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Thread: DOTA2

  1. #6621
    Mallet Head Donor 56k Lagman's Avatar
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    Quote Originally Posted by tHornton View Post
    havent played dota in a while new ui looks awful doubt i'll play it for a while
    I haven't logged in in a while, haven't seen the new UI but I'm sure it'll be fine however my laptop struggles as it is with dota so it might push it over the edge

  2. #6622
    Smuggo's Avatar
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    Played monkey last night, was actually quite fun and the first game that we managed to win in 4 or 5 games of newdota. Enemy team went hard trying to counter me with pudge and bounty but I went offlane anyway and could just leech xp ontop of the trees. Dunno what items to make though, SB seems a bit wank really, feels like he is more of a sneaky ganky hunter type with his hiding abilities so maybe orchid would be good. Deso is good I guess but didn't build it yet.

  3. #6623
    Donor TheManFromDelmonte's Avatar
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    Quote Originally Posted by Smuggo View Post
    Played monkey last night, was actually quite fun and the first game that we managed to win in 4 or 5 games of newdota. Enemy team went hard trying to counter me with pudge and bounty but I went offlane anyway and could just leech xp ontop of the trees. Dunno what items to make though, SB seems a bit wank really, feels like he is more of a sneaky ganky hunter type with his hiding abilities so maybe orchid would be good. Deso is good I guess but didn't build it yet.
    echosaber for the 4 hit 50% lifesteal bullshit.

  4. #6624
    Donor TheManFromDelmonte's Avatar
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    Quote Originally Posted by tHornton View Post
    havent played dota in a while new ui looks awful doubt i'll play it for a while
    I'd give it a month or two. It feels like just random shit over and over.
    There's so much movement required for runes, and so little vision now the map is bigger and has fewer choke points, it's just constant ganking and chaos.

    And MK is just fucking ridiculous. aoe field of monkeys that do the same hit as mk, so he takes basher and any fight they get pummeled and bashed trying to run away.

  5. #6625
    Movember 2011 RazoR's Avatar
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    Quote Originally Posted by TheManFromDelmonte View Post
    random shit over and over
    my sentiments exactly

    gonna shelve dotes for now

  6. #6626
    evil edna's Avatar
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    new patch is actually pretty good now theyve made the ui useable

  7. #6627
    Movember 2011 RazoR's Avatar
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    Quote Originally Posted by evil edna View Post
    new patch is actually pretty good now theyve made the ui useable

  8. #6628
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    Quote Originally Posted by evil edna View Post
    new patch is actually pretty good now theyve made the ui useable
    I like the patch in general but I still want the HP and mana bars bigger and ontop of the HUD, and for the shop panel to be reworked.

    The map has so much going on now which is nice, also being support is not total shit lategame as you can get some nice buffs through talents or short respawns and shit.

  9. #6629
    evil edna's Avatar
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    I really dont know why they fucked with the UI so much, seems kinda like change for changes sake. Why they thought having multiple pages needed for the shop or changing the placement of the HP bar and stuff was a good idea baffles me

  10. #6630
    Smuggo's Avatar
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    Yeah, can't say i ever found the old UI too intrusive or anything.

  11. #6631

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    Quote Originally Posted by evil edna View Post
    new patch is actually pretty good now theyve made the ui useable
    Yo Edna you noob, add me for some dota!

    steam name is [SNRA] King Dave

  12. #6632
    Mallet Head Donor 56k Lagman's Avatar
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    Confirming new UI is actually working alright for me.

    Should I stop playing unranked asap? I keep playing unranked as support and my teams always fall flat on their ass. Is ranked any better in terms of communication and the quality of carry

  13. #6633
    Smuggo's Avatar
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    Quote Originally Posted by 56k Lagman View Post
    Confirming new UI is actually working alright for me.

    Should I stop playing unranked asap? I keep playing unranked as support and my teams always fall flat on their ass. Is ranked any better in terms of communication and the quality of carry
    No ranked is toxic as fuck

  14. #6634
    tHornton's Avatar
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    i need to start playing again




  15. #6635
    Noodle's Avatar
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    tldr: in 2 weeks it will be mandatory to register with a phone number to play ranked.
    brb borrowing my gf's phone to keep my smurf account.

    http://blog.dota2.com/2017/04/matchmaking-update/

    Matchmaking Update
    April 20, 2017 - Dota Team

    Today’s update focuses on improving the matchmaking experience with the restoration of Solo Queue, the addition of Phone Linking, and multiple other adjustments.

    Quality matchmaking is a core component of an enjoyable Dota session, and today’s changes work to address several issues that can affect the player experience when queuing for a game.

    LINKED PHONE NUMBER

    The first major change is that players must register a unique phone number to their account in order to queue for Ranked matches.

    Players using multiple accounts create a negative matchmaking experience at all skill brackets, so our goal is to add just enough friction to this process that the number of players doing this will be noticeably reduced. Having more players using their primary accounts will have a positive effect on both Ranked and Unranked Matchmaking.

    There will be a two-week grace period from today during which players have time to register a number, but starting on May 4th, accounts without a registered number will no longer be eligible for Ranked play. If a phone number is removed from an account after registration, a new number can be added, but there will be a three-month waiting period before the removed number can be registered on a new account. This is to prevent using the same number on multiple accounts. Online services that provide phone numbers are not allowed.

    SOLO QUEUE

    With the return of the Solo Queue, solo players who enter Ranked Matchmaking can now choose to be matched only with other solo players. Any player who selects this option will be placed into matches where all ten players are queuing solo.

    PARTY CHANGES

    Starting today, if a player’s Solo MMR is higher than their Party MMR, queuing in a party will result in the matchmaker assigning a higher MMR to that player. Effectively, these players will search for a match as if their MMR were halfway between the Solo and Party MMR values.

    While the current Party MMR number generally reflects the likelihood that you’ll win a given match correctly, we’ve found that when a Solo MMR is dramatically higher than a Party MMR, the match becomes extremely volatile, resulting in an unpleasant and uncompetitive experience for both teams.

    Simply having an even chance to win over the long run does not necessarily correlate to having competitive matches, but this change will make it so the matchmaker is able to take into account both the party teamwork skill component and the individual capability of the players on both teams. With both teams having this same mechanic applied to them, the chance for each team to win over a large sample will still be the same as before, but with reduced volatility on a per-match basis.

    MATCHMAKING BEHAVIOR

    This update also includes several changes intended to remove undesirable behavior from the matchmaking pool.

    First, being marked for low-priority matches now results in a duration-based ban from the Ranked queue, in addition to the current game-count-based low priority requirement. The ban will start at a low threshold of a few hours, and increase up to four days for players who are very frequently in low priority.

    Next, it should go without saying that while the wide variety of playstyles that Dota players bring to a given match will always be welcome, intentionally ruining games for other players is never condoned. To help address concerns in this area, we’ve also added better detection for clear cases of intentional feeding, and will be applying stricter punishments to those who violate this rule.

    Finally, we’ve also added detection for users that are botting, and with this update have issued a permanent ban to a large number of recently-detected bot accounts. This should help resolve several areas in which these bot accounts have a negative effect on the experience of the Dota community.

    REGIONAL CHANGES

    Ranked Matchmaking will no longer be available in South Africa, India, and Dubai. We will update these servers as the unranked populations in these regions grow to the critical mass needed to be able to support splitting the user base into Ranked and Unranked queues.

    While there are some players that used these servers for Ranked, the low populations made them prime targets for various Ranked Matchmaking abuses. For the time being, players in these regions will need to join Ranked Matchmaking queues in one of the other nearby supported servers.
    Windowl1cker [THXFC] <REKTD>

  16. #6636
    tHornton's Avatar
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    ye was a bout to say i loaded dota for the first time in a few months and it asked my number

    its like fuck u are u gna gimme suck later or sth why u want my number

    gestapo activities a gwan




  17. #6637
    Smuggo's Avatar
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    Hardly playing atm anyway but this is prob a good time to stop with ranked anyway as it's pretty boring tryhard games with the same heroes every time.

  18. #6638
    tHornton's Avatar
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    Quote Originally Posted by Smuggo View Post
    Hardly playing atm anyway but this is prob a good time to stop with ranked anyway as it's pretty boring tryhard games with the same heroes every time.
    so literally ntohing changed?




  19. #6639

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    Help. Just installed, haven't played a MOBA before. How do I play this?

    Now bad@botes

  20. #6640
    Mallet Head Donor 56k Lagman's Avatar
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    Quote Originally Posted by Dianeces View Post
    Help. Just installed, haven't played a MOBA before. How do I play this?
    You need to watch some tutorials and play against bots then play something cheap like drow ranger to push in other pubs shit. First things that come to mind are only hit enemy creeps when they're about to die. You basically kill steal them, if you just hit the creeps all of the time you fuck up the creep wave equilibrium. You want your creeps and the enemy creeps to fight a comfortable distance from your tower that way you can farm creeps safely. Any closer and your tower kills the creeps and too far away you'll be more likely to get ganked by the enemy

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