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Thread: TMA killing comets

  1. #1
    shoki's Avatar
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    TMA killing comets

    they're clearly op and thus flown by 75% of lowsec. (the rest are in t3 destroyers)
    So tell me: how to kill a fucking comet?
    back in the day i used to do this all the time, find a fotm ship and find a way to kill it.
    i'm far, far worse pilot nowdays, so here i am

    primarily i have 2 things to do
    1. win by range control
    2. surprise it with stupid kinetic resistances (this worked back in the day when taranis was op as shit)

    so. any thoughts?

    first, it would be awesome to include 2 webs. or a TD
    seconldy, i'd need good enough tank to get my kin resistance stupid high...
    ingame: AntonioBanderas
    Detecting epic potential, expecting epic fail.
    Ah yes, the fork: The poor man's trident
    Quote Originally Posted by Duckslayer
    I fucking hate Steven Hawking. Smug little faggot with his stupid chariot

  2. #2
    Daneel Trevize's Avatar
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    What's your assessment of their strengths, weakness, and favoured targets & traditionally feared hulls to encounter?
    Perhaps there's some cruiser that can be average-to-weakly tanked but fitted to catch & crush them.
    Quote Originally Posted by QuackBot View Post
    Idk about that, and i'm fucking stupid.

  3. #3
    shoki's Avatar
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    ok, i'm shit at this game and haven't been 'in the loop' forever, but here it goes

    the ship is simply strong. good speed, good EHP, good damage, good fittings. there's nothing singulary OP, it's the whole package.
    Damage is always great. enough juice to run neutrons, and enough tracking to actually use them. 4lows + 3mids is plenty for good tank and full tackle.

    i'm looking for a frig sized counter, and preferably a 'surprise' counter (so no crazy faction/pirate combinations)...
    ingame: AntonioBanderas
    Detecting epic potential, expecting epic fail.
    Ah yes, the fork: The poor man's trident
    Quote Originally Posted by Duckslayer
    I fucking hate Steven Hawking. Smug little faggot with his stupid chariot

  4. #4
    Sp4m's Avatar
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    Quote Originally Posted by shoki View Post
    ok, i'm shit at this game and haven't been 'in the loop' forever, but here it goes

    the ship is simply strong. good speed, good EHP, good damage, good fittings. there's nothing singulary OP, it's the whole package.
    Damage is always great. enough juice to run neutrons, and enough tracking to actually use them. 4lows + 3mids is plenty for good tank and full tackle.

    i'm looking for a frig sized counter, and preferably a 'surprise' counter (so no crazy faction/pirate combinations)...
    last time i flew a comet I strictly remember being fucked off by sentinels.

    which is the amaar neuting frid right?

  5. #5
    Daneel Trevize's Avatar
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    Could you not out-brawl one? Even if they technically have absolute/net speed superiority, can you not have enough buffer & dps to find enough time to deal with their drones and/or kill them before they can either close into blaster range or crawl out to escape tackle?

    10K shields, 200-250dps (maybe also invest in some implants?), selectable damage, AB+scram Jaguar?
      Spoiler:
    [Jaguar, Anti-comet?]

    Internal Force Field Array I
    Vigor Compact Micro Auxiliary Power Core
    Gyrostabilizer II
    Gyrostabilizer II

    1MN Y-S8 Compact Afterburner
    Medium F-S9 Regolith Compact Shield Extender
    Medium F-S9 Regolith Compact Shield Extender
    Faint Epsilon Warp Scrambler I

    200mm AutoCannon II, Republic Fleet Fusion S
    200mm AutoCannon II, Republic Fleet Fusion S
    200mm AutoCannon II, Republic Fleet Fusion S
    'Arbalest' Rocket Launcher I, Caldari Navy Nova Rocket

    Small Anti-Kinetic Screen Reinforcer II
    Small Anti-Explosive Screen Reinforcer II


    [Jaguar, Anti-comet? 2]

    Damage Control II
    Co-Processor II
    Gyrostabilizer II
    Gyrostabilizer II

    1MN Afterburner II
    Medium Shield Extender II
    Pithum C-Type Kinetic Deflection Amplifier
    Faint Epsilon Warp Scrambler I

    200mm AutoCannon II, Republic Fleet Fusion S
    200mm AutoCannon II, Republic Fleet Fusion S
    200mm AutoCannon II, Republic Fleet Fusion S
    Rocket Launcher II, Nova Rage Rocket

    Small Anti-Explosive Screen Reinforcer II
    Small Core Defense Field Extender II


    Maybe swap 2nd one's extender rig for thermal one?


    edit: I also don't see a common single fit being used, and do see many dying obvious deaths to things like T3Ds. So maybe if the paper match-up's bad for you, the actual pilot might well be just trying FOTM. So maybe instead fly something with GTFO potential, e.g. dual prop Dram, or 10mn AB AF?

    Would a Hawk be too scary/slow?
      Spoiler:
    [Hawk, 2 MSEs AB]

    Damage Control II
    Micro Auxiliary Power Core II

    Coreli A-Type 1MN Afterburner
    Medium Shield Extender II
    Fleeting Propulsion Inhibitor I
    Medium F-S9 Regolith Compact Shield Extender
    Faint Epsilon Warp Scrambler I

    Rocket Launcher II, Scourge Rage Rocket
    Rocket Launcher II, Scourge Rage Rocket
    150mm Light AutoCannon II, Barrage S
    Rocket Launcher II, Scourge Rage Rocket
    Rocket Launcher II, Scourge Rage Rocket

    Small Anti-EM Screen Reinforcer II
    Small Warhead Calefaction Catalyst II


    [Hawk, 2 MSEs 10mn AB 2 webs]

    Navy Micro Auxiliary Power Core
    Navy Micro Auxiliary Power Core

    Federation Navy 10MN Afterburner
    Stasis Webifier II
    Medium F-S9 Regolith Compact Shield Extender
    Stasis Webifier II
    Faint Epsilon Warp Scrambler I

    Rocket Launcher II, Scourge Rage Rocket
    Rocket Launcher II, Scourge Rage Rocket
    150mm Light AutoCannon II, Barrage S
    Rocket Launcher II, Scourge Rage Rocket
    Rocket Launcher II, Scourge Rage Rocket

    Small Anti-Kinetic Screen Reinforcer II
    Small Warhead Calefaction Catalyst II


    Don't get shot with EM...

    edit2: tweaked 10mn Hawk fit.
    Last edited by Daneel Trevize; June 5 2015 at 11:06:34 AM.
    Quote Originally Posted by QuackBot View Post
    Idk about that, and i'm fucking stupid.

  6. #6
    W0lf Crendraven's Avatar
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    The default strogest comet atm is the hull tanked active rail one

    [Federation Navy Comet, fotm]
    Magnetic Field Stabilizer II
    Magnetic Field Stabilizer II
    Pseudoelectron Containment Field I
    Small Ancillary Armor Repairer, Nanite Repair Paste

    1MN Afterburner II
    Faint Epsilon Warp Scrambler I
    Fleeting Propulsion Inhibitor I

    150mm Railgun II, Caldari Navy Antimatter Charge S
    150mm Railgun II, Caldari Navy Antimatter Charge S
    [empty high slot]

    Small Transverse Bulkhead II
    Small Transverse Bulkhead II
    Small Transverse Bulkhead II

    Hobgoblin II x3

    (by downgrading tackle and using the new low cost ab you can get a nos if you want). You can permaheat so 238dps, 6.7k ehp and tanks 76dps, all with amazign tracking and beeing fairly fast. That would easily 1v1 the jag (would be no contest) and could disengage at will vs the non 10mn hawk you can always run (if it could select damage it could actually straight up beat that hawk, but even so it would be fairly close).





    Comet is absurdly strong atm, take a armor hookbill for example [Caldari Navy Hookbill, New Setup 1]
    400mm Rolled Tungsten Compact Plates
    Internal Force Field Array I

    1MN Afterburner II
    Fleeting Propulsion Inhibitor I
    Fleeting Propulsion Inhibitor I
    Faint Epsilon Warp Scrambler I
    Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

    Rocket Launcher II, Scourge Rage Rocket
    Rocket Launcher II, Scourge Rage Rocket
    Rocket Launcher II, Scourge Rage Rocket

    Small Ancillary Current Router I
    Small Ancillary Current Router I
    Small Warhead Calefaction Catalyst I

    That has 6.7k ehp, deals 174dps at 10km and goes 1km/s with full range control and a td and the comet would crush it (couldnt kill it, as the hookbill could always run) cause even tded by swapping ammo the comet still deals close to 200dps at 10km (maybe by trying to get under its guns but its unlikely).





    Now for stuff that works, if you can control the start of the engagement, the old lml dual td mwd kiting condor is still a free afk win (maybe kill drones, but not needed). Slicer beats it, as does any t3d. Some dessies should win (https://zkillboard.com/kill/46190547/ is a good example, even though i died. He was in 5% hull and got out of scram range, so i spammed heated mwd + heated scram and forgot heat on my my guns hence them burning them out the second i scrammed him again (not used to dessie heat), so without me beeing terrible it would have been an easy win), basicely algos, dragoon, coercer and cata (algos and coercer seem to be the best).

    Enyo wins easily, ishkur/harpy/hawk/retri/veng should as well even though they can get away from any bar the harpy.


    Basicely, get a kiting ship if you can have them warp in on you or get a superior brawler.
    Quote Originally Posted by QuackBot View Post
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  7. #7
    shoki's Avatar
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    thanks all

    i was maybe a bit inprecise with the question.
    I'm looking for a counter in the 'normal' department, so no t3d and such
    sadly, i'm quite aware that i won't be killing it with a t1 frig any time soon.
    And yes, it has an absurd dps considering its tanking / ehp potential.
    i guess i'll hve to start flying pirate/faction frigs.
    thanks!
    ingame: AntonioBanderas
    Detecting epic potential, expecting epic fail.
    Ah yes, the fork: The poor man's trident
    Quote Originally Posted by Duckslayer
    I fucking hate Steven Hawking. Smug little faggot with his stupid chariot

  8. #8
    W0lf Crendraven's Avatar
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    As ive said, condor does fine vs them (if you dont have to warp in at 0).

    [Crow, New Setup 1]
    Overdrive Injector System II
    Nanofiber Internal Structure II

    5MN Quad LiF Restrained Microwarpdrive
    Faint Warp Disruptor I
    Fleeting Propulsion Inhibitor I
    Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

    Light Missile Launcher II, Scourge Fury Light Missile
    Light Missile Launcher II, Scourge Fury Light Missile
    Light Missile Launcher II, Scourge Fury Light Missile
    Light Missile Launcher II, Scourge Fury Light Missile

    Small Polycarbon Engine Housing I
    Small Polycarbon Engine Housing I


    That is a hardcounter if you know what you are doing, the crow is in all stats terrible bar its signature radius - which is immensly important. You land on 0, double click in space and heated mwd instantly, spam mwd afterwards (cause its not unusual for them to scram you and your speed drifitng you out of spam range or them spamming scram and deactivating it again), then orbit them at 17km. You have 2 second till he has you locked, 3 untill he scrams you. Should be enough time to easily get out of scram range, after that its go afk and collect km (may have to kill drones, for which the web is helpfull).


    Condor can do the same but it is harder (i.e http://eve-kill.net/?a=kill_detail&kll_id=28625988, was 2v1 in the end but i had to burn from 0 anyways to get point).
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  9. #9
    Daneel Trevize's Avatar
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    I'm not convinced that rail comet would beat that Jag. Even if it's repping ~25% of incoming dps, and both parties are at 75% of potential dps, it's still twice the buffer on the Jag and most in shield, while being comparable dps. Similar situation for the rocket frig, especially as dual web is probably applying very well, and can slow drones to pop them fast and also diminish incoming dps.
    Quote Originally Posted by QuackBot View Post
    Idk about that, and i'm fucking stupid.

  10. #10
    W0lf Crendraven's Avatar
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    Quote Originally Posted by Daneel Trevize View Post
    I'm not convinced that rail comet would beat that Jag. Even if it's repping ~25% of incoming dps, and both parties are at 75% of potential dps, it's still twice the buffer on the Jag and most in shield, while being comparable dps. Similar situation for the rocket frig, especially as dual web is probably applying very well, and can slow drones to pop them fast and also diminish incoming dps.
    Cause you sit at 9km? Jag does 90dps with barrage, comet does 240. Comet has range control and does 100% of its damage.
    Last edited by W0lf Crendraven; June 5 2015 at 06:19:33 PM.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  11. #11
    Daneel Trevize's Avatar
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    It's >24seconds to crawl from 1km to 9km, at a 325m/s difference.
    But ok, the Hawk then, with dual webs and truely perfect missile application?
    Quote Originally Posted by QuackBot View Post
    Idk about that, and i'm fucking stupid.

  12. #12
    W0lf Crendraven's Avatar
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    Your jags have no web, difference is way bigger.


    Hawk cant keep it to kill it, 10mn can in theory. Omni wise comet>10mn hawk though, if you consider dps types its a easy win for the hawk though.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  13. #13
    vDJ's Avatar
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    The comet will probably not engage the hawk. Hawk usually means linked implanted solopwnmobile.

  14. #14
    Super Moderator Global Moderator QuackBot's Avatar
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    Quote Originally Posted by W0lf Crendraven View Post

    Cause you sit at 9km? Jag does 90dps with barrage, comet does 240. Comet has range control and does 100% of its damage.
    This. 100%. I have been with for quite some time, they deliver really fast and don't have any benefits.

  15. #15
    Keckers's Avatar
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    10mn arty thrasher and hope the comet pilot isn't very good.

    10mn thrashers are fun as fuck anyway so why not fly it.
    Quote Originally Posted by Paul Mason
    It is absurd that we are capable of witnessing a 40,000 year old system of gender oppression begin to dissolve before our eyes yet still see the abolition of a 200 year old economic system as an unrealistic utopia.

  16. #16
    Super Moderator Global Moderator QuackBot's Avatar
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    Quote Originally Posted by Daneel Trevize View Post
    What's your assessment of their strengths, weakness, and favoured targets & traditionally feared hulls to encounter?
    Perhaps there's some cruiser that can be average-to-weakly tanked but fitted to catch & crush them.
    And that was a pretty sweet catch.

  17. #17
    Lady Spank's Avatar
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    Quote Originally Posted by Keckers View Post
    10mn arty thrasher and hope the comet pilot isn't very good.

    10mn thrashers are fun as fuck anyway so why not fly it.
    Solo 280 thrashers are tits.

    [Thrasher, solo 280]
    Damage Control II
    Tracking Enhancer II

    Stasis Webifier II
    J5b Phased Prototype Warp Scrambler I
    Limited 1MN Microwarpdrive I

    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    280mm Howitzer Artillery II, Republic Fleet Fusion S
    [empty high slot]

    Small Projectile Collision Accelerator I
    Small Ancillary Current Router I
    Small Ancillary Current Router I

    If you are worried about tracking then...

    [Thrasher, solo 250]
    Damage Control II
    Gyrostabilizer II

    Stasis Webifier II
    J5b Phased Prototype Warp Scrambler I
    Limited 1MN Microwarpdrive I

    250mm Light Artillery Cannon II, Republic Fleet Fusion S
    250mm Light Artillery Cannon II, Republic Fleet Fusion S
    250mm Light Artillery Cannon II, Republic Fleet Fusion S
    250mm Light Artillery Cannon II, Republic Fleet Fusion S
    250mm Light Artillery Cannon II, Republic Fleet Fusion S
    250mm Light Artillery Cannon II, Republic Fleet Fusion S
    250mm Light Artillery Cannon II, Republic Fleet Fusion S
    [empty high slot]

    Small Projectile Collision Accelerator I
    Small Projectile Collision Accelerator I
    [empty rig slot]

    Both scram/web kiters of course. Can start from 20km incoming or drawing away of course but both are essentially aggressive tacklers.
      Spoiler:



    (ಠ_ృ) ゛Lady Spank is the best。゛ ~ Xenuria (ಠ_ృ)

  18. #18
    shoki's Avatar
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    hmmmmm good point
    actually flew 280mm thrasher the other day and it was indeed... tits
    cheers
    ingame: AntonioBanderas
    Detecting epic potential, expecting epic fail.
    Ah yes, the fork: The poor man's trident
    Quote Originally Posted by Duckslayer
    I fucking hate Steven Hawking. Smug little faggot with his stupid chariot

  19. #19
    W0lf Crendraven's Avatar
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    Most fun ship to fly in game.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  20. #20

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    Slicer rapes them quite nicely, just be careful entering a plex after one

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