What’s the unique twist that will make Nova more than every other shooter?
That’s where we are refining the message both at Fanfest and during development. To me — and this may be controversial — I really just want to make a great shooter as I’ve been lacking a great shooter for a long time that I want to play in this setting. For me, the current marketplace doesn’t have a realistic sci-fi FPS that I want to play, and I think that there are people like me who would want that offering. So it’s a tactical, squad-based, realistic game that has its own laws and its own rules and its own lore setting and feels real, and that’s something I’ve always kind of yearned for in games.
“We’re not going into the Team Fortress and Overwatch area; it’s going to be crowded, and there is going to be a winner or two out of that blood bath.”We can see that the market is going very fantasy MOBA direction with games like Overwatch; we are not positioning ourselves to fight on that front. We’re not going into the Team Fortress and Overwatch area; it’s going to be crowded, and there is going to be a winner or two out of that blood bath. We’re going to be in a different area while that’s happening, so for example you can see that Warframe has been very successful in its own niche as a third-person shooter with more of a co-op PvE element but with a realistic
“sci-fi cool” genre. We had a lot of people playing DUST 514 in the past, and retaining a bigger chunk of them would have made us more successful.