hate these ads?, log in or register to hide them
Page 9 of 10 FirstFirst ... 678910 LastLast
Results 161 to 180 of 190

Thread: It's not warp speed.

  1. #161
    Super Baderator DonorGlobal Moderator cullnean's Avatar
    Join Date
    April 10, 2011
    Location
    The tower of power, too sweet to be sour, ohhhh yeahh!
    Posts
    17,310
    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by Jori McKie View Post

    Some big problems of today for small and med scale are in no particular order:
    Armageddons
    T1 logis
    EAF
    E-War is completly out of balance in so many ways.
    Been flying around solo(yes, real solo) in low sec for the most part now and pretty much the only ew i've met has been webs and scrams/disruptors
    Oh, and one frigate trying to trackingdisrupt my missiles.
    TURN ON ALL THE ACTIVE MODS! Cap management what now......?

    tapadong
    Quote Originally Posted by Elriche Oshego View Post
    Cullneshi the god of shitposting.
    Quote Originally Posted by RazoR View Post
    anything soviet is of evil

  2. #162
    Jori McKie's Avatar
    Join Date
    September 8, 2014
    Location
    Lumpy
    Posts
    172
    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by Jori McKie View Post

    Some big problems of today for small and med scale are in no particular order:
    Armageddons
    T1 logis
    EAF
    E-War is completly out of balance in so many ways.
    Been flying around solo(yes, real solo) in low sec for the most part now and pretty much the only ew i've met has been webs and scrams/disruptors
    Oh, and one frigate trying to trackingdisrupt my missiles.
    Yeah, random TD on your missile boat is always funny. About the rest you have been lucky then. For me it feels like and i'm exaggerating here:
    Frig, hello kiting dampning shit or the usual +Griffin
    Cruiser, hello T1 logis or shitloads of EC-300 from 3x Cruiser. My Cruisers in lowsec are almost all fitted with smarties.

    In general, ECM and dampning to strong with occassionally usefull TD and TP utterly useless. I miss my AB+TD Hookbill, to slow and to weak nowadays.
    Last edited by Jori McKie; December 26 2014 at 01:03:20 PM.

  3. #163
    Armyofme's Avatar
    Join Date
    April 9, 2011
    Location
    Teddybears.
    Posts
    1,533
    Quote Originally Posted by Jori McKie View Post
    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by Jori McKie View Post

    Some big problems of today for small and med scale are in no particular order:
    Armageddons
    T1 logis
    EAF
    E-War is completly out of balance in so many ways.
    Been flying around solo(yes, real solo) in low sec for the most part now and pretty much the only ew i've met has been webs and scrams/disruptors
    Oh, and one frigate trying to trackingdisrupt my missiles.
    Yeah, random TD on your missile boat is always funny. About the rest you have been lucky then. For me it feels like and i'm exaggerating here:
    Frig, hello kiting dampning shit or the usual +Griffin
    Cruiser, hello T1 logis or shitloads of EC-300 from 3x Cruiser. My Cruisers in lowsec are almost all fitted with smarties.

    In general, ECM and dampning to strong with occassionally usefull TD and TP utterly useless. I miss my AB+TD Hookbill, to slow and to weak nowadays.
    Guess it might have to do with the area i live in or something. With the exeption of some russian corps/alliances its even possible to get somewhat fair fights as well =)

    phpBB : Critical Error
    Could not connect to the database

  4. #164

    Join Date
    April 10, 2011
    Location
    Pizza delivery van
    Posts
    7,475
    Quote Originally Posted by Jori McKie View Post
    Quote Originally Posted by Armyofme View Post
    Quote Originally Posted by Jori McKie View Post

    Some big problems of today for small and med scale are in no particular order:
    Armageddons
    T1 logis
    EAF
    E-War is completly out of balance in so many ways.
    Been flying around solo(yes, real solo) in low sec for the most part now and pretty much the only ew i've met has been webs and scrams/disruptors
    Oh, and one frigate trying to trackingdisrupt my missiles.
    Yeah, random TD on your missile boat is always funny. About the rest you have been lucky then. For me it feels like and i'm exaggerating here:
    Frig, hello kiting dampning shit or the usual +Griffin
    Cruiser, hello T1 logis or shitloads of EC-300 from 3x Cruiser. My Cruisers in lowsec are almost all fitted with smarties.

    In general, ECM and dampning to strong with occassionally usefull TD and TP utterly useless. I miss my AB+TD Hookbill, to slow and to weak nowadays.
    The rare cases when I have been flying TD ships on roams I have always taken much care that the killmails show me using a TD on all the drakes of the past!

  5. #165
    prometheus's Avatar
    Join Date
    April 10, 2011
    Location
    Ontario
    Posts
    3,880
    Here's an idea for;
    MMJD becomes a script for MWDs.
    Same rules apply, but no longer requires a gimp fit.
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.
    Latest Video - The Inner Zone
    YouTube - LiveStream

  6. #166
    Movember 2011Donor Cue1*'s Avatar
    Join Date
    April 10, 2011
    Location
    Native Freshfood
    Posts
    6,229
    Quote Originally Posted by prometheus View Post
    Here's an idea for;
    MMJD becomes a script for MWDs.
    Same rules apply, but no longer requires a gimp fit.
    Would love this tbh. Question is if you can remove the script before the mmjd cooldown is off.

  7. #167
    prometheus's Avatar
    Join Date
    April 10, 2011
    Location
    Ontario
    Posts
    3,880
    Quote Originally Posted by Cue1* View Post
    Quote Originally Posted by prometheus View Post
    Here's an idea for;
    MMJD becomes a script for MWDs.
    Same rules apply, but no longer requires a gimp fit.
    Would love this tbh. Question is if you can remove the script before the mmjd cooldown is off.
    I would say yes, since there is no cooldown to activate your mwd after using a mmjd.

    Boom, suddenly BC/BS hulls are that much more mobile.
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.
    Latest Video - The Inner Zone
    YouTube - LiveStream

  8. #168
    Aliventi's Avatar
    Join Date
    June 16, 2012
    Location
    Mouth Trumpet Cavalry.
    Posts
    1,432
    Quote Originally Posted by prometheus View Post
    Quote Originally Posted by Cue1* View Post
    Quote Originally Posted by prometheus View Post
    Here's an idea for;
    MMJD becomes a script for MWDs.
    Same rules apply, but no longer requires a gimp fit.
    Would love this tbh. Question is if you can remove the script before the mmjd cooldown is off.
    I would say yes, since there is no cooldown to activate your mwd after using a mmjd.

    Boom, suddenly BC/BS hulls are that much more mobile.
    Actually... I love this idea. It would be nice if there were two types of scripts. One that allows you to jump 50km for half the cooldown, and one that allows you to jump 100km for the full cooldown. Still have no cooldown for dropping the script and using it like an MWD.

  9. #169
    Pyra!'s Avatar
    Join Date
    August 5, 2013
    Location
    GLHB
    Posts
    288
    Quote Originally Posted by prometheus View Post
    Here's an idea for;
    MMJD becomes a script for MWDs.
    Same rules apply, but no longer requires a gimp fit.
    Huh. I guess my question is how would it transition from jump to drive mode because in most cases when I jump in on kiting cruisers, they're already right at the edge of scram/webs and frequently pull out of range through inertia, unless I'm quick to get underway. Very neat idea, though.

  10. #170
    prometheus's Avatar
    Join Date
    April 10, 2011
    Location
    Ontario
    Posts
    3,880
    load script -> jump mode
    unload script -> drive mode

    put the hull restriction on the script, not the module.
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.
    Latest Video - The Inner Zone
    YouTube - LiveStream

  11. #171

    Join Date
    December 15, 2012
    Posts
    387
    Quote Originally Posted by prometheus View Post
    load script -> jump mode
    unload script -> drive mode

    put the hull restriction on the script, not the module.
    one of your better ideas m8

  12. #172
    Super Moderator Global Moderator QuackBot's Avatar
    Join Date
    March 7, 2012
    Posts
    21,326
    Quote Originally Posted by Jori McKie View Post

    Yep
    Yep. You always want a generally even distribution of invulns/boost amps. You favor invulns over boost amps for the first thing being glitch mob.

  13. #173
    Banned
    Join Date
    January 30, 2013
    Location
    SVN
    Posts
    9,481
    Quote Originally Posted by prometheus View Post
    load script -> jump mode
    unload script -> drive mode

    put the hull restriction on the script, not the module.
    Post it in features and ideas!
    https://i.imgur.com/Rvz5b6l.gif
    Careful not head hit on rock!
    laughs in Slovenian
    http://i.imgur.com/FCT2R1h.png

  14. #174
    prometheus's Avatar
    Join Date
    April 10, 2011
    Location
    Ontario
    Posts
    3,880
    https://forums.eveonline.com/default...osts&m=5345740

    Just did that.

    Alternate solution;
    Alternatively, change the MMJD module entirely. Perhaps increase fitting requirements or make them slightly slower than normal MWDs
    Normal mode -> Typical MWD
    Overloaded mode -> Typical MMJD
    Quote Originally Posted by Frug View Post
    Prom is right and you're dumb.
    Latest Video - The Inner Zone
    YouTube - LiveStream

  15. #175

    Join Date
    August 25, 2011
    Posts
    52
    I recently did some solo work in 0.0 and I came to a surprising conclusion. For solo, warp speed doesn't matter for larger ships. Even with full warp speed cruisers I had to move slowly and carefully, scouting ahead with an alt. Don't give me any of this, "Its not true solo," shit. You scout your bc/cruiser or you're an idiot. I ran into numerous camps (alot of them with falcons) that I couldn't get past. Then I'd have to turn around or set up myself a couple systems in front of the camp. When I went to get safe, I warped to true safespots, and if I didn't have any, moons. I was never run down by an interceptor doing this. I cared about my align time, my ability to tank damage, my ability to apply ewar, my speed, and my DPS. I never once hit a situation where warp speed was the difference between success and failure.

    Warp speed is important for the small+ roaming gang where covering a lot of ground means more targets and more fights. Warp speed is not particularly relevant for the solo pilot. High warp speed in a single ship that can't run gate camps going best speed across a region just means it's more likely to hit a camp it can't handle and die.

  16. #176
    W0lf Crendraven's Avatar
    Join Date
    January 26, 2012
    Location
    The United
    Posts
    8,970
    Only if you roam in cheap shit in regions where noone cares for pvp.

    Try roaming in a faction or pirate (or even a regular) bs through any semi competetive region and you get hunted down immediatly by anything that moves.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  17. #177
    Neoo Gabriel's Avatar
    Join Date
    April 27, 2011
    Posts
    1,584
    Quote Originally Posted by W0lf Crendraven View Post
    Only if you roam in cheap shit in regions where noone cares for pvp.

    Try roaming in a faction or pirate (or even a regular) bs through any semi competetive region and you get hunted down immediatly by anything that moves.
    As if 4 Au/s warp speeds in that case would make any difference in that situation. The inties/dictors would still run you down and hold tackle/bubble.

    Why would you solo in something like that? You must be a masochist or something.

  18. #178
    Movember 2011Donor Cue1*'s Avatar
    Join Date
    April 10, 2011
    Location
    Native Freshfood
    Posts
    6,229
    PiP had a thread about how BCs are now useless, so since the topics are so close I've just merged the other thread into here.

    Quote Originally Posted by Neoo Gabriel View Post
    As if 4 Au/s warp speeds in that case would make any difference in that situation. The inties/dictors would still run you down and hold tackle/bubble.

    Why would you solo in something like that? You must be a masochist or something.
    Lots of people like the 1 v many kind of thing, and if your BS can kill frigates exceptionally fast, you can often spend half an hour peeling a gangs' frigates off of you getting kills each jump you get caught in.

  19. #179
    Armyofme's Avatar
    Join Date
    April 9, 2011
    Location
    Teddybears.
    Posts
    1,533
    Quote Originally Posted by Mukk View Post
    I recently did some solo work in 0.0
    Quote Originally Posted by Mukk View Post
    scouting ahead with an alt
    Quote Originally Posted by Mukk View Post
    Don't give me any of this, "Its not true solo
    Quote Originally Posted by Mukk View Post
    You scout your bc/cruiser or you're an idiot.
    Ok....

    phpBB : Critical Error
    Could not connect to the database

  20. #180
    Daneel Trevize's Avatar
    Join Date
    April 10, 2011
    Location
    T L A
    Posts
    12,720
    He's right though.
    Quote Originally Posted by QuackBot View Post
    Idk about that, and i'm fucking stupid.

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •