point-blank splash proceeds to kill me from 60% health + he lives somehow

    Good times. I didnt even know suiciding was possible

  15. #1215
    Ashaz's Avatar
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    On map whateverthefuckit'scalled valley of death with a village on each side of it.

    Me in my Marder II again.
    I take out some 6 guys before I run out of ammo. (Yea I took alot of potshots at bushes with tracers coming out of them)
    They have 3 guys left.
    We have 7.
    jay. we've got this, right! ....right? ...guys? Why are you dying? helloooo?
    One single tank managed to storm our side of the map without getting killed and proceeded to pop the entire team one by one.

    I guess that's what I get for playing a tier III tank
    Marder II, IS, PzKpfw III, AMX 40, PzKpfw III/IV, IS-3

  16. #1216
    Dogbeast's Avatar
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    Should also mention, that of all of our top tiers, turns out only the Batchat and I had top guns on our tanks. The rest, including the 50 120 were using stock guns....



  17. #1217
    Gibberish Generator Lusulpher's Avatar
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    Quote Originally Posted by Dogbeast View Post
    Quote Originally Posted by metacannibal View Post
    Quote Originally Posted by Lusulpher View Post
    random words
    After watching your vid (and i have never seen anyone drive a batchat that passive and retarded) i would say it belongs to lolmeandmyteamfailed thread and not any thread that resembles a team going retard, it was a coherent team performance with you right in the middle of the performance graph.
    Pretty much.

    Watching that replay was making me wonder wtf your plan was in a Batchat. It's obviously not to deal damage or be a medium tank. You seem to think that a BatChat is a T-50-2.

    Your initial run north, I dunno wtf you were thinking. But you managed to get away without taking any damage. And you were loaded with ammo...but you kept running back to your base then went to join the heavy tanks. That makes no sense what so ever.

    Then you chase down the ELC AMX. Why even bother? Their arty was dead already, and the heavy tank group at the south of forest was there to kill it...whatever.

    Then you charge at the cap....but you do not shoot back. You keep doing circles even when you could have been at the top of the ridge or even at the south building and snipe them from afar in safety. They had no arty, so you didn't have to worry about that. But I guess running around acting like a scout tank is the best you can do?

    And to top it off, you charge headlong into 6 enemy tanks at the cap, get tracked, then killed (lol. No surprise really.). And you type that they couldn't kill you so they cap instead? Well...last I checked, it's hard to kill someone who stays behind their heavy line practically the whole game. Not like it mattered for them, since you did jack all to them. And from what I was watching, none of them was chasing you. I guess they have played against you before, since they knew you weren't an issue.

    The objective in the game is to win. Since they had no arty to back them up, most of their tanks were hurt after the beginning scouting run, and they knew your whole team was at the south end of the forest...they went for cap. Why not? It's wide open and undefended. And doing that, enticed your team to lemming into them 1 at a time.

    Pretty text book victory imo.
    Plan is simple AND effective.
    -Run north, light arty, get movement intel, evade.[AGGRESSIVE SCOUTING]
    ENEMY Loses air dominance.[SUCCESS]

    -Go forest BEHIND HVYs[reducing RNG's chance to fuck my survival]['PASSIVE' OFFENSE]
    HVYs, push forest and now has enemy flank.

    ELC is a competing scout[AGGRESS HIS ASS! NEVER LET THEM TOUCH ARTY, DIE TRYING]

    If enemy caps, go thru mid of town/behind them, rape and bait.[enemy has pros sniping me at repeatedly 500m... :/ ]
    *NEW PLAN, keep strafe-scouting cap, until ARTY resets cap.[AGGRESSIVE DEFENSE]

    **Arty is not resetting, cap at 70%, RESET 3 tanks, DIE.[do not fire unless forced to, enemy meds may detach and pursue and you need those shells to rape them]



    Pretty textbook fail. If I had been in arty, I'd be praying for a Batchat lighting so much of the crucial targets before the game ends by fagout.
    And there is no way in Hell the enemy would have pushed into a Bat around a corner leading to more of his support fire...I'd track each of them and let my "team" do the rest. Your analysis is meant to be insulting to clans of their caliber???

    And once I died, I note, they leave cap for their most optimal chance of win. I've watched entire teams sit on caps and die attempting a fagout under my scouting/sniping. I'm sure you know how effective stationary targets and arty splash are.[CW, T92...]

    And I've been using that strat for that map for weeks...It can work with 3 losses each time.[2 scouts, maybe an arty/HVY, if your team PULLS THEIR FUCKING WEIGHT!]
    At least I stayed flexible and did not go for cheap flanking dmg, so we could get fagged out by blob, that had STILL had meds sniping/ready to intercept their own flanks...


    ----------------------------------
    Draw
    Battle: Serene Coast Friday, August 10, 2012 7:50:06 PM
    Vehicle: Bat Chatillon 25 t
    Experience received: 597
    Credits received: 32,932
    Battle Achievements: Top Gun, The Lion of Sinai

    our 4 arty vs 6 arty
    myself and 3x DOS vs 1xBASIN,3xWAR,3xACES...7% chance of victory.
    My arty missed every shot at the crucial spotter, so my chance at Burda medal got delayed indefinitely...
    DOS said 7% chance of win...I calc'ed a 4 v 13 and set about scouting and avoiding RNG. Aka you get spotted, you die instantly even at high speeds. My level of gameplay, thanks MM.

    And our other Bat was retarded!
    Turned the game at least 2x at 53% HP and he had 1100HP, but he did not get artied 7+ times...stopped counting halfway...
    And I find the 2nd last target as game timer ends...other arty was in bush ahead of me :/
    And someone did not CB that fucking T92!

    I hope I get a match like that again. This new MM bug is Burda material at least.
    https://www.dropbox.com/s/u6001jpxyk...0MDL.wotreplay
    Last edited by Lusulpher; August 11 2012 at 02:42:56 AM.
    "Nobody tries penis..." - sister on topic of "bisexuals".
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    Do not forget to niggrep...

  18. #1218
    Tordin Varglund's Avatar
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    Quote Originally Posted by Lusulpher View Post
    Quote Originally Posted by Dogbeast View Post
    Quote Originally Posted by metacannibal View Post
    Quote Originally Posted by Lusulpher View Post
    random words
    After watching your vid (and i have never seen anyone drive a batchat that passive and retarded) i would say it belongs to lolmeandmyteamfailed thread and not any thread that resembles a team going retard, it was a coherent team performance with you right in the middle of the performance graph.
    Pretty much.

    Watching that replay was making me wonder wtf your plan was in a Batchat. It's obviously not to deal damage or be a medium tank. You seem to think that a BatChat is a T-50-2.

    Your initial run north, I dunno wtf you were thinking. But you managed to get away without taking any damage. And you were loaded with ammo...but you kept running back to your base then went to join the heavy tanks. That makes no sense what so ever.

    Then you chase down the ELC AMX. Why even bother? Their arty was dead already, and the heavy tank group at the south of forest was there to kill it...whatever.

    Then you charge at the cap....but you do not shoot back. You keep doing circles even when you could have been at the top of the ridge or even at the south building and snipe them from afar in safety. They had no arty, so you didn't have to worry about that. But I guess running around acting like a scout tank is the best you can do?

    And to top it off, you charge headlong into 6 enemy tanks at the cap, get tracked, then killed (lol. No surprise really.). And you type that they couldn't kill you so they cap instead? Well...last I checked, it's hard to kill someone who stays behind their heavy line practically the whole game. Not like it mattered for them, since you did jack all to them. And from what I was watching, none of them was chasing you. I guess they have played against you before, since they knew you weren't an issue.

    The objective in the game is to win. Since they had no arty to back them up, most of their tanks were hurt after the beginning scouting run, and they knew your whole team was at the south end of the forest...they went for cap. Why not? It's wide open and undefended. And doing that, enticed your team to lemming into them 1 at a time.

    Pretty text book victory imo.
    Plan is simple AND ineffective.
    -Run north, turn get shot at, turn around[POINTLESS SHIT]
    ENEMY Loses air dominance.[AIR DOMINANCE, LOL WUT!?]

    -Go forest BEHIND HVYs[reducing my chances of doing anyting][DO FUCKALL]
    HVYs, push forest and now has enemy flank. [EXCEPT THEY DONT BECAUSE THEY HAVE A FUCKING CITY AND TWO HILLS IN BETWEEN]

    ELC is an easy kill[AGGRESS HIS ASS! WASTE MORE TIME AND AMMO!]

    If enemy caps, go thru mid of town/behind them, and get shot by their rear tanks, because well where the fuck else would the rest of their tanks be?[i no longer know what the hell im doing.. Wait, did i ever?]
    *NEW PLAN, keep strafe-scouting cap, until ARTY resets cap.[BUT I CANT STRAFE OMG WHAT IS THIS OH FUCK THERE IS NO STRAFE IN THIS GAME SHITSHITSHIT]

    **Arty is not resetting, cap at 70%, RESET 3 tanks at the same time for maximum waste of ammo, run in and die for no apparent reason.[do not fire unless you are actually going to win. Shells are expensive and if you are going to die anyway why bother. Game is rigged and its keeping me from doing useful stuff because its blocking my brain from working properly with its shitty rng that dealt me a low IQ value IRL]



    Pretty textbook fail.

    Quote Originally Posted by Lusulpher View Post
    And I love those shitty 57mm T50-2s that brawl my 76mm...lawl...I do panther I DPS, bitch.

  19. #1219
    Varcaus's Avatar
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    Battle: Serene Coast Sunday, August 12, 2012 2:05:35 PM
    Vehicle: T34
    Experience received: 832
    Credits received: 85,692
    Battle Achievements: Sniper, Master Gunner

    No prem

    Most of the heavies camped the island and did jack shit all game \[q2u0\0[1u2[hfph my god some people are dumb.

  20. #1220
    dzajic's Avatar
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    Is it me or has Wargaming moved from "retarded 1 line of approach map, everyone's brain is on autopilot" maps (say Campagne/Province) as prime example; to "complete clusterfuck, good luck" maps. (Dragon Ridge, South Coast, Serene Coast, Airport, Port...) Highway map really looks to me like Live Oaks (or whatever is first USA map calleD) with less city for cover. Also, Serene Coast has way way too much of map taken by water.
    JagdTiger, JadgPanther, StuG III, Marder II, IS-8, KV-13, KV-1, KV-1s, T-150, Type59, T-34, M103, E-100, E-50, E-50M, PzKwIV, VK36, T34, M24, T-50-2, T54, M7 Priest, VK28, T25/2, M18, T49, M8A1, Tetrarch, T-127, T82

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