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Thread: [PVP] Tengu

  1. #101
    Lex Fasces's Avatar
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    still runs a better capless tank for cheaper than most of the other 100mn ab fits out there.

    like 6-700 dps tank with one booster for 30 seconds is good whilst the other is reloading.

    the dps you are tanking should be really small anyway with a big ab

  2. #102
    HEY LOOK AT ME I HAVE A TITAN LordsServant's Avatar
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    Quote Originally Posted by Lex Fasces View Post
    still runs a better capless tank for cheaper than most of the other 100mn ab fits out there.

    like 6-700 dps tank with one booster for 30 seconds is good whilst the other is reloading.

    the dps you are tanking should be really small anyway with a big ab
    Ur agility goes entirely to shit, and u lose most of ur ability to project dps, but maybe....

    Its a thought anyways. I'll take a tweak further, but I can do better for cheaper with other nano ships tbh.

    Quote Originally Posted by Malcanis View Post
    Lords is correct

  3. #103
    Lex Fasces's Avatar
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    Quote Originally Posted by LordsServant View Post
    Quote Originally Posted by Lex Fasces View Post
    still runs a better capless tank for cheaper than most of the other 100mn ab fits out there.

    like 6-700 dps tank with one booster for 30 seconds is good whilst the other is reloading.

    the dps you are tanking should be really small anyway with a big ab
    Ur agility goes entirely to shit, and u lose most of ur ability to project dps, but maybe....

    Its a thought anyways. I'll take a tweak further, but I can do better for cheaper with other nano ships tbh.
    my fit has slightly more dps than a nano drake and better agility than the standard big ab active tengus

  4. #104
    ry ry's Avatar
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    6 fitting mod ship is probably sub-optimal. at everything.

    just sayin.

  5. #105
    Lex Fasces's Avatar
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    Quote Originally Posted by ry ry View Post
    6 fitting mod ship is probably sub-optimal. at everything.

    just sayin.
    [Tengu, FUCKING HERO]
    Ballistic Control System II
    Ballistic Control System II
    Reactor Control Unit II
    Nanofiber Internal Structure II
    Nanofiber Internal Structure II

    Large Ancillary Shield Booster, Navy Cap Booster 150
    Shadow Serpentis 100MN Afterburner
    Republic Fleet Warp Disruptor
    Federation Navy Stasis Webifier
    Large Ancillary Shield Booster, Navy Cap Booster 150
    Pith C-Type EM Ward Field

    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile

    Medium Ancillary Current Router I
    Medium Ancillary Current Router I
    Medium Anti-EM Screen Reinforcer II

    Tengu Defensive - Amplification Node
    Tengu Electronics - Dissolution Sequencer
    Tengu Engineering - Capacitor Regeneration Matrix
    Tengu Offensive - Accelerated Ejection Bay
    Tengu Propulsion - Fuel Catalyst

  6. #106
    Ophichius's Avatar
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    Quote Originally Posted by LordsServant View Post
    Quote Originally Posted by Sparkus Volundar View Post
    Yeah, looks a bit too much like an expensive nano Cane with more scan res and agility but without the neuts, damage selection or as much falloff :-/
    95% of the time a talos/tornado does the nano shitton of dps at range thing better...I can get ~30-40k ehp out of talos/naga with kiting range + more dps np, for a shitton cheaper and around same/better agility.

    Ganglink tengus go here? Since I lost one I figure I'll throw my fit out here as any interested parties I didn't want knowing would know by now...

      Spoiler:

    [Tengu, Gummy]
    Dread Guristas Co-Processor
    Dread Guristas Co-Processor
    Capacitor Power Relay II

    Command Processor I
    Command Processor I
    Command Processor I
    Conjunctive Gravimetric ECCM Scanning Array I
    Conjunctive Gravimetric ECCM Scanning Array I
    Conjunctive Gravimetric ECCM Scanning Array I

    Siege Warfare Link - Shield Efficiency II
    Siege Warfare Link - Shield Harmonizing II
    Siege Warfare Link - Active Shielding II
    Skirmish Warfare Link - Interdiction Maneuvers II
    Sisters Expanded Probe Launcher, Core Scanner Probe I
    Covert Ops Cloaking Device II

    Medium Gravity Capacitor Upgrade I
    Medium Gravity Capacitor Upgrade I

    Tengu Defensive - Warfare Processor
    Tengu Electronics - Emergent Locus Analyzer
    Tengu Engineering - Supplemental Coolant Injector
    Tengu Offensive - Covert Reconfiguration
    Tengu Propulsion - Interdiction Nullifier

    Run with a full set of LG Talons + Omega and it's "unprobeable".

    I typically run with either a siege mindlink or a skirmish mindlink. I haven't found a good loki setup I like yet, and this is the only t3 that I've seen that can roll an expanded prober with 4x ganglinks while still being unprobeable, covops cloaked, and nullified, so despite it giving slightly worse bonuses, this has been my go-to ship for everything except hardcore armor tanking ships (triple link + probe legion handles that due to no crystals or the like for armor boats).

    I find the probes invaluable for getting warpins on stuff at gates, stations, w/e. It has excellent probe strength so probing stuff is a breeze.

    Best quad link boosting/expanded probing/covops and nulli t3 fit possible I believe.

    -Lords
    You get better cap regen out of a CRM Engineering subsystem, and can drop the CPR for a sensor backup array, nano, or istab.

    Something like this:

    [Tengu, Tengu - Command]
    Caldari Navy Co-Processor
    Caldari Navy Co-Processor
    Warded Gravimetric Backup Cluster I

    Command Processor I
    Command Processor I
    Command Processor I
    Conjunctive Gravimetric ECCM Scanning Array I
    Conjunctive Gravimetric ECCM Scanning Array I
    Conjunctive Gravimetric ECCM Scanning Array I

    Covert Ops Cloaking Device II
    Siege Warfare Link - Shield Efficiency II
    Siege Warfare Link - Active Shielding II
    Siege Warfare Link - Shield Harmonizing II
    Skirmish Warfare Link - Interdiction Maneuvers II
    Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe I

    Medium Gravity Capacitor Upgrade I
    Medium Gravity Capacitor Upgrade I

    Tengu Defensive - Warfare Processor
    Tengu Electronics - Emergent Locus Analyzer
    Tengu Engineering - Capacitor Regeneration Matrix
    Tengu Offensive - Covert Reconfiguration
    Tengu Propulsion - Interdiction Nullifier

    ----

    171 sensor strength, just to make it even more annoying to find, higher cap stability.

    -O
    I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
    Quote Originally Posted by Nu11u5
    I'm going to stick to a size where the characters' eye orbs are not the size of my skull. That's kind of disturbing.

  7. #107
    HEY LOOK AT ME I HAVE A TITAN LordsServant's Avatar
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    Coulda sworn i needed it for CPU, tho maybe that's the Loki. (or legion, I have too damn many of these)

    I don't think the eccm mod helps, as ccp capped ur amount at just below unprobeable. As my fit already would've been unprobeable by previous standards, it's not really any harder.

    That said, come to think of it the original purpose of that sub was so I could overheat eccm when being probed just for extra lulz, and it was cheap.

    Anyhow, looks like crm works well enough then, and works even better for regaining cap after warps(I bonuses for a fleet a few days ago, a d capped my Loki out due to multiple wing warps, I wish u could get this for Loki) :s

    Quote Originally Posted by Malcanis View Post
    Lords is correct

  8. #108
    W0lf Crendraven's Avatar
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    Can someone please tell me how i keep the enemy fleet where i want them, had a fight earlier today vs 9bc/falcon/tengu and due to them running i only got 1 hurricane kill, so how do i keep them coming back/staying where they are and dieing to me?

    best without to much baittanking as i found my balls lacking in that aspect! Is there any magic trick?

  9. #109
    Super Moderator DonorGlobal Moderator whispous's Avatar
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    While the larger part of it does rely on you, there is still a sizable part of range control that relies on your enemies being utter morons. Don't beat yourself up about it. and to bait them closer? pretend you're dying a bit. Manually control your speed to be a little lower without actually switching off your AB.

  10. #110
    Ophichius's Avatar
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    Quote Originally Posted by W0lf Crendraven View Post
    Can someone please tell me how i keep the enemy fleet where i want them, had a fight earlier today vs 9bc/falcon/tengu and due to them running i only got 1 hurricane kill, so how do i keep them coming back/staying where they are and dieing to me?

    best without to much baittanking as i found my balls lacking in that aspect! Is there any magic trick?
    Whisp's post has it right. But to expand to some broader philosophy, you have to give them enough rope to hang themselves with. Make it look like you're a killable target the entire time. Be just a bit slower than you really are, don't cycle your shield booster all the time, etc. If they think they can catch you and kill you, they'll throw ships at you. Obviously it also depends on how risk averse your enemies are, if they're wimps, expect them to bug out as soon as you pop a few things. If they're hyper-aggressive, you can lure them to their deaths right down to the last ship.

    Think about what sort of target you look like, and what sort of target you yourself would engage. Try to make the former into the latter.

    -O
    I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
    Quote Originally Posted by Nu11u5
    I'm going to stick to a size where the characters' eye orbs are not the size of my skull. That's kind of disturbing.

  11. #111

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    I'm curious, is a cloakyprober 100mn AB tengu "possible"? As in any good at all, effective prober mainly - but also possible to do some long range dps?

  12. #112
    Ophichius's Avatar
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    Quote Originally Posted by X View Post
    I'm curious, is a cloakyprober 100mn AB tengu "possible"? As in any good at all, effective prober mainly - but also possible to do some long range dps?
    Not really. Cloak + Probe costs you 40% of your DPS, switching to a locus analyzer subsystem costs you either a nano or a BCU, and the BCU is a better sacrifice than the nano. Overall it drops your DPS with CN Scourge to a mere 252.

    Of course, the good news at this point is that throwing away more of your DPS by switching to a covops subsystem only brings you down to 168 DPS and gets you a proper covops cloak.

    Realistically the Tengu is one of the worst, if not -the- worst covops cloak damage dealers, and it doesn't really fare too well in utility in general, since it doesn't tend to have spare highs.

    -O
    I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
    Quote Originally Posted by Nu11u5
    I'm going to stick to a size where the characters' eye orbs are not the size of my skull. That's kind of disturbing.

  13. #113
    OrangeAfroMan's Avatar
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    IMO the points of ASBs are cap independence, slot efficiency and burst tank. Because the standard 100mn Tengu already has awesome capacitor, enough slots/tank and needs a cap booster to not die to heavy neuts, ASBs have no place on them.
    Actually an '06.

    EVE: OrangeAfroMan
    Dust514: Andrelommech
    MWO: Northern Nomad

  14. #114
    W0lf Crendraven's Avatar
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    Also its already nearly capstable, i almost never had to inject cap so far, especially if you go for an expensive one (which mine isnt), which means you can operate way longer than with the asb as they you eat cap charges pretty fast (also as said before neuts will kill you otherwise). But i could see a use of them on a max dps ham tenge.

  15. #115
    HEY LOOK AT ME I HAVE A TITAN LordsServant's Avatar
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    Quote Originally Posted by W0lf Crendraven View Post
    Also its already nearly capstable, i almost never had to inject cap so far, especially if you go for an expensive one (which mine isnt), which means you can operate way longer than with the asb as they you eat cap charges pretty fast (also as said before neuts will kill you otherwise). But i could see a use of them on a max dps ham tenge.
    [Tengu, mr moneyshawt]
    Cormack's Modified Reactor Control Unit
    Caldari Navy Ballistic Control System
    Caldari Navy Ballistic Control System
    Nanofiber Internal Structure II
    Nanofiber Internal Structure II

    Core X-Type 100MN Afterburner
    Large Ancillary Shield Booster, Navy Cap Booster 150
    Gist X-Type Large Shield Booster
    Small Capacitor Booster II, Navy Cap Booster 400
    Domination Warp Disruptor
    Federation Navy Stasis Webifier

    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile

    Medium Ancillary Current Router II
    Medium Anti-EM Screen Reinforcer II
    Medium Anti-EM Screen Reinforcer II

    Tengu Defensive - Amplification Node
    Tengu Electronics - Dissolution Sequencer
    Tengu Engineering - Capacitor Regeneration Matrix
    Tengu Offensive - Accelerated Ejection Bay
    Tengu Propulsion - Fuel Catalyst

    448 dps tank w/gist x under loki skirmish mindlink w/shield resist %. Bump that up to 1071 dps tank when rolling LASB overheated for those "oh shit" moments. Numbers are ofc much higher if you roll crystals (I personally wouldn't roll crystals in one of these, but then again I wouldn't fly one of these in the first place) 414 dps.

    .02 PG Left LIKE A BAWSS =D
    2619 m/s pre heat w/loki boosts before implants.

    EM Resist is still kinda low (59.6, no heating option), but it's not entirely horrible.

    Quote Originally Posted by Malcanis View Post
    Lords is correct

  16. #116
    HEY LOOK AT ME I HAVE A TITAN LordsServant's Avatar
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    Grats Entrox on bringing back the double poasting bug....

    DO YOU WANT TO LEAVE THIS PAGE DATA WILL BE LOST? y/n

    Quote Originally Posted by Malcanis View Post
    Lords is correct

  17. #117
    W0lf Crendraven's Avatar
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    That imho isnt a very expensive tengu.

    Drop rcu, drop lsab for invul, get faction overdrive/bcu factionise launchers, drop one anti em rig for another tech 2 acr get gist x-type 100mn ab!

    (or drop the booster for a pith a-type medium one and free up 1 rig slot)

    Could also upgrade the invul! And true sansha is the best web for tengus!

    ps: (if someone posted a fit with these changes already done i apologize for not reading the entire thread)

  18. #118

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    Quote Originally Posted by Ophichius View Post
    Quote Originally Posted by X View Post
    I'm curious, is a cloakyprober 100mn AB tengu "possible"? As in any good at all, effective prober mainly - but also possible to do some long range dps?
    Not really. Cloak + Probe costs you 40% of your DPS, switching to a locus analyzer subsystem costs you either a nano or a BCU, and the BCU is a better sacrifice than the nano. Overall it drops your DPS with CN Scourge to a mere 252.

    Of course, the good news at this point is that throwing away more of your DPS by switching to a covops subsystem only brings you down to 168 DPS and gets you a proper covops cloak.

    Realistically the Tengu is one of the worst, if not -the- worst covops cloak damage dealers, and it doesn't really fare too well in utility in general, since it doesn't tend to have spare highs.

    -O
    What if DPS doesn't matter, just a decent tank (to get out of range with the AB, eventual too hot situations etc etc), cloak and the probing stuff needed on a ship? This ship is would be the fleet scout, not intended to be a damage dealer or a solo PVPer at all... In this case it's in a wormhole, so probes are essential. And it needs to be able to beat the t2 cov op frigs in probing efficiency. Of course a small amount of dps for easy targets such as other scouts is a must...
    Last edited by X; July 7 2012 at 06:01:22 AM.

  19. #119

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    in your opinion guys, the classical 100mn HML version (Endless & Garmon) is better with nanofiber instead of Damage control? And better use Small Cap Booster or Medium (small capacitor booster may load 1 charge (navy 400) while the medium may load 3 charges)? Because using Small u may drop the officer RCU for a faction Power Diagnostic (gaining cap/shield buffer also)....

  20. #120
    Zavior's Avatar
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    your armor or hull doesnt really have any hp to speak of so the dc wont be that helpful :3

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