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Thread: [CEVEr]Q: Change for Sleeper in W-SYS in Incursion

  1. #1

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    [CEVEr]Q: Change for Sleeper in W-SYS in Incursion

    I am in CEVE player and now play with those sleeper in WH.

    I have read the thread in our TQ sub-forum, talking about the change for sleeper in Incursion. And I've been lead too the follwoing thread:

    http://www.eveonline.com/ingameboard...readID=1415820

    In this thread, it only told that on Singularity there was a test to change the NOS of sleeper into neuts.

    According to this thread, on Singularity, some guys tested those sleeper, some guys claimed that having testing in C4 and there is no Neuts, yet some guys telling that " in C4 sys, at 50km the Safegaurd starts neuting and within 30 seconds "

    I am really confused. And what was more, this thread was talking about testing in Singularity.

    In the end, in TQ, when the final version of Incursion came, did the sleepers really neuts or NOS? What was the status for sleepers right now? Netus or NOS?

    Thanks!

  2. #2
    Lana Torrin's Avatar
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    Sleepers were supposed to neut but the code was broken. It was fixed when incursions came out so that they actually worked as originally intended.. So as far as I know its a neut (NPCs don't have cap anyway so a nos would break) but its only on the higher tier ones.

    Unfortunately the hilarity this could have caused was greatly diminished by watching hundreds of faction fit mission running ships get slaughtered by incursions.. Oh the memories!
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  3. #3
    Zavior's Avatar
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    On tq, currently C4 sleepers neut a lot, tengu goes out of cap in seconds if there are many high tier bs neuting you.

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    Quote Originally Posted by Zavior View Post
    On tq, currently C4 sleepers neut a lot, tengu goes out of cap in seconds if there are many high tier bs neuting you.
    No, not really.

    They neut more now, but the amount is still ridiculously low. You won't have issues running your four hardeners while being neuted by 2 BS and 3 frigs.

  5. #5
    Zavior's Avatar
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    Yeah, in the easier sites, yes. Try the radar sites with 4 safeguards and it is completely different. And that is why I said high tier bs, not the crap you meet at the normal sites

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    Quote Originally Posted by Liptonez View Post
    No, not really.

    They neut more now, but the amount is still ridiculously low. You won't have issues running your four hardeners while being neuted by 2 BS and 3 frigs.
    Quote Originally Posted by Zavior View Post
    Yeah, in the easier sites, yes. Try the radar sites with 4 safeguards and it is completely different. And that is why I said high tier bs, not the crap you meet at the normal sites

    Thanks for the info.
    I have read the eve-survival.org for some more info. In some page, I found it already updated, telling as you said. Eg. in C4 Radar:Unsecured Frontier Digital Nexus, the 4 safeguards do neut.

    Yet the question is, if all safeguards in C4 will neut? As in the Meg site, it also have 4 safeguards. And in eve-survival, it didn't tell that 4 safeguards in Meg site "Forgotten Frontier Conversion Module" neut or not. If it means, only in Radar, the 4 safeguard will neut?

    What was more, in C5 and C6, what kind of Sleepers will neut?

    Thanks!
    Last edited by liquidx; August 19 2011 at 02:14:48 AM.

  7. #7
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    Quote Originally Posted by liquidx View Post
    What was more, in C5 and C6, what kind of Sleepers will neut?
    Almost everything.

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    smagd's Avatar
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    Quote Originally Posted by liquidx View Post
    Yet the question is, if all safeguards in C4 will neut?
    NPCs seem to have a random roll on whether they use a given feature. It works almost like regular ECM modules.

    So if you have 4 Safeguards, only one may neut you on the first cycle, but the next cycle this one stops neuting and two others begin to neut you. Then next round none neuts and after that all four do.

    It's the same for all types of NPCs, Sleepers or not. Just, some have higher chances to win their roll and others lower chances.

    Additionally, they may a random roll to determine whether they use the feature at all, therefore sometimes it'll look like only 1 or 2 of the same type NPCs use their features on you - but this could be an artifact of fairly low chances to use a feature.

    The Safeguards have really high chances to neut so it'll look like most of them neut you a lot of the time.

    It's well possible that the chances are different from site to site, therefore you get more neuting in Radars.

    I've warped out of Sleeper sites when all scramblers managed to fumble their roll at once.
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  9. #9
    Grarr Dexx's Avatar
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    Smagd is correct on the random roll. And NPCs don't have infinite capacitor, not even sleepers.

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    Quote Originally Posted by smagd View Post
    NPCs seem to have a random roll on whether they use a given feature. It works almost like regular ECM modules.

    So if you have 4 Safeguards, only one may neut you on the first cycle, but the next cycle this one stops neuting and two others begin to neut you. Then next round none neuts and after that all four do.

    It's the same for all types of NPCs, Sleepers or not. Just, some have higher chances to win their roll and others lower chances.

    Additionally, they may a random roll to determine whether they use the feature at all, therefore sometimes it'll look like only 1 or 2 of the same type NPCs use their features on you - but this could be an artifact of fairly low chances to use a feature.

    The Safeguards have really high chances to neut so it'll look like most of them neut you a lot of the time.

    It's well possible that the chances are different from site to site, therefore you get more neuting in Radars.

    I've warped out of Sleeper sites when all scramblers managed to fumble their roll at once.
    Thanks, I got it.
    So, it means after Incursion released, solo by one tengu in W-sys will be more defficult. A team is quite necessary for to wape out the sleeper. Is it the suitation in TQ that after Incursion released, the price for tengu raised?

  11. #11
    Donor Sponk's Avatar
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    Quote Originally Posted by liquidx View Post
    Thanks, I got it.
    So, it means after Incursion released, solo by one tengu in W-sys will be more defficult.
    Only slightly - 5-launcher configurations only need small changes to maintain capacitor levels. In higher-class wormholes, spider tanking generally means that while one Tengu is neuted down, he will still receive shield transfer from everyone else. As long as their shield hardeners don't completely fail (so buy pith x-type EM shield amplifiers while they're cheap)

    A team is quite necessary for to wape out the sleeper. Is it the suitation in TQ that after Incursion released, the price for tengu raised?
    A Tengu with the five most popular subsystems went from about 500M isk to about 600M isk for a while, but are back at 500 or so, once players adjusted.
    Contract stuff to Seraphina Amaranth.

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    Quote Originally Posted by Sponk View Post
    Only slightly - 5-launcher configurations only need small changes to maintain capacitor levels. In higher-class wormholes, spider tanking generally means that while one Tengu is neuted down, he will still receive shield transfer from everyone else. As long as their shield hardeners don't completely fail (so buy pith x-type EM shield amplifiers while they're cheap)
    Is there a way to solo the C4-SYS by one tengu? If there is neuted by sleeper, there is no way to keep the cap balance level. According some thread in eve-online, someone told that only keep a distenance at 50Km, the neuts will stop. They told that it might be the only way to solo C4-sys.

    This is my tengu which is used to solo the C-4 sys in our C-eve.

    What small Change you mean? Use a cap booster?

    Last edited by liquidx; August 30 2011 at 07:26:27 AM.

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    Quote Originally Posted by Sponk View Post
    Only slightly - 5-launcher configurations only need small changes to maintain capacitor levels. In higher-class wormholes, spider tanking generally means that while one Tengu is neuted down, he will still receive shield transfer from everyone else. As long as their shield hardeners don't completely fail (so buy pith x-type EM shield amplifiers while they're cheap).
    What was more, within the pased 1 month, the Pith-X EM has raised from 600M to 800M. And the Vindicator has rasied from 500M to 700M, Marauders raised from 670M to 800M, camparing with our GTC cards is 1.17B right now. As in the past one month, many pps talking about how to play in SS invasion, and some pps from TQ told that vindicator will be the best ship to play in SS invasion. So, as a result, Vindicator raised a lot. Although we don't know when C-eve will have the Invasion released.

  14. #14
    Donor Sponk's Avatar
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    That fit needs faction boost amps. No wonder you need a co processor. you will need to put capacitor rigs and more capacitor mods in low slots for safety. Cap stability at 32% is at least 20 too low. Have never run a C4 solo - do you really need an x l shield booster or can you make do with a pith large?
    Contract stuff to Seraphina Amaranth.

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