Being constantly targeted + BFI + 2x purple shield distro doffs + pet spam + :cryptic: = hilarity:
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Being constantly targeted + BFI + 2x purple shield distro doffs + pet spam + :cryptic: = hilarity:
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M8s, Release Notes: July 12, 2012 (Season 6: Under Siege) , patchnotes spoilered for long:
Spoiler:
So, time to 5 man the fleet stuff and get a nice shithole station going? dat fleet Defiant.
You weren't kidding on long patch notes. I see new fleet actions in there, I might have log back in to grind those for a bit (haha, and my d'kora is buffed even more, although it's on my klingon, no fleet fun with Horticulture crew)
Patching as we speak. Do we have a station already? We need a station. Where is my station? I want my station!
Oh and I will make it my mission to log in every 29 days.
nevar forget
Currently doing fleet station stuff. WORST. INTERFACE. EVER. 150 datasamples. However it needs 150 sets of 1. Easily in our fleet bank but you need to add each set of one manually. Three clicks or so. Holy fuck.
Last edited by Joe Appleby; July 12 2012 at 11:39:36 PM.
nevar forget
Trick is you have to let everyone contribute or everyone won't be able to get fleet credits.
Also those Fleet Ship Modules that a lot of the fleetships have as a cost (Four if you don't own the c-store version, one if you do)? 500 ZEN each (400 c-points equiv). I think I'm sticking with my plain blockade escort for a while (unless I can argue that I should get a freebie for having already bought the Maelstrom skin) ...
So far I've found the progression from easy to hard:
Starbase Defense
Freighter Defense (forget the name)
Fleet Alert
No Win Scenario
Haven't done the others yet or I forget.
"You know Morn. He never shuts up."Quark's bar has gotten a new client.
He's a regular, and we can't get him to stop talking.
Chroniton nerf?Updated Chroniton torpedoes:
Inertial Dampers skill now correctly provides resistance to Turn Rate debuffs in space.
Chroniton Torpedo procs can now be resisted.
Inertial Dampers skill will reduce duration.
Powers that provide resistance or immunity will now function as intended against Chronitons.
Fixed some damage and proc duration inconsistencies among Torpedo Spread and Salvo with Chronitons
Resolved white box icon for Chroniton Procs.
Dammit.Increased HP of B'Rel Retrofit.
Increased Turn Rate of T3 and T4 Orion Flight Deck Cruiser.
This should be interesting.Updated Security Escort, Security Crewmen and Shard Of Possibilities Shadows so they now properly land critical hits.
Security Escort HP properly increases with player's Squad Command skill.
Normalized HP, Damage and Shields for Fed and Klingon Security Escorts.
They were not consistent.
Increased the time it takes for Security Escort to beam out if you are not in combat.
Improved Shard Of Possibilities Shadows HP, Damage and Shields.
Shard Of Possibilities Shadows will now always last 60 seconds.
They won't leave if you are not in combat.
Improved and corrected tooltips for Shard Of Possibilities.
GOD FUCKING DAMMIT. Prices will probably hit 100mil now.Updated the Jem'Hadar Attack Ship, Cardassian Galor, and Ferengi D'Kora so they have bonus HP, bonus shields, and an additional console slot so they are competitive with the fleet ships.
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roh roh, fight da mirror powah
Federation Horticultural Corps
So, station found, south of K7.
Easiest mission for fleet marks: the daily at the station, followed by the tholian ground ones. Only did the easy ones but lololololol easy.
nevar forget
Is it just me or have there been a fuck ton of balance changes?
Quad cannons now do more dps, hazard emitters now seem completely OP.
Was this a recent thing?
Quads got their DPS boosted for S6; HE hasn't changed in ages afaik; you can check patch notes for the other stuff
Also yay, finally got lvl 4 Diplomat!
Cause STO got content that didn't suck? And appeals more to the casual bittervet.
Confirming this.
I've noticed that many assignments have a lag before they start, and that the Exchange is bugged. I can buy Fabrication Engineers, but I can't buy any Technicians or some other items. It says something like "Unable to make purchase. Please try again later."
roh roh, fight da mirror powah
Federation Horticultural Corps
CC Some parts of the exchange are bugged to hell. My completely uninformed guess is that everything listed before the last patch may be bugged - tried to buy a Human refugee off the exchange (to play DOFF lotto with) at 250K, squad broken. ~1hr later look again, and someone had kindly listed one for only 225k (new listing) which I purchased successfully.
Also, need help deciding on whether or not to ditch my Defiant-R's quantum torp for a dual beam bank. Still have mixed thoughts on which actually does more damage, torps or beam overload (PVP in mind).
Weapons
3x Borg Polaron DHC XII
1x Borg Quantum Torp XII
3x Borg Polaron Turret XII (sometimes drop one for the cloaking tractor mines, slowing stuff can be useful)
Well, dual beam route has the bonus of freeing up some skill points if you have a respec handy. For actual damage, not sure. I liked the handiness of torp spread on all the trash on the field personally, and that was before carrier spawn on fed side.
I would (and do) go with Beam Overload for PvP - much less having to worry about timing your torps so they land on a downed facing, and you can spec completely into energy weapons thus improving crit chance.
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