Not that I recall. As soon as your last crew dies, you are out of the game as if your tank was destroyed.
Not that I recall. As soon as your last crew dies, you are out of the game as if your tank was destroyed.
This.
There was an issue with random massive damage HE crits killing your entire crew with the early 7.4 (french tree update) tests. I would see a tank out from a dead crew nearly every match while testing, happening to everything from E-100 to IS, from lower damage arties like hummels and GW Panthers not just the higher damage 212s and M40/M43.
IS-4, T110E5, T-54, E-50, IS-8, M103, T34, Type 59, M26 Pershing, AMX 13 90, KV-3, SU-122-44, AMX AC Mle. 1946, SU-101, T20, T71, T25/2, KV-1S, T21, Jgdpzr IV, Sherman E8, GW Panther, AMX 12t, M18, Stug III, T-50-2, T-34, PzIV, ELC AMX, Crusader, Covenanter, SU-26, T1, RenaultFT.
Is there a way to see which equipment can be fitted to a particular tank without it being in the garage? I want to spend some credits on equipment I'll need in the future.
Use this site: http://www.wotdb.info/
It's more helpful than wiki in most ways imo.
And yes, it should use the same equipment since both are classified as medium tanks with "medium tank" guns.
How the fuck do you kill tier 9/10 frenchie TD's from the front? Everything i shoot them with just bounces :&
On a related note, how the fuck do you hurt the 'merican tierX TD's from the front?
Americans have the same hull as T110E5, so lower front plate especially at the sides and if he's angled then through front sprocket inwards is likely to do damage.
WoT: Mike_Hammer
Tanks are like Pokemon, gotta collect 'em all.....
All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident.
Arthur Schopenhauer
Any1 has an idea how secondary skill xp is used when re-training into a primary skill?
Eg: I have an object212. Which i got through S-51. S-51 has 2 gunners. object has radio and 1 gunner. So originally i didnt give a shit, just buy a new crew member. But with new tier 10 arty on the way i might grind for object261 as im 130k/320k atm.
All crew have camo first, original 5 crew now have enough xp so i can retrain for BIA to be at 100%. Radioman wont though, which is the issue. But i do have a 100% 100% 92% radioman spare from old KV.
So if i drop skills i can retrain to 100% in primary, question is will i then have enough xp for another 100% to get BIA at least?
According to the formula on this page your 100 / 100 / 92 KV char has about 600k xp or so. If you retrain your primary to arty you'll lose about 60% of your primary skill xp (to go from 100 to 80), or about 60k, bringing you to around 540k total. Dropping skills and perks loses you 10% of your total xp, which brings you to about 486k. That's enough for 100% (100k xp or so) / 100% ( +200k xp) / 80% ( +the remaining 186k), leaving you with plenty of room to start with BiA.
(I rounded the numbers in the post, but they're close enough; it's about 80% on the tertiary skill).
Last edited by Navigator Six; August 9 2012 at 05:39:18 PM.
Domination.
Vote Lark for CSM
I thought if you retrain for credits, you drop from 100% to 90% primary. At least, that's how it always worked for me. If you have unassigned secondary experience, the % amount that is removed is highly variable. Isn't it the same amount of finite experience removed every time you retrain? I am not familiar with how much is lost when you respec your skills and perks as I've never done it, but I've read that it's a flat percentage so you lose more experience if the character is more qualified.. Russian crews are the worst for BIA.
Ya went to 100%BIA and 80%camo, kinda assumed it would work just looks dodgy when you click retrain to 80%, when it actually gives you a full 100% primary skill.
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