Not really, you have enough cap to be able to "tank" a curse for long enough to get out of range, the cap is insane! (injector is still good tho)
Not really, you have enough cap to be able to "tank" a curse for long enough to get out of range, the cap is insane! (injector is still good tho)
Last edited by W0lf Crendraven; July 28 2012 at 11:13:18 AM.
Speed for a snake clone, surely?
[Tengu, cheap entry 100mn]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Reactor Control Unit II
Shadow Serpentis 100MN Afterburner
Dark Blood Warp Disruptor
Shadow Serpentis Stasis Webifier
Dread Guristas Large Shield Booster
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Adaptive Invulnerability Field II
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer II
Tengu Electronics - Dissolution Sequencer
Tengu Defensive - Amplification Node
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst
Tengu Engineering - Capacitor Regeneration Matrix
A very cheap active setups that should eat the passive ones, offers nearly the same performance as a 2bil fit. (Use cheapest point/web/ab). Use it with loki links/lg snakes!!
Going into a bit more depth here, sharing my thoughts:
Fist on the topic of loki alt/snakes yes they are expensive and thus they might contradict with the "cheap" idea, but unlike ships they are one time investements and it is quite hard to loose them (even in null)!
So as far as i am aware there are two different kinds of (100mn) tengus, cheap passive ones (in my opinion pimping passive fits is not a very smart idea) and expensive active ones. In general an active fit is way better than an passive one, as in a tengu fights will last for some time inw hich you will take very little but consisten damage, an active fit allows you to saty on the field for much longer than a passive one! In addition an active fit has some neut proveness to it as you can boost another ab cycle and probably escape/get out of neut range.
Now to the active fits in themself, there are two approaches, first migating as much damage as possible duo to extreme speed/tiny sig and good range contoil, and to try to tank everything head on while trying to migate some damage as well (i.e tengu booster vs loki booster, damage control vs 2nd nanofiber, crystal set vs snake set).
The cheap fit posted above should fit more to the speed side!
The concept was to have a active tengu for the price (or even be cheaper) of a passive one.
The web and point should be faction but can be the cheaper versions as loki links still give them huge advatages over tech2 stuff, but they can be upraged for the best stuff if one wishes to, the lowslot are the traditional dual nao dual ballistic control system which are standard, but duo to the fit beeing cheap an additional rcu has to be used. Again cheap stuff is used but can be upgraded but the dps shoudl be enough!
The midslots are failry standard as well, having the full tackle/ab/cap booster/shield booster setup, the faction afterburner again is used for the price as it still gives out 2849m/s, which should be fast enough! The shield booster is a cheap one as well (unless it has increased significantly in price the last few month) and still offers a capstable tank of 416dps, more than enough!
The highlots are normal tech2 launchers! Two of the rig slots are used two make it fit, and the tech2 anti-em scrren reinforcer is used to plug the em hole!
So if you compare it to a semipimp 2billion setup you loose a bit of dps, a bit of tank, a bit speed but you safe aprox 1bil! And the performance given should be enough to fight smilar sized blobs!
Last edited by W0lf Crendraven; July 31 2012 at 09:25:07 AM.
whisp either be constructive or gtfo.
If you were a superhero you'd be The Incredible Fucktard with your ever-ready sidekick Douchetard Boy. Together, you fight intelligence and common sense where you go.
Unfortunately, you told us your fit was "cheap" and then told us to buy a pirate set and loki links. This does not make any sense, please go back over what you have suggested so that it all meshes together as a useful statement.
Was that so hard? - Helen
Last edited by Helen; July 29 2012 at 09:27:50 PM.
Dude literally cant stop fapping over the Loki alt and HG snakes he apparently has.
Personally i only have respect for Tengu pilots who do it out in Null.
This seems to be the fit which our rich duders used to roll:
[Tengu, Ice Tim's]
Tengu Electronics - Dissolution Sequencer
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst
Tengu Defensive - Supplemental Screening
Tengu Engineering - Capacitor Regeneration Matrix
Gravimetric Backup Array II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Large Shield Extender II
Core B-Type 100MN Afterburner
Republic Fleet Warp Disruptor
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Gist B-Type EM Ward Field
Caldari Navy Heavy Missile Launcher,Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher,Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher,Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher,Caldari Navy Scourge Heavy Missile
Caldari Navy Heavy Missile Launcher,Caldari Navy Scourge Heavy Missile
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Ancillary Current Router II
+ LG Talon (its like 80mil for a full set)
Viable ~trusolo~
http://kb.ds-alliance.com/battle/b4221/
Last edited by n0th; July 29 2012 at 01:41:24 PM.
Having implants has nothing to do if a fit is cheap or not, nor does having links!
Especially as these (mostly) are one time investements and ships arent!
Also despite beeing a lot cheaper the cheap active tengu would win (it woudl take forever though) against the way more expensive passive one posted afterwards!
Last edited by W0lf Crendraven; July 29 2012 at 05:01:35 PM.
Heats longer too which results in ridiculously long overheat times.
Imo, zor's (just carry crash for frigs), speed is tank! Any yes the navy launchers are worth it, but only if they allow you to fit better stuff or free up a rig slot, they arent worth it just for the extra bit dps with navy missiles!
I was intrigued when I heard about the 100MN Tengu. I came up with this fit, based on the 100MN Tengu I was originally shown by a corp member (who said he got the fit from FHC).
[Tengu, 100MN Tengu]
Internal Force Field Array I
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Federation Navy 100MN Afterburner
True Sansha Warp Disruptor
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
X5 Prototype Engine Enervator
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Propulsion - Fuel Catalyst
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Capacitor Regeneration Matrix
PYFA says
1525 ms / 2181 ms
DPS: 560 / 659 (volley 2144)
EHP: 70.8K / 81.1K
CAP: Stable @ 52.5%
I’m curious about tactics with a fit like this though. The align time and agility suck, so how do you fly it effectively in combat?
100MN Tengus are getting a nerf next week, when HML's get a damage reduction, range reduction, and explosion radius (or velocity, I forget) reduction.
However, your fit would be better served by swapping your 3rd and 4th BCU's for Nanofibers. The align time is still bad (17s with max skills), but you need to manually pilot to stay away from webs and keep within missile range.
You sort of answer my question, but not really. I get how this fit would work in a small gang i.e. you orbit around 24KM and rain missiles on a tackled foe with little need to worry about getting tackled yourself, as your AB and web provide decent escapability. However, in solo combat I need help understanding the tactics. Do you use the AB to get in close, apply your web and missiles - hoping your tank out lasts your opponant's (knowing you can escape most situations by simply aligning out and OHing your AB if things go south)? Orbiting at range doesn't seem viable solo because almost anything you fight is going to be more agile and simply escape.
Well, you need a faction web for a start, and the web isnt for tackle, its for any tackle that burns out to you, web it down out of its own web range and make ze missiles fly.
Apart from that with a faction point you can tackle out to 50, so being within 24k seems a little silly, and no dont orbit, manually pilot around to avoid webs/neuts etc.
There are two main ways to fly a 100mn tengu, there is the oldskool aproach (wich tbh is pretty terrible) you basiclly use the 100mn ab to gain range, then you turn it off sit there wait for them to get close, pusle it again to get range ...! Basiclly you use it as a 10mn mwd with the added bonus that you can burn out when scrammed! A good example of this can be seen in drake 3.0 ( http://www.youtube.com/watch?v=ISvmezI9dOU from min 6 onwards), this playstyle usually fits dual rcu and ballistics in the lows, has tengu links (+ maybe loki links) and cyrstals, you fly it like a better drake with a 3000dps active tank and more dps, + teh ability to say goodbye anytime you want!
The second one is a way where you fly your tengu as if the nano days never died, your main concern beeing speed and agility, you usally fly with loki links + snakes (+ tengu links), and you ussually fit dual nao in the lows + bcus (mabye an overdrive). here you have your ab constanly running and you manually fly circles around your opponents, your speed and range (50km point) mean you take very little dps from missiles/drones and medium guns, and due to your tiny sig large turrets wont track you! Your web is a pure defensive mechanismt for pulling off stuff that has gooten to close for you, your main concern is getting webbed! A good example of this playstyle is crazy tengu by xbopohx1 (http://www.youtube.com/watch?v=rn_c2Q2W09U&pxtry=1).
In general for tengus, never fly them without implants (even in nullsec) or links (loki for newer style/tengu for oldskool)!
Also passive tengus suck bad (unless you have logis), active ones are many ways better!
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