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Thread: Patchnotes 2nd October

  1. #41
    Cortess's Avatar
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    Roll NC infiltrator with starter BASR. Proceed with getting easy kills. Go back to VS-infiltrator with "1:1"-copy of said BASR. Proceed with raging at that thing.

  2. #42
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    Quote Originally Posted by Sandzibar View Post
    Quote Originally Posted by Saul View Post
    Quote Originally Posted by Sandzibar View Post
    Not had a problem with reg or hitching tbh.

    Using low gfx, med textures, no shadows, no flora, everything else high.
    Have you unparked your cores Saul? (intel cpu)

    Also try setting max prerendered frames ahead to 1 in nvidia control panel.
    Have I what? No I haven't. I've never had to before - this is SOE fucking up the game, not an issue at my end. Reddit is full of complaints and they're tweeting about fixes etc., just needs time.

    That said, getting seriously bored now. Considering rolling TR or NC for a bit just for a change.
    K Just trying to help...

    Like I said I dont get hitching and my framerate is always decent on an I5 2500k with a 670GTX.

    Game is boring yes. No, TR or NC wont help.
    Hm that wasn't meant to sound angry but in retrospect etc. etc. Rolling NC or TR might if we did it as a group, new NC or TR outfit and stuff?

  3. #43
    Sandzibar's Avatar
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    Hitching fix. Apparently it works well, but you need to do it everytime you play.

  4. #44
    Super Moderator Global Moderator QuackBot's Avatar
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    Quote Originally Posted by Sandzibar View Post
    Hitching fix. Apparently it works well, but you need to do it everytime you play.
    Well it is not really illegal, but condoned, unlikely.

  5. #45

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    Quote Originally Posted by ValorousBob View Post
    Quote Originally Posted by Calgus View Post
    It needs a role of some kind.

    Right now there's no reason or situation you could use it in.
    I highly doubt that there's no situation where it's good but I haven't used it so I dunno. I think this is a case of TR needing to get used to situational weapons, like the VS have dealt with since Alpha.
    Noep.

    It doesn't really have the mobility to be very effective at anti air. Its "lock on" mechanism is iffy at best and outright ineffective at worst. Its low velocity means you realistically can only get at stupid pilots flying low try to farm zergs.

    Against armour its damage is bad per rocket so to even stand a chance to make it worth while you gotta hit with every shot...unlikely against an even remotely competent driver who will just move or just blast you, the constant stream of rockets is kind of a good indicator where you're shooting from so you can't even do the peakaboo dumb fire routine. It doesn't have the range of the lancer so if you're going armour hunting in an organised group as a TR you might as well use the other launchers to try and alpha some armour.

    You cant even use the dam thing as some sort of anti infantry weapon like you can with the other dumb fire missiles against maxes or heavy concentration of infantry in a single spot. The damage does not translate to infantry at all, we were testing it last night with a NC friend and he was taking shots to the face like a champ and not dying. Hardly any aoe so you gotta hit dead on to do any damage.

    This isn't a case like the lancer where in the right hands it has a use. It's just broken atm.

    At least it looks pretty.
    Putin 2012

  6. #46
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    Quote Originally Posted by Calgus View Post
    Quote Originally Posted by ValorousBob View Post
    Quote Originally Posted by Calgus View Post
    It needs a role of some kind.

    Right now there's no reason or situation you could use it in.
    I highly doubt that there's no situation where it's good but I haven't used it so I dunno. I think this is a case of TR needing to get used to situational weapons, like the VS have dealt with since Alpha.
    Noep.

    It doesn't really have the mobility to be very effective at anti air. Its "lock on" mechanism is iffy at best and outright ineffective at worst. Its low velocity means you realistically can only get at stupid pilots flying low try to farm zergs.

    Against armour its damage is bad per rocket so to even stand a chance to make it worth while you gotta hit with every shot...unlikely against an even remotely competent driver who will just move or just blast you, the constant stream of rockets is kind of a good indicator where you're shooting from so you can't even do the peakaboo dumb fire routine. It doesn't have the range of the lancer so if you're going armour hunting in an organised group as a TR you might as well use the other launchers to try and alpha some armour.

    You cant even use the dam thing as some sort of anti infantry weapon like you can with the other dumb fire missiles against maxes or heavy concentration of infantry in a single spot. The damage does not translate to infantry at all, we were testing it last night with a NC friend and he was taking shots to the face like a champ and not dying. Hardly any aoe so you gotta hit dead on to do any damage.

    This isn't a case like the lancer where in the right hands it has a use. It's just broken atm.

    At least it looks pretty.
    IMO, they should just bring it more into line with the other faction launchers and make it into a smaller version of the max variant. The Fracture is fucking annoying in the right hands, if they just made the striker a highly spamable dumbfire RPG with that disorienting red glare it could be good, up the dmg vs infantry and maybe the blast radius a little.

  7. #47
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    Striker is fine when used properly. I was doing ops with Goku on their TR alts and they set up a striker death zone over some shitty base. Nothing that flew over survived. If you mix this with av engie turrets, you have a wall of death.

    The complaints I'm hearing in this thread about the striker lead me to only one conclusion: Bad Bad Bad. Like why the fuck would you have it equipped when in range of infantry? That's about as dumb as not swapping out your lancer for a deci once they have breached. Get real, shitties.
    Last edited by Space Panda; October 21 2014 at 12:16:25 AM.

  8. #48
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    Quote Originally Posted by Space Panda View Post
    The complaints I'm hearing in this thread about the striker lead me to only one conclusion: Bad Bad Bad. Like why the fuck would you have it equipped when in range of infantry? That's about as dumb as not swapping out your lancer for a deci once they have breached. Get real, shitties.
    Yeah that's kinda what I figured was going on. Some of the VS said the same crap about the Lancer when we first got it.

  9. #49

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    Quote Originally Posted by Space Panda View Post
    Striker is fine when used properly. I was doing ops with Goku on their TR alts and they set up a striker death zone over some shitty base. Nothing that flew over survived. If you mix this with av engie turrets, you have a wall of death.

    The complaints I'm hearing in this thread about the striker lead me to only one conclusion: Bad Bad Bad. Get real, shitties.
    Hardly, getting some low flying bad pubs does not equal a good weapon. You could have achieved the same "death zone" with a number of other more effective weapons if you're part of an organized squad. It doesn't actually mean the striker is a good weapon. All it does is punish bad and scrub pilots, but the good ones will just laugh.

    Quote Originally Posted by Space Panda View Post
    Like why the fuck would you have it equipped when in range of infantry? That's about as dumb as not swapping out your lancer for a deci once they have breached.
    Couldn't have missed the point harder. The point on the anti infantry (and anti armour bit which you skipped over), is that the weapon has become one dimensional and now has no redeeming features outside of its mediocre anti-air capability. If you're going to specialise in anti-air, there are many more effective ways than the striker. If you're looking to do anything but farm low flying pubs, there's no reason to use it.

    They've buffed it on the test servers and it looks like they're going to ahead with the changes, which will hopefully bring it up to standard.
    Last edited by Calgus; October 21 2014 at 11:29:25 AM.
    Putin 2012

  10. #50
    Super Moderator Global Moderator QuackBot's Avatar
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    Quote Originally Posted by Calgus View Post

    Couldn't have missed the point harder. The point on the anti infantry (and anti armour bit which you skipped over), is that the weapon has become one dimensional and now has no redeeming features outside of its mediocre anti-air capability. If you're going to specialise in anti-air, there are many more effective ways than the striker. If you're looking to do anything but farm low flying pubs, there's no reason to use it.

    They've buffed it on the test servers and it looks like they're going to ahead with the changes, which will hopefully bring it up to standard.
    But its there.

  11. #51
    Space Panda's Avatar
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    Actually I didn't skip your anti armor point, given that any striker group will have engineers. Engineers have these things called av turrets, you may have heard of them. SoeBad.

    Post your character and I will expand on my bad theory.

  12. #52
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    Quote Originally Posted by Space Panda View Post
    Actually I didn't skip your anti armor point, given that any striker group will have engineers. Engineers have these things called av turrets, you may have heard of them. SoeBad.

    Post your character and I will expand on my bad theory.
    I think his point is that there are better tools for what you're describing and that using strikers for it is basically just a gimmick, a serious team would load up on GA lockons rather than Strikers since they have a better range and hit percentage.

  13. #53

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    Quote Originally Posted by DevilDude View Post
    Quote Originally Posted by Space Panda View Post
    Actually I didn't skip your anti armor point, given that any striker group will have engineers. Engineers have these things called av turrets, you may have heard of them. SoeBad.

    Post your character and I will expand on my bad theory.
    I think his point is that there are better tools for what you're describing and that using strikers for it is basically just a gimmick, a serious team would load up on GA lockons rather than Strikers since they have a better range and hit percentage.
    Exactly my point. There's no reason to use strikers because there are better tools to use.
    Putin 2012

  14. #54
    Saul's Avatar
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    I tried the Striker out for maybe 10 minutes last night. First time using the weapon since the changes. Killed two ESFs in the first couple of minutes. A shit weapon it is not.

    The new Striker basically replicates the old Striker's no-fly zone when more than one (competent) person is using the weapon, but with a lower effective altitude ceiling and no warning of lock-on until it's too late. I enjoyed using it solo (unlike the Lancer, which sucks ass solo), but get a group of these up & running and air will want to be as far away as possible.

    All I can say is thank fuck the thing has shortish range against air, otherwise it'd be even more OP against air than the last version.

  15. #55
    Space Panda's Avatar
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    You guys are just wrong and straight up garbage. You haven't used the striker in the correct setting, and are just individually bad at this game.

    In addition to you being individually bad, the people you play with are very likely bad as well. This is probably why the striker seems bad, from both incompetent use of the weapon, and a bad group think that simply perpetuates this badness.

    PS: nicholai prestotshit is mad because my words cut too deep. You are former bwc right? Heh.
    Last edited by Space Panda; October 22 2014 at 07:09:26 PM.

  16. #56
    Super Moderator Global Moderator QuackBot's Avatar
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    Quote Originally Posted by Cortess View Post
    Roll NC infiltrator with starter BASR. Proceed with getting easy kills. Go back to VS-infiltrator with "1:1"-copy of said BASR. Proceed with raging at that thing.
    At least in the tiny bengal you can sit on the back of the ship.

  17. #57

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    Quote Originally Posted by Space Panda View Post
    You guys are just wrong and straight up garbage. You haven't used the striker in the correct setting, and are just individually bad at this game.

    In addition to you being individually bad, the people you play with are very likely bad as well. This is probably why the striker seems bad, from both incompetent use of the weapon, and a bad group think that simply perpetuates this badness.

    PS: nicholai prestotshit is mad because my words cut too deep. You are former bwc right? Heh.
    I'm UBAD (VS 4 life). Nothing you have said impacts on me, I just think your a little prick.

    Whats really funny is that you have shown the insecurity hiding under your persona by actually caring enough about a negrep to post about it. Normal people just shrug that off.

    So now you are a sad little prick.

    Do you want a tissue, or have you finished crying about being neg-repped?
    Last edited by Nicholai Pestot; October 22 2014 at 10:11:59 PM.

  18. #58
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    The perception that I'm crying about being neg-repping, rather than just mocking you as someone who is very likely bad at the game publicly, is a typical perception of this autistic website.

    In the end, I am correct and Vanu smiles upon me.

  19. #59
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    Meight I agree with your opinions on game balance, but you sperg more then anyone else in this subreddit. Besides, trying to piss people off on FHC by saying they're bad at a videogame is like trying to scare an atheist by telling them they're going to hell. Vanu doesn't smile upon silly heathens like you.

    Oh and Stecker is the guy who's former BWC.

  20. #60

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    Quote Originally Posted by ValorousBob View Post
    Oh and Stecker is the guy who's former BWC.
    You shut your whore mouth. It wasn't me.

    <.< >.>

    given that they kicked me out for playing with UBAD and/or for talking about them in the SC sub, I feel I've redeemed myself.
    Totally not Victoria Stecker forgetting his password and not having access to his work email.

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