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Thread: Warhammer 40k - digital edition (MMO, shooter,...)

  1. #1341

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    Quote Originally Posted by Sandzibar View Post
    Doesnt look super inspired.

    I know I know. I am a heretic. Yadda yadda.
    40k games rarely do sadly

  2. #1342
    Donor Shiodome's Avatar
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    Quote Originally Posted by Kilabi View Post
    http://www.necromunda-underhivewars.com/

    Focus Home Interactive and Rogue Factor to adapt Games Workshop's Warhammer 40,000 cult classic, Necromunda: Underhive Wars
    After a successful first collaboration on Mordheim: City of the Damned, released on PC and consoles, Focus Home Interactive and Rogue Factor today proudly announce a new partnership with Games Workshop to begin development of Necromunda: Underhive Wars, the adaptation of cult classic tabletop game Necromunda, set in the Warhammer 40,000 universe.
    Necromunda: Underhive Wars is a turn-based tactical RPG. Rival gangs of ruthless warriors are locked in an endless war for control of the Underhive, a gigantic warren of derelict factories, rusted metal husks, and forgotten technologies. Anarchy, violence, betrayal and death rule this hellish place, long forsaken by any semblance of civilization.
    “Rogue Factor's collaboration with Focus and Games Workshop is a story of trust, hard work, and true passion for the Warhammer Universe. Our adventure began by building the foundations of Mordheim: City of the Damned Early Access. Regarded as a highly successful and well-executed endeavour, the Early Access of Mordheim: City of the Damned gathered a vast number of passionate gamers that helped foster an amazing community and improved many aspects of the game. After a strong launch on PC and consoles, and an incredible experience with many lessons learned, the way was paved for our next step in conquering the tactical RPG genre: Necromunda: Underhive Wars.”
    Yves Bordeleau, General Manager at Rogue Factor.
    “We are delighted to welcome Necromunda: Underhive Wars to the catalogue of great games based on our worlds and settings. Rogue Factor and Focus Home Interactive made a wonderful Mordheim: City of the Damned game and having done such a great job they're clearly the right people to realize the nightmarish world of Necromunda. Now fans of this unique and highly influential IP will at last be able to pick up their stubber and search for cool archaeotech whilst wiping out rival gangs throughout the Underhive.”
    Jon Gillard, Head of Licensing at Games Workshop.
    More info will be unveiled at What's Next de Focus event in Paris, on February 1st and 2nd.



    neat
    hmm... well, er...

    fuck.

    I just did a little hype wee.

  3. #1343
    Kai's Avatar
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    There goes my dream of Necromunda on the XCOM engine

  4. #1344
    evil edna's Avatar
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    necromunda xcom would be amazing

  5. #1345
    Nobody_Holme's Avatar
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    Necromunda on a version of the engine alpha reactor uses but gritted up to proper grimdark levels would be better.

  6. #1346

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    Quote Originally Posted by Sandzibar View Post
    Same as this isnt it?



    Doesnt look super inspired.

    I know I know. I am a heretic. Yadda yadda.
    So apparently this is out on Steam early access. Anyone tried it yet?

  7. #1347
    Kilabi's Avatar
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    Shallow Diablo clone, 40k aesthetics are pretty nice, not much to it right now.

    I am a hardcore 40k nerd so I picked it up and I enjoy it but if you are not into the lore, style or gore it is nothing new really.

  8. #1348
    Liare's Avatar
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    so, still massively better than the shedload of terrible mobile ports?
    Viking, n.:
    1. Daring Scandinavian seafarers, explorers, adventurers, entrepreneurs world-famous for their aggressive, nautical import business, highly leveraged takeovers and blue eyes.
    2. Bloodthirsty sea pirates who ravaged northern Europe beginning in the 9th century.

    Hagar's note: The first definition is much preferred; the second is used only by malcontents, the envious, and disgruntled owners of waterfront property.

  9. #1349
    Hoggbert's Avatar
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    Quote Originally Posted by Kilabi View Post
    Shallow Diablo clone, 40k aesthetics are pretty nice, not much to it right now.

    I am a hardcore 40k nerd so I picked it up and I enjoy it but if you are not into the lore, style or gore it is nothing new really.
    It gets incredibly samey and boring fast, still early alpha so hopefully it will become something in time.

  10. #1350

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    A bit of a necro, but Martyr is set to release on May 11th. I, for one, am looking forward to it. I played the alpha earlier this year and looks very promising to me.

  11. #1351

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    The beta was released yesterday and it's a huge improvement on the gate - I am pretty stoked about it! Full release scheduled for June 5th. They delayed it by a month and you can tell that was a good thing.

  12. #1352
    Donor Eard's Avatar
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    Quote Originally Posted by Mythrantar View Post
    The beta was released yesterday and it's a huge improvement on the gate - I am pretty stoked about it! Full release scheduled for June 5th. They delayed it by a month and you can tell that was a good thing.
    Was really unimpressed when I bought a year or so ago, did they rework the passive tree and are skills still completely tied to weapons (and limited at that)?

  13. #1353

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    If skills being tied to weapons is such a deal breaker for you, then that has not changed. However, they have added a lot more perks as well as relic weapons that supposedly can turn various mechanics on their head. For me, the system is fine as it is (not everything needs to be a Diablo/Grim Dawn/PoE clone). They have also speeded up the game, both literally (character movement/fluidity) and with leveling (they did away with the dual account/character leveling).

    Since you already have it, give it another go. I think you'll find it a lot more polished than you remember it. Be advised though that there will be a character wipe prior to the official release.
    Last edited by Mythrantar; May 24 2018 at 02:17:02 AM.

  14. #1354
    Kilabi's Avatar
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    Psyker is not fully bound by weapons. You can just choose different psyker-spells onto you psy-weapons or run with normal weapon-skills. This should be the most flexible char if you like that.

    I just made a new char and when with the crusader again. Plays much more fluid and faster than 3 month ago already. Looking forward to leaving the tutorial/monastry to see the starmapa now.

  15. #1355
    Alistair's Avatar
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    Quote Originally Posted by Kilabi View Post
    Shallow Diablo clone, 40k aesthetics are pretty nice, not much to it right now.

    I am a hardcore 40k nerd so I picked it up and I enjoy it but if you are not into the lore, style or gore it is nothing new really.
    I'd pay good hard-earned money for a GOOD WH40K Diablo Clone.

    Diablo 2 levels of awesome set in a WH40K environment, with classes pulled from that lore (Inquisitor, Space Marine, etc).

    Take my money, please.


  16. #1356
    mewninn's Avatar
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    I'd pay good money for something original

    It seems like GW is okay with trash developers squeezing out low-effort logs onto the floor.

  17. #1357
    Shaikar's Avatar
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    Quote Originally Posted by mewninn View Post

    It seems like GW is okay with trash developers squeezing out low-effort logs onto the floor.
    You seem to have travelled from an alternate universe where this hasn't been true for decades. Welcome, traveller.

  18. #1358
    mewninn's Avatar
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    Yeah but in the past Warhammer titles were like once a year. Most bad, but some good like Dow

    Now we're just blasting away at the toilet. There's multiple announced this year and they all look terrible

  19. #1359

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  20. #1360
    Sandzibar's Avatar
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