I like how I can now adjust the thrust ratio of engines so as to make landing on low-gravity bodies a much smoother experience.
I like how I can now adjust the thrust ratio of engines so as to make landing on low-gravity bodies a much smoother experience.
Are you an engineer? -- Quack
"Kerning is serious business"
And having an image that does not cause Autism attacks even more so.
Am yet to play after latest patch, but from looks of it I'm rather glad I managed to abuse the transmissions pre-patch since it now seems you *have* to return to get the full science? I can get *to* the planets. Getting back... not so much!
this gave me a chub:
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Originally Posted by Amantus
Launched the new science module and a 3 man capsule last night and sent it to the Mun using my general purpose launch vehicle. I now have a science base in orbit only needs a fuel depot and some way to refuel a multi use Muner lander..
I was very happy with both the performance of my launcher and the games performance I usually have quite a lot of lag when launching it but the performance optimisations seem to have done well.
"Kerning is serious business"
And having an image that does not cause Autism attacks even more so.
i heard you're ideas and their definately good
Launched refueling craft and sent it to the Mun, used up all the cargo fuel trying to adjust orbit to attach to existing science craftdon't get this orbital maneuvering for docking, more youtube and I have also installed MechJeb.
"Kerning is serious business"
And having an image that does not cause Autism attacks even more so.
Illectro/Scott, I was just watching interstellar 31 and you're still complaining about not being able to remap your joystick for atmospheric plane use. What I've done is set up "docking" mode as plane mode, because I don't actually use it for docking. The only downside is that you can't trigger stages in docking mode, but that isn't an issue for most planes.
Skill training online: Daesis Wrack
Everything else: Cosmic Osmo
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