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Thread: The Shitposting Thread

  1. #7101
    W0lf Crendraven's Avatar
    Join Date
    January 26, 2012
    Location
    The United
    Posts
    8,813
    Virtuoso:

    Gallente Frigate Bonus per level:
    10% bonus to Small Hybrid Turret falloff
    20% bonus to Torpedo max velocity
    Minmatar Frigate Bonus per level:
    10% bonus to Stasis Webifier and Stasis Webifier Bomb effectiveness
    10% bonus to Torpedo explosion velocity and flight time
    Covert Ops Bonus per level:
    7.5% bonus to Armor Repairer amount
    10% bonus to Small Hybrid Turret damage
    5% bonus to thermal and explosive Bomb damage
    15% bonus to thermal and explosive Torpedo damage

    Role Bonus:
    25% reduction in booster side effect potency
    300% bonus to Small Hybrid Turret damage
    33% bonus to Torpedo launcher rate of fire
    100% reduction in Cloaking Devices CPU requirement
    100% reduction in Bomb Launcher powergrid and cpu requirements
    99.8% reduction in Torpedo Launcher powergrid requirement
    90% reduction in Torpedo Launcher cpu requirement
    No targeting delay after Cloaking Device deactivation
    Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher
    Cloak reactivation delay reduced to 15 seconds

    Slot layout: 5H, 3M, 4L; 1 turret, 2 launchers
    Drones (bandwidth / bay): 0 / 0
    Cargo Hold: 300m3
    Booster Bay: 50m3


    https://community.eveonline.com/news.../at-xv-prizes/




    This is a daredevil (same dps as one with just one gun) that also is a stealth bomber at the same time.
    Last edited by W0lf Crendraven; May 18 2017 at 05:53:45 AM.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  2. #7102
    Moderator Moderator Virtuozzo's Avatar
    Join Date
    April 9, 2011
    Location
    London
    Posts
    1,930
    Yes well, aside from the spelling error in the name, nice little ship.
    J'ai violé votre vaisseau spatial. C'était amusant....!

    EVE once was about internet spaceships. Then those became serious business.
    Now all that is left is serious business, and spaceships are docked for two years till after the Dust of Incarna
    .

  3. #7103
    Moderator Moderator Evelgrivion's Avatar
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    April 9, 2011
    Posts
    11,669
    Quote Originally Posted by Virtuozzo View Post
    Yes well, aside from the spelling error in the name, nice little ship.

  4. #7104
    W0lf Crendraven's Avatar
    Join Date
    January 26, 2012
    Location
    The United
    Posts
    8,813
    Im so sick of the fact that CCP still havnt given a proper way to stop the deactivation of modules. Dying due to that is so damn annoying.

    If you dont know what im talking about, if you deactive a mod, i.e red cycle it, theres no way to stop that mod from stopping. And due to :eve: it takes more then a second to activate the mod again. Meaning that if you are a fast frig you can lose way over 2km/s on your mwd speed because you have to reactive the mod.

    You might say, dont be a bad and activate only once then. But if you were scrammed or have another reason that you need to spam a mod its almost impossible to only hit it once.


    They should just make it so one hit activates, if its working another click deactivates and if you click it again during that time (maybe while holding alt or something) it keeps running normally.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  5. #7105
    Sacul's Avatar
    Join Date
    April 11, 2011
    Location
    Hollandistan
    Posts
    6,129
    Quote Originally Posted by W0lf Crendraven View Post
    Im so sick of the fact that CCP still havnt given a proper way to stop the deactivation of modules. Dying due to that is so damn annoying.

    If you dont know what im talking about, if you deactive a mod, i.e red cycle it, theres no way to stop that mod from stopping. And due to :eve: it takes more then a second to activate the mod again. Meaning that if you are a fast frig you can lose way over 2km/s on your mwd speed because you have to reactive the mod.

    You might say, dont be a bad and activate only once then. But if you were scrammed or have another reason that you need to spam a mod its almost impossible to only hit it once.


    They should just make it so one hit activates, if its working another click deactivates and if you click it again during that time (maybe while holding alt or something) it keeps running normally.
    #First world problems

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