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Thread: Factions; indentured servitude for the greater good

  1. #21
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    Quote Originally Posted by Corwyna View Post
    I would like to say I know what you are talking about, but I don't. Enlighten me?
    It is a tale of HIP 116213 and Sokn, two system being prepared for a faction that can only afford one.

    The former is close to HQ and easy to fly to, the other is far away with a station 82K Ls from system entry. Sokn was made the 'official' goal, yet every day HIP 116213 pulled ahead, must anguish was had. Why do people keep working on the 'wrong' system?!?

    Ants and rivers was my answer.

    Tactics were changed, what to do better next cycle was found.
    Are you an engineer? -- Quack

  2. #22
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    My faction was hitting on Pepper pretty hard then the Fed players went in to solo mode to bypass the blockade and basically flipped it

    We were beating them in the pvp side of it and taking there cargoes too.

  3. #23
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    I was looking through the faction and Sirius looks cool. What are the bonuses except the ones listed under the Pledge tab? Someone mentioned cheaper ships/modules, did I get this right?

    And how's the PvP? Which faction are they against? I would like to go to their systems and pvp the carebears a bit
    <Devec> hello captain Tyrehl
    <Devec> sailor of the persian seas
    Quote Originally Posted by Paradox
    I swear you are some sort of biological weapon developed in the early '90's for the Yugoslav wars but they lost track of you at some point and now you're waging a psychological war on Western Europe without a clue what you're doing.

  4. #24
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    Quote Originally Posted by Tyrehl View Post
    I was looking through the faction and Sirius looks cool. What are the bonuses except the ones listed under the Pledge tab? Someone mentioned cheaper ships/modules, did I get this right?

    And how's the PvP? Which faction are they against? I would like to go to their systems and pvp the carebears a bit
    15% on fittings and ships i think unless they fixed it. (don't need to be in faction just in there space.)
    There is a 10% on the price of the jumpdrives if your doing the mission.
    Last edited by Darkening; June 23 2015 at 10:16:43 PM.

  5. #25
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    You don't need to be part of the faction to go shopping for cheaper ships / modules.
    Are you an engineer? -- Quack

  6. #26
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    I think I'm going federation as I like the look of the dropship and I want a federation corvette when they come out.

  7. #27

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    Dropship:

    The guy flying one:"

  8. #28
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    Quote Originally Posted by Torashuu View Post
    Dropship:

    I've heard them called "Driftship"

    therefore I want one.

    Plus I want one.

  9. #29

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    Yes, so did I, then I sold it, because it turned out I didn't want one after all, I was just imagining I wanted one. Its funny until your run into the first hostile NPC, then it stops being funny.

  10. #30
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    Quote Originally Posted by Torashuu View Post
    Yes, so did I, then I sold it, because it turned out I didn't want one after all, I was just imagining I wanted one. Its funny until your run into the first hostile NPC, then it stops being funny.
    What did you find was wrong with it?

  11. #31

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    Everything but the looks. Yes it drifts and that is fun, but it mainly means you are slow & cannot respond to more maneuverable targets. Your shield is abysmal (significantly less than a Vulture), especially considering you will not dodge any fire whatsoever so your eating up your shield cell supply like cookie monster eats cookies. The armor seems great but you'll be both paying through to nose & losing systems if you decide to use it as "tank", not to mention of all ships in game this one has the most exposed power plant of all, bypassing any (additional) armor you might have. Its internals don't allow for stellar cargo capacity either. Jump range is middling. The only way to fight in one is the boost off in one direction, flip over & face tank whatever is pursuing hoping you'll somehow outlast it (fat chance!).

    So it can't haul, it can't maneuver, can't take a hit and shoots adequate. Its fun to fly around an empty asteroid belt to feel the inertia, or if you like (prequel) Star Warsy engine sounds.
    If you still think you want one, wait until you can dick around in one in the test client. If you'll want to splash out on one even after that then by all means.
    Last edited by Torashuu; June 25 2015 at 01:21:07 PM.

  12. #32
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    Quote Originally Posted by Torashuu View Post
    Everything but the looks. Yes it drifts and that is fun, but it mainly means you are slow & cannot respond to more maneuverable targets. Your shield is abysmal (significantly less than a Vulture), especially considering you will not dodge any fire whatsoever so your eating up your shield cell supply like cookie monster eats cookies. The armor seems great but you'll be both paying through to nose & losing systems if you decide to use it as "tank", not to mention of all ships in game this one has the most exposed power plant of all, bypassing any (additional) armor you might have. Its internals don't allow for stellar cargo capacity either. Jump range is middling. The only way to fight in one is the boost off in one direction, flip over & face tank whatever is pursuing hoping you'll somehow outlast it (fat chance!).

    So it can't haul, it can't maneuver, can't take a hit and shoots adequate. Its fun to fly around an empty asteroid belt to feel the inertia, or if you like (prequel) Star Warsy engine sounds.
    If you still think you want one, wait until you can dick around in one in the test client. If you'll want to splash out on one even after that then by all means.
    Are turreted weapons an option?

    Is there nothing that can be done to the shield via boosters/extenders ect?

    Have you tried fitting armour bulkheads? I understand this doesn't remove the problem with the power core.

  13. #33

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    You can use your 4 utility slots for boosters but it doesn't trade very favorable, because the shields are so tiny to begin with the boosters won't be adding a lot. Fitting bulkheads works to some extent, but as you lose hull, your systems will degrade anyway, and it only works against NPCs, and it generally is not worth the money. Because you also will need to keep ship integrity up, when it is fully eroded you lose about 30% hp on total hull. All in all armor tanking is financially very much not viable.

    For reference: Max shields with 4 A boosters on the Dropship are 423MJ, Vulture with just A rated shields is 391MJ

    Turreted weapons lose too much accuracy at range so the damage falloff hits you very hard, both the range drop-off inherent to all weapons combined with the accuracy loss. Though admittedly I haven't tried turrets since 1.3 hit so possibly they might be a decent choice.
    Last edited by Torashuu; June 25 2015 at 03:24:42 PM.

  14. #34
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    Quote Originally Posted by Torashuu View Post
    You can use your 4 utility slots for boosters but it doesn't trade very favorable, because the shields are so tiny to begin with the boosters won't be adding a lot. Fitting bulkheads works to some extent, but as you lose hull, your systems will degrade anyway, and it only works against NPCs, and it generally is not worth the money. Because you also will need to keep ship integrity up, when it is fully eroded you lose about 30% hp on total hull. All in all armor tanking is financially very much not viable.

    For reference: Max shields with 4 A boosters on the Dropship are 423MJ, Vulture with just A rated shields is 391MJ

    Turreted weapons lose too much accuracy at range so the damage falloff hits you very hard, both the range drop-off inherent to all weapons combined with the accuracy loss. Though admittedly I haven't tried turrets since 1.3 hit so possibly they might be a decent choice.
    Is a jump from Vulture to Fer De Lance okay?

    Dropship seems a bit poor.

  15. #35

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    Needs a bit more money but its a decent jump. Personally I also much enjoyed the Imperial Clipper in between. In the end I sold my anaconda to get the FdL back, so that might show my personal bias.
    In general though at that point its a bit of a personal taste between the clipper, FdL and Python. Python is overall the better ship I think but also quite expensive to fully kit out. The FdL you can already get a good fit for around 75 million. Where the Python tops out just under 300, though it is viable from 100ish up. The clipper is about the same price to run as the FdL, probably cheaper. Clipper also gets a bit of the drift of the dropship with a whole lot more speed, more shields (still flimsy though compared to FdL or Python) and plenty of firepower, though you are kinda limited to atleast some gimballed weaponry. Clipper also has space for cargo if you want it and decent enough jump range. Only lands of large pads though so no landing on outposts.

    FdL is a pure combat ship, and really doesn't do anything else. Very tight on grid, and really pushes the piloting skills to get most out of it. Python is much more general, oodles of grid to play with and plenty of both firepower and shields. FdL is much better at staying on top of prey, and is mainly a large ship killer. Python will blast and facetank everything the all same.

    So end result: Python is a sure bet. FdL is very good, if limited, with a high skill ceiling (imo), Imperial Clipper is a nice step in between. But the Vulture remains the best value for money in a combat ship you will see in Elite (so far).

  16. #36
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    What would be a good choice for pirating? Except for the venerable cobra ofc. I really dislike the ship (maybe spent too much time in it), but it seems to have everything you need - speed, cargo space and adequate weaponry. Isnt there anything that kinda comes close to it? More expensive hull wont be such an issue.
    <Devec> hello captain Tyrehl
    <Devec> sailor of the persian seas
    Quote Originally Posted by Paradox
    I swear you are some sort of biological weapon developed in the early '90's for the Yugoslav wars but they lost track of you at some point and now you're waging a psychological war on Western Europe without a clue what you're doing.

  17. #37

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    Python without a doubt. Shoot out shields & engines if they don't stop/dump cargo quick enough, maximum burst is why you have the heatsinks as well. Could trade the wake scanner for some shield booster.

    Something like this:
    [Python]
    L: 3D/F Burst Laser
    L: 3D/F Burst Laser
    L: 3D/F Burst Laser
    M: 2B/F Rail Gun
    M: 2B/F Rail Gun
    U: 0E Cargo Scanner
    U: 0E Frame Shift Wake Scanner
    U: 0I Heat Sink Launcher
    U: 0I Heat Sink Launcher

    BH: 1I Lightweight Alloy
    RB: 7A Power Plant
    TM: 6A Thrusters
    FH: 5A Frame Shift Drive
    EC: 4D Life Support
    PC: 7A Power Distributor
    SS: 6D Sensors
    FS: 5C Fuel Tank (Capacity: 32)

    6: 6A Shield Generator
    6: 6A Shield Cell Bank
    6: 6A Shield Cell Bank
    5: 5E Cargo Rack (Capacity: 32)
    5: 5E Cargo Rack (Capacity: 32)
    4: 4E Cargo Rack (Capacity: 16)
    3: 3A Fuel Scoop
    3: 3A Frame Shift Drive Interdictor
    2: 1C Advanced Discovery Scanner
    ---
    Shield: 403.48 MJ
    Power : 21.32 MW retracted (71%)
    29.96 MW deployed (100%)
    30.00 MW available
    Cargo : 80 T
    Fuel : 32 T
    Mass : 714.2 T empty
    826.2 T full
    Range : 16.51 LY unladen
    14.91 LY laden
    Price : 172,562,176 CR
    Re-Buy: 8,628,109 CR @ 95% insurance

  18. #38
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    At this price tag this will have to wait a couple of months :/ cobra it is then and maybe a vulture pure combat "fuck cargo ill blow you up" pirating
    <Devec> hello captain Tyrehl
    <Devec> sailor of the persian seas
    Quote Originally Posted by Paradox
    I swear you are some sort of biological weapon developed in the early '90's for the Yugoslav wars but they lost track of you at some point and now you're waging a psychological war on Western Europe without a clue what you're doing.

  19. #39

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    Well, you did say price wasnt an issue. A clipper does pirating reasonbly well as well. Sitting nicely in between the python and cobra price wise. You could do a dropship but thats a very very special brand of masochism.

  20. #40
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    Quote Originally Posted by Torashuu View Post
    Well, you did say price wasnt an issue. A clipper does pirating reasonbly well as well. Sitting nicely in between the python and cobra price wise. You could do a dropship but thats a very very special brand of masochism.
    I just farmed the rank for the clipper, money will be easier to get in this case. And I love how it looks thanks! Will start with cobra tho, im rusty :S
    <Devec> hello captain Tyrehl
    <Devec> sailor of the persian seas
    Quote Originally Posted by Paradox
    I swear you are some sort of biological weapon developed in the early '90's for the Yugoslav wars but they lost track of you at some point and now you're waging a psychological war on Western Europe without a clue what you're doing.

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