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View Poll Results: Pay AUR to fix negative faction standing (bribe the empires)

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  • Acceptable

    25 15.24%
  • Not Acceptable

    135 82.32%
  • Don't know/care

    4 2.44%
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Thread: MT Issue #9 - Pay AUR to fix faction standing

  1. #1

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    MT Issue #9 - Pay AUR to fix faction standing

    Bribing empires is very EVE like, right?

    Note: This would not allow one to raise standing above 0. It would only let you fix a faction that was mad, not create instant datacore alts.

  2. #2
    Donor Sponk's Avatar
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Would prefer standings-gain-over-time, or 'double standings gain for x days' or something to prevent 'instant datacore alt' effect.
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  3. #3

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Quote Originally Posted by Sponk
    Would prefer standings-gain-over-time, or 'double standings gain for x days' or something to prevent 'instant datacore alt' effect.
    My intent was just to "fix" standing, so go from negative to 0 or something. It is pretty annoying if you ran missions years ago and now cannot enter one of the empires.

  4. #4
    Administrator Movember 2012 Don Pellegrino's Avatar
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Same as AUR for sec status.

    Ingame actions should have ingame consequences.

  5. #5

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    This seems like a way to fix a broken game mechanic without CCP having to "fix" it.

  6. #6
    Administrator EntroX's Avatar
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    what Don said tbh :V

  7. #7
    Donor Mike deVoid's Avatar
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Quote Originally Posted by Sponk
    Would prefer standings-gain-over-time, or 'double standings gain for x days' or something to prevent 'instant datacore alt' effect.
    Acceptable if limited to something like this as it merely reduces the grind, but does not circumvent it completely.

    Possibly including a limit of only working between -10 > 0, in order to avoid the 'easy/instant datacore alt' or 'easy/instant locator agent' effect as Sponk said.
    Countries do not exist where I am from. The discovery of the Higgs boson led to limitless power, the elimination of poverty and Kit-Kats for everyone. It is a communist chocolate hellhole and I'm here to stop it ever happening.
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  8. #8
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    It's part of the consequences of the game, deal with it. Killing billions of people of a certain faction can't be overlooked with a bit of Aurum. People would riot in the streets! OvO

  9. #9

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Quote Originally Posted by Mike deVoid
    Quote Originally Posted by Sponk
    Would prefer standings-gain-over-time, or 'double standings gain for x days' or something to prevent 'instant datacore alt' effect.
    Acceptable if limited to something like this as it merely reduces the grind, but does not circumvent it completely.

    Possibly including a limit of only working between -10 > 0, in order to avoid the 'easy/instant datacore alt' or 'easy/instant locator agent' effect as Sponk said.
    Question clarified.

  10. #10
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Quote Originally Posted by EntroX
    what Don said tbh :V


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  11. #11

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    make the limit -1.5

    ^^ that way they can then talk with the base agents, but still have a lot of work to do.

  12. #12

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Quote Originally Posted by Talinthi
    make the limit -1.5

    ^^ that way they can then talk with the base agents, but still have a lot of work to do.
    I could be persuaded to this. But in this instance I'd be ok with a macrotransaction

  13. #13

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Quote Originally Posted by Obic
    Quote Originally Posted by Talinthi
    make the limit -1.5

    ^^ that way they can then talk with the base agents, but still have a lot of work to do.
    I could be persuaded to this. But in this instance I'd be ok with a macrotransaction
    I still dislike it, but if it has to happen, firm limits like this are the way to go.

  14. #14

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Quote Originally Posted by Obic
    Quote Originally Posted by Talinthi
    make the limit -1.5

    ^^ that way they can then talk with the base agents, but still have a lot of work to do.
    I could be persuaded to this. But in this instance I'd be ok with a macrotransaction

    well my previous words aside, I personally turned against this as i thought about the fact that this would also allow all those mission runners who have standings so low that they GET SHOT AT BY CERTAIN FACTIONS that this would actually break one of the risk vs reward schemes in the game.

  15. #15
    Donor Mike deVoid's Avatar
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    [quote=two step]
    Quote Originally Posted by "Mike deVoid":2p8merl7
    Quote Originally Posted by Sponk
    Would prefer standings-gain-over-time, or 'double standings gain for x days' or something to prevent 'instant datacore alt' effect.
    Acceptable if limited to something like this as it merely reduces the grind, but does not circumvent it completely.

    Possibly including a limit of only working between -10 > 0, in order to avoid the 'easy/instant datacore alt' or 'easy/instant locator agent' effect as Sponk said.
    Question clarified.[/quote:2p8merl7]

    Ah, okay. Well as an ex-FW member this would be fucking useful to get access to Jita with my main. But still think it should just boost 'gain-over-time' rather than just buying a reset to 0 or -1.5 or whatever.

    But saying that, can't you already repair faction standing by buying tags and handing them into to a certain agent? Costs a pretty penny, but is already a game mechanic to circumvent standing grinding. Then again, duplicate this functionality with AURUM and you fuck with the market value of these tags.
    Countries do not exist where I am from. The discovery of the Higgs boson led to limitless power, the elimination of poverty and Kit-Kats for everyone. It is a communist chocolate hellhole and I'm here to stop it ever happening.
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  16. #16

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    [quote=Mike deVoid][quote="two step":9d5yjbgg]
    Quote Originally Posted by "Mike deVoid":9d5yjbgg
    Quote Originally Posted by Sponk
    Would prefer standings-gain-over-time, or 'double standings gain for x days' or something to prevent 'instant datacore alt' effect.
    Acceptable if limited to something like this as it merely reduces the grind, but does not circumvent it completely.

    Possibly including a limit of only working between -10 > 0, in order to avoid the 'easy/instant datacore alt' or 'easy/instant locator agent' effect as Sponk said.
    Question clarified.[/quote:9d5yjbgg]

    Ah, okay. Well as an ex-FW member this would be fucking useful to get access to Jensius with my main. But still think it should just boost 'gain-over-time' rather than just buying a reset to 0 or -1.5 or whatever.

    But saying that, can't you already repair faction standing by buying tags and handing them into to a certain agent? Costs a pretty penny, but is already a game mechanic to circumvent standing grinding. Then again, duplicate this functionality with AURUM and you fuck with the market value of these tags.[/quote:9d5yjbgg]


    afaik you still need a base faction stading of -2.0 to be able to use the tag agents, unless somethings changed in the past year or so since i last looked at them.

  17. #17

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    Here's an idea. Add new and more entertaining ways to grind up faction standing through normal EVE gameplay. Adding nonsense like this encourages CCP to keep it boring. Unacceptable.

  18. #18

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    Re: MT Issue #9 - Pay AUR to fix faction standing

    No, just no. While it's true that grinding sec status/faction standing is a long, shitty, boring process, the correct fix would be to fix the gameplay to make it fun, not to say "hey, we know our pve is beyond terrible, so we'll let you pay us for the privilege of not having to do it," which is (IMO) a completely fucked up approach for a game company to be taking.

    Also, introducing an MT shortcut is pretty much tantamount to shitting on those who've already completed the grind without having had the opportunity to take the shortcut.
    Let's start a party of our own

  19. #19
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    They altered it serveral patches ago to allow you to use the bottom agents of a faction (certainly the empire factions) regardless of standings to allow for people like me to fix borked standings even if they had gone <-7. Has this changed with the agent overhaul?
    D&D is where I learned that a longsword is a one handed slashing weapon.

  20. #20
    Shaikar's Avatar
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    Re: MT Issue #9 - Pay AUR to fix faction standing

    If you can now always run the lowest level agents regardless of standings then I say no. In that case it's "fixing" something you can already fix through gameplay and that comes about as a consequence of your in game actions - a definite no-no for MT in my book.

    /edit If you can't, and can still get locked out of ever fixing your standings, I don't mind a plex/aurum "bribe" to bring your standings just up to minimum agent range. It'd better not happen through the non-aurum version getting "broken" then fixed with the aurum version though.

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