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Thread: Battletech

  1. #1061
    Liare's Avatar
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    contemplating doing a run with this thing for the lulz

    dual AC/20 Locusts are go
    Viking, n.:
    1. Daring Scandinavian seafarers, explorers, adventurers, entrepreneurs world-famous for their aggressive, nautical import business, highly leveraged takeovers and blue eyes.
    2. Bloodthirsty sea pirates who ravaged northern Europe beginning in the 9th century.

    Hagar's note: The first definition is much preferred; the second is used only by malcontents, the envious, and disgruntled owners of waterfront property.

  2. #1062
    Joe Appleby's Avatar
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    Quote Originally Posted by Liare View Post
    contemplating doing a run with this thing for the lulz

    dual AC/20 Locusts are go
    Installed that.

    Jaegermech with 4 AC20s and 4 PPCs is just hilarious.
    nevar forget

  3. #1063
    Liare's Avatar
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    Quote Originally Posted by Joe Appleby View Post
    Quote Originally Posted by Liare View Post
    contemplating doing a run with this thing for the lulz

    dual AC/20 Locusts are go
    Installed that.

    Jaegermech with 4 AC20s and 4 PPCs is just hilarious.
    4xAC20 urbanmech. ( jest, you can't get four of those into the arm, you can however get one, and another couple of AC's in)
    Last edited by Liare; May 19 2018 at 06:28:41 PM.
    Viking, n.:
    1. Daring Scandinavian seafarers, explorers, adventurers, entrepreneurs world-famous for their aggressive, nautical import business, highly leveraged takeovers and blue eyes.
    2. Bloodthirsty sea pirates who ravaged northern Europe beginning in the 9th century.

    Hagar's note: The first definition is much preferred; the second is used only by malcontents, the envious, and disgruntled owners of waterfront property.

  4. #1064
    VARRAKK's Avatar
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    Is there a way to modify salvage, 3 pieces for a light, 4 for medium, 5 for heavy and 6 for an assault chassis?

  5. #1065
    Liare's Avatar
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    Quote Originally Posted by VARRAKK View Post
    Is there a way to modify salvage, 3 pieces for a light, 4 for medium, 5 for heavy and 6 for an assault chassis?
    not without coding up a DLL to override basegame functionality.
    Viking, n.:
    1. Daring Scandinavian seafarers, explorers, adventurers, entrepreneurs world-famous for their aggressive, nautical import business, highly leveraged takeovers and blue eyes.
    2. Bloodthirsty sea pirates who ravaged northern Europe beginning in the 9th century.

    Hagar's note: The first definition is much preferred; the second is used only by malcontents, the envious, and disgruntled owners of waterfront property.

  6. #1066
    Movember 2011 RazoR's Avatar
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    Quote Originally Posted by VARRAKK View Post
    Is there a way to modify salvage, 3 pieces for a light, 4 for medium, 5 for heavy and 6 for an assault chassis?
    how does that make sense?

  7. #1067
    Liare's Avatar
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    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by VARRAKK View Post
    Is there a way to modify salvage, 3 pieces for a light, 4 for medium, 5 for heavy and 6 for an assault chassis?
    how does that make sense?
    more pieces required for bigger mechs, by 3025 there where a lot more recon/cavalry machines around (light and medium mechs) as they where not pressed into the assault role like heavier chassis's where, that in turn means more spare parts availability leading to less work required to put together a functioning chassis.
    Viking, n.:
    1. Daring Scandinavian seafarers, explorers, adventurers, entrepreneurs world-famous for their aggressive, nautical import business, highly leveraged takeovers and blue eyes.
    2. Bloodthirsty sea pirates who ravaged northern Europe beginning in the 9th century.

    Hagar's note: The first definition is much preferred; the second is used only by malcontents, the envious, and disgruntled owners of waterfront property.

  8. #1068

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    Quote Originally Posted by Liare View Post
    Quote Originally Posted by RazoR View Post
    Quote Originally Posted by VARRAKK View Post
    Is there a way to modify salvage, 3 pieces for a light, 4 for medium, 5 for heavy and 6 for an assault chassis?
    how does that make sense?
    more pieces required for bigger mechs, by 3025 there where a lot more recon/cavalry machines around (light and medium mechs) as they where not pressed into the assault role like heavier chassis's where, that in turn means more spare parts availability leading to less work required to put together a functioning chassis.
    Yep, makes perfect sense. But as pointed out, annoyingly hard to do.

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