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Thread: "Surgical Strike"

  1. #41
    Super Moderator DonorGlobal Moderator whispous's Avatar
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    Quote Originally Posted by Hels View Post
    Quote Originally Posted by whispous View Post
    Quote Originally Posted by Hels View Post
    My boiled down because I lack sleep thanks to newborn ideas:

    - Sized EWAR: The whole thing, ECM, web, TD, point, etc. Also, signature mechanics like capital neuts.
    - Untie range bonuses from hull skills/bonuses. Range should be tied to ammo selection. Gun bonuses for ships should be fire rate and tracking/signature.
    -- Why? Well an IRL comparison would be a .50 cal on a Ship, Truck or Helicopter. The gun is the same, the range is the same, you benefit from better mounts/stabilization on a specialized platform.
    -- Sniper platform (Rokh) would have better stabilization (signature whatever the fuck that stat was), brawling platform (Mega) better tracking.
    - Tiericide guns: You only fit the biggest atm, unless fitting dictates otherwise. There are no intrinsic benefits to a smaller sized gun. That should be addressed.
    - Split overheat mechanic between range (pumping more power into a railgun) and fire rate buffs. Same heat mechanic but different tactical choices.

    Would this work, I don't fuckin know, but it just doesn't make sense you get magical range because of a ship choice and that a smaller gun has zero usage case sans a niche/gimmick.

    Half baked, I'm sure, but if you want to force more brawls, you cut down on the range of kitey things, they retain their innate maneuverability and are better at what they should be better at, moving around fast, applying some dps and getting out before a response group.

    There's other thoughts of fleshing out the battleship line in the same vein as cruisers and frigates in regards to T2 choices but I think the innate meta of the game right now is that range is still a huge factor and if you're outside of relatively small bubble, you're not really at risk from a battleship group.
    If you can't un-tie real life examples from how you feel balance should be applied in a strategic tactical multiplayer video game, you're as stupid as people who think capitals should be able to effortlessly kill small ships because "what, a US aircraft carrier can't kill somali pirate speedboats???"

    Interesting flavours to hulls are half of the entire equasion that results in interesting differences. So stop right there.
    Classic whispous, only can read and respond to a single line.

    Good job.
    Seen ✓✓



    Quote Originally Posted by teds :D View Post
    locking again cos you're all getting weird and being autists about tyres

  2. #42

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    Make blaster megas great again

  3. #43
    Armyofme's Avatar
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    Quote Originally Posted by depili View Post
    Make blaster megas great again
    Its still great, but sadly not as great as the hyperion

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  4. #44

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    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by depili View Post
    Make blaster megas great again
    Its still great, but sadly not as great as the hyperion
    It just takes so bloody long to kill even one roaming titan with it

  5. #45
    Armyofme's Avatar
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    Quote Originally Posted by depili View Post
    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by depili View Post
    Make blaster megas great again
    Its still great, but sadly not as great as the hyperion
    It just takes so bloody long to kill even one roaming titan with it
    Faster now after the nerf to hardners.

    phpBB : Critical Error
    Could not connect to the database

  6. #46

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    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by depili View Post
    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by depili View Post
    Make blaster megas great again
    Its still great, but sadly not as great as the hyperion
    It just takes so bloody long to kill even one roaming titan with it
    Faster now after the nerf to hardners.
    So when the DT hits the titan is already at 80% armor!

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