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Thread: The Shitposter Lands (Syndicate/Outer Ring)

  1. #1041
    Bacchanalian's Avatar
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    Sulie, nice reports. FWIW, the gang you ran into was being FCed by a guy that was FCing his maybe third fleet ever, and while I wasn't there to listen in, my best guess is he had poor intel on your fleet and assumed that one of the other fleets in the nearby vicinity was a second part of your fleet. I can't really think of any other reason we'd not engage anything approaching even numbers.

    EDIT: Especially since the same FC seemed to go welp an 8 man Hurricane gang into 11+logis about an hour and a half later. v0v
    Last edited by Bacchanalian; February 20 2012 at 12:33:58 AM.

  2. #1042
    Suleiman Shouaa's Avatar
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    Quote Originally Posted by Bacchanalian View Post
    Sulie, nice reports. FWIW, the gang you ran into was being FCed by a guy that was FCing his maybe third fleet ever, and while I wasn't there to listen in, my best guess is he had poor intel on your fleet and assumed that one of the other fleets in the nearby vicinity was a second part of your fleet. I can't really think of any other reason we'd not engage anything approaching even numbers.

    EDIT: Especially since the same FC seemed to go welp an 8 man Hurricane gang into 11+logis about an hour and a half later. v0v
    He engaged us, we killed a Cane and a Malediction so they knew exactly what we had. We then sat outside the station with them inside, within optimal Arty Cane range for 10 minutes waiting for them to undock and have another crack at us in their optimal. They never did, at which point one of our scouts noticed one of their scouts talking about us to the U.MAD fleet.

  3. #1043
    Bacchanalian's Avatar
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    Hmm. I'll poke him and see what's up. As I said, he started FCing just this last week and is still getting his bearings.

  4. #1044
    Donor Lex Arson's Avatar
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    Three musketeers in Syndicate:

    After about an hour or so of derping around the VV- pipe/SU- pocket and finding no fights, I decided to take my trusty harpy up to the PC9 pocket and see if I could find any belt ratters or sumfink, after having killed a rather silly ratting Megathron that very morning after DT with the aid of Senshi's vaga. I was in X-PYH5 when I see a Myrm on scan. Senshi is in channel with me, so I ask him to come down and help with DPS as I start scanning him down, as I obviously can't break a rep-setup Myrm with an AF, plus neuts & drones hurt. The myrm presumably cloaked because he disappeared off D- and there was no station in system. At this point, Cadion also joins our small gang in another Harpy and starts heading towards me from... wherever he was some 20 jumps out.

    I jump into ZN0-SR where there is a Rise of Legion Drake at a tac 200km above the gate. Knowing I had backup en route, I burn off gate (AB fit) while the drake warps to it, locks me up and starts firing heavy missiles at me. Even with his target painter they don't hit for much damage, so I just burned around keeping relatively close to the gate and let him play with me a bit; he made no move to leave the gate. At this point a Merlin warps in and tackles me, presumably with a scram but I was AB fit and pointed by the drake so it made fuck-all difference. Senshi's Vagabond is nearly to me at this point with Cadion not far behind him, so I lock both targets to make a move when suddenly, Muninn lands on-gate. The drake has also launched warrior II's at this point. Sensing a lot of pain coming my way, I let them all red-box me before jumping, with Senshi on the other side of the gate.

    We quickly formulate a plan, and in the interest of not losing their interest, I jump in before our second harpy reaches us. The Muninn and Merlin are nowhere to be seen, the drake is back at his tac 200km above. He again warps down to me but does not aggress. I orbit the gate for a bit while he shoots at the rats on-gate until Cadion finally makes it to us, reporting that he had an Enyo following him. I Scram/webbed the drake, he returned aggression, and the game was afoot.

    Backup jumps in and starts going to work on the Drake while I web and kill his Warrior's. The Merlin from earlier never did re-appear, but dat Enyo that was following Cadion jumped in as well (same corp) and joined the frey. Our Vagabond stayed course on the Drake while the two Harpy's made piecemeal of the Enyo. At some point during this the Muninn either warped in or de-cloaked at 100km and started taking shots at the Vaga, while the Drake inexplicably kept firing heavies at me, doing fuck-all damage. The Drake is entering armor as I switch fire back to him; he popped seconds later. At this point I'm ready to call it a gudfite and fuck off before we get blobbed, but Senshi was feeling horny for that Muninn I guess. The Muninn aligns to planet III, and Cad and I warp off to separate planets, both at the same angle as the gate. The vaga burns down the Muninn, forcing him to warp off to planet III; just as he did, I entered warp to it at 0 and Cadion entered warp to it at 100. The Muninn is at 0 on the planet/CO as I land and successfully scram/web him.

    Cadion lands at 100 and starts burning fast towards me with our Vaga landing at 0 and the rapeface of the Muninn began. He deploys ECM drones but it's too late as secondary point lands; the drones never successfully jammed me anyway, and I killed several of them off before a Rifter lands. Now kicking myself for not loading FRAPs for what I thought was gonna be a simple smash-and-grab drake gank, we repeat the same routine as before: I quickly dispatched the tackle rifter while Senshi kept on the Muninn, while putting his Warrior's on the Rifter. After the Rifter I switch back to the Muninn, and just as he pops a Myrm, Harbinger, and another drake land on-field. We fuck off quick-like while guffawing on comms at the epicness of everything that just occurred. Cadion was thoroughly useless doing the second part at the planet because he decided to burn 100km at us instead of 50 away and warping back. But we still love him, and he can scoutmod onto the killmails. We threw up GF's in local, but sadly, no response

    We warp around a few celestials and then dock up to repair damaged mods. An Innovia hurricane is now derping around system at this point but we decided we've played enough, and didn't want to risk losing an AF to the cane's dual medium neuts and possible web. We start to head home, when Cadion jumps into PC9-AY and oh shit, Flatline/Innovia/Moon Warriors have a gate camp setup to catch us. He is able to effectively gatecrash as we all warp off and start making safes. We were stuck in X-P, with a gate camp that had lots of light, fast tackle and a hictor, with no way to go around. We derp around a bit and check the gate again after a few minutes; they're still there. We decide to head back to ZN0 and dock up and log for a bit hoping that they'd lose interest and go back to chasing bigger and better things than a Vagabond and two Harpies. There were two pilgrims on the gate but we evaded both.

    I go off to make a pizza. It was delicious. Supreme, to be precise. I have lots of leftovers for lunch tomorrow.

    A half-hour later-ish, we start to log back in. We check the PC9 gate again, and wtf, it's still camped. We derp around some more, and I don't even remember how the fuck it happened but Senshi somehow managed to run the camp and was now in PC9- (after reading this, Senshi informed me that Cadion gatecrashed with his harpy, with all the fast tackle following him back into X-P. Senshi jumped PC9 and burned out of range of everything on that side of the gate, then...) while the gate camp moved up to cut him off in JH- on the PC9 gate; they were clearly after him more than us. We didn't really have a lot of people on to form a fleet to come rescue us, so why the hell not? Cad jumps into T22 to check for any ratters; sadly, nothing was to be found. A friendly tempest + hurricane + falcon come join the party anyway and wait in M2- as we plan our brilliant escape. They had a lot of light tackle but not much in the way of DPS; a hurricane, moa, one or two blackbirds, and some tackle/ECM frigs. Several of the hurricanes that were with them earlier were nowhere to be found.

    A single raptor guards the JH- gate in PC9, and so I warp into the gate at 100km in an attempt to pull him off it. He takes the bait like a champ and burns straight for me as I align out, AB off. The raptor comes within <10km and again I scram/web with Cadion already in warp. The gate flashes and a rifter, punisher, broadsword and some other stuff jumps in and starts burning after me, but I kept within 150km so they couldn't warp to him and with Cadion's well-timed warp we ganked the Raptor from right under their noses and warped off separate celestials. I'm assuming at this point their frustration reached it's peak because their numbers dropped even more at this point. The dictor pilot also leaves system, not to JH-. We decide it's time to make our break.

    Our falcon lands is in position and the bubbler is gone, so both harpies warp JH- gate and jump. At this point, I suppose in some manner of epic miscommunication, the falcon tells us "I don't see anything... you said PVH gate right?" Palms connected with faces, with our cloaks rapidly expiring Cadion and I both break cloak, burn in opposite directions and warp off successfully. Now for the Vaga. He reaches the gate from his safe and jumps through, this time with the Falcon in correct position. There was very little support on this side now, so they Vaga jumps, but at this time they all try a log-in trap; however, pro vaga pilot outruns their inty and warps off

    We bounced a few celestials and Cad and I re-join our cane + tempest in M2 as I warp them to off-gate tacs, which was a smart moved as they poured in after us and would've caused them a lot of hurt with our vaga + falcon still in JH. The FL/NOVA/MW gang jumps back into JH and follows the Senshi to the ZVN5-H gate where they aggress him, and he jumps... headlong into a Flying Dangerous fleet. Complete with two scimmy's. Holding cloak, Senshi quickly relays in local the situation and the fleet on the other side, with no logi but some ECM. They yellow box him as he burns away but don't fire, and end up jumping the gate into the FL/NOVA/MW gang. That BR is on FIGL's board here: http://www.figl-alliance.com/?a=kill...d&kll_id=70727 our falcon stayed on that side of the gate and helped out FIGL by jamming the hostile Blackbird and Hurricane.

    For the rest of us, it was time to head home; the whole ordeal lasted about two hours from the time of the first KM to the time we jumped back out of Y9G into Solitude. We had a great fight with Rise of Legion in ZN0, and it took a lot of time and tries to get out of the camp in PC9. Gudfites to all involved
    Last edited by Lex Arson; February 20 2012 at 09:09:23 AM. Reason: edits for accuracy

  5. #1045

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    Wasn't a huge furball of a fight, but it was a really fun fight, and about 30 solid minutes of laughing ensued on comms afterwards

    and I don't even remember how the fuck it happened but Senshi somehow managed to run the camp
    This was the second or third time we tried this, but that time their fast tackle also followed Cadion through, and like lemmings they all tackled me, allowing me to jump through and burn away from their hurricanes. Also, when we reached PC9, one of the Flatline. guys convo'd me and wanted 200m to save my 'slaved vaga' as he put it.

    Edit: the vaga then died to a scram cynabal + gang lol
    Last edited by SenshiMaru; February 20 2012 at 10:50:50 AM.

  6. #1046

  7. #1047
    AndersonW's Avatar
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    GF to be had in FD- this morning. Get a report of a few Freebeer camping the PF- gate. So I decide im bored and havent solo'd in awhile, then the scout said he would come along. The hostile fleet was like 4 bcs so 2 ships seemed like a fair fight. So I decided to take a LOLfit scorpion. It pushed out a whopping 600 DPS. So we had a cloaky tengu scout that led us up to FD- now they knew we were coming 1-2 jumps out due to obvious scout in local. What followed next will be sung by bards in gallante pubs for years to come!


    ROUND 1

    HML Tengu
    LOLSCORP

    vs

    Drake x3
    Hurricane x3
    Sabre
    Rifter

    BR: We positioned the Scout to put eyes on the PF- gate. Thier fleet had jumped to 3 canes, sabre, rifter, 2 drakes. So we were still pretty evenly matched. I warped my lolscorpion to the PF- gate and watched as Freebeer all warped off. Clearly I had either spooked them, or they were planning something, SCHEMING EVEN. One cane had jumped through so I jump through to dispatch him, just to watch it warp away. I contemplated what this could mean.

    I moved back to the gate and jumped back through and proceeded to warp to station, the Intaki one. On the station i saw a cane which I pointed and agressed. Using a clever tactical maneuver he docked. I figured that would be the end, but the Freebeer warriors would not disapppoint and in a few seconds we would hit round 2.




    ROUND 2


    HML Tengu
    LOLSCORP

    vs

    Drake x3
    Hurricane x4
    Maelstrom
    Hyena
    Sabre
    Rifter

    BR: So I saw another cane undock, and it was on. I pointed the cane and began tearing into him. Noticing almost all of the fleet on scan or undocking it was apparent we were about to do engage in the dance of death. The Fellow tengu warped in at range and we began to engage in honorable space battle. I attack the only hurricane that is combating me, and using my innate powers of bushido square off against a clearly equal and fair fight. Hurricane starts to die, and i am at 80% shield, doing good so far.

    All of the ships agress and i am jammed, apparently the Freebeer entities practiced the sacred art of jam drones. With my Ability to target failed me, damn caldari engineering! I begin to deagress at 20% shield just as the hurricane warps off. I am now hitting armor, 80% armor. The heat is on as it is apparent they are really not messing around. I continue to move to keep any kind of transverse I can. I contemplated Sebaku, but to die in battle is too good an honor. I hit structure and think once last time about the dishonor of dieing to the denizens of FD-.

    I hit 50% structure and begin to make peace with what Gods... "Docking request accepted"... FCK YES. I mean *cough*... ah the courageous hero lives to fight another day. Having survived my last encounter and acknowledging the intent of my enemy to combat me in ship to ship combat, I decide that with the amount of DPS on the field a slight fit change and maybe asking another RK member to help would not make it uneven, maybe just a little unfair. BUT I trust in the aspirations of my honorable enemy. Onto to ROUND 3.





    ROUND 3


    HML Tengu
    LOLSCORP
    Hurricane

    vs

    Drake x3
    Hurricane x4
    Hyena
    Sabre
    Rifter


    BR: Apparently it was a horrible idea to joke about a CYNO on my scorpion Heh. The mighty forces of the Freebeer alliance had resumed thier standoffish stance on the PF- gate.. GOADING me follow. I get my single help hurricane on the FD gate in X-M. Now i debated bringing in the hurricane, the sheer number of RK fleet could scare off my honorable foe. I hear the scout report that the enemy forces are on the PF gate, I saddle up to ride once more into battle and perhaps DIE with honor! I warp to the PF gate and have my wingman align, just as I land the freebeer gang warps off. "WHAT IS THIS!!" Clearly a diversionary tactic!! I call my friend on the FD gate in X-M to get to a tactical, they are SEPERATING US! BRILLIANT TACTICS!

    I warp back to the X-M gate and prepare to DO BATTLE.. while shouting my war cry over TS I begin locking hurricanes, and they start warping off. I do not get fast enough lock, as again the engineering of the caldari fails me. The entire enemy fleet eludes me again, thier disorienting passive aggression tactics win out and they warp back to the PF gate. I start to worry if I am not worthy of such an honorable foe, thier tactics best my own. I align back to the PF gate, and make my peace with what gods i still held true and prepare to warp back in one last time. I warp to the PF gate and drop drones and begin locking targets. MY tengu wingmate warps in as well and points a cane. I Point and sabre and BEGIN TO DO HONORABLE BATTLE! Then the gate fires, SURELY THEY HAVE TRAPPED ME! And a hurricane disappears. The sabre I was locking jumps through.. and the rest of the fleet escaped! I was at a smidge of a loss at that moment.

    Had I been duped? Was this a further diversionary tactic to further confuse my fleet? I took this as a sign that maybe I should lick my wounds cut my losses and make a "tactical withdraw" With much accusations of cyno bait, non-solo or small gang warfare entities thrown my way. But I thank the gods of mercy, take my piece and leave the FD- system. I learned alot in my encounter and my close call with death reminded me of the more important things and the fact that being such a novice pvper I have alot to learn.

    Gf freebeer, I will return and REVENGE SHALL BE MINE!
    Last edited by AndersonW; February 22 2012 at 09:45:35 PM. Reason: you can do the linebreaks yourself

  8. #1048
    AndersonW's Avatar
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    So ROUND7, I kinda went back in LOLscorp and it really was well I got smacked for being in Rote Kapelle, and appareantly I never try to solo.

    Loss Mail
    http://www.rotekapelle.com/killboard...l&kll_id=66666

    It as an Honorable death. But I am debating on my targets being so honorable? It is of no consequence, I would go back for more.



    Appareantly somewhere in the realm of PVPlore if you bring more ships fight and win, you are by some wierd law of nature superior. v0v I told my companion Tung that I wanted to go back to FD and if we took an evenly matched fleet the denizens would come bearing teeth of war! So we talked about it and said lets take some Rokhs! So off we went and despite planning on going alone a few other small gang pvpers, I.E. RK members wanted to come. Our eyes in FD- said thier fleet was like 15 ships deep and that they had a Falcon. We weighed our options, and normally 15 ships vs 2 rokhs might have been a horrendous idea. However being men of incredulous valor we would not deny the Denizens of FD a fair fight. So thus begins the Round 7:


    2 x Rokhs
    1 Vaga
    1 Stabber Fleet Issue

    vs

    Loki
    Broadsword
    Deimos
    Curse
    Falcon
    Rifter x 2
    Lachesis
    Brutix
    Drake x 2
    Hurricane x 5
    Thrasher x 2
    Sabre
    Daredevil


    The stage was set and field sized up fairly, we went once more into the breach. As we landed on the PF- gate in X-M we find out that they are already heading to X-M gate. Scout in X-M of course! So we jumped in and decided we would brawl right there. In comes the fleet of villanry and we engaged in honorable space combat. So I wasn't the primary, I started ripping into ships that burn out, which caused me great pain. So close on so many, but god do I love the Rokh. Tung goes down first, and I am tanking them pretty well until the Curse arrives. That would spell the end of the engagement. The death was glorious the gods of war and humility appeased I return to TXW a happy man full of awe and remorse for the fallen. Undetered I will return to the FD- system to fight the goblin like entities that verminate that system with renewed vigor.

    http://www.rotekapelle.com/killboard...d&kll_id=66678

    Despite fighting with honor and dieing with a fleet of obviously equal size and strength. I again was informed im terrible in local, Rote Kapelle never solos, we were trolling, and Rote Kapelle is going to disband. This obvious psychological warfare of thiers is impressive. It was a gf and I told them that in local. Despite the ship loss we had alot of fun, and despite popular belief we fight underdogged more often than not. And we tend to have to, to get anyone to fight us. I am just thankful that Freebeer felt the numbers were even enough to engage and make for a good night. Looking forward to more BRs in the future... tune in next week kids to get the answers to this week's BR, Will Anderson Go back to die in a blaze of glory? Can Rote Kapelle survive despite the above mentioned fortune of ruin? THEY KNEW WE WERE THERE, AND THEY UNDOCKED!?

    STAY TUNED..!!
    Last edited by AndersonW; February 23 2012 at 03:24:29 AM.

  9. #1049

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    Not gonna lie... These battle reports are hilarious.


  10. #1050

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    Quote Originally Posted by AndersonW View Post

  11. #1051
    Leboe's Avatar
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    Ben booley is literally the best person in game.


    edit: if you want to see more fights like these, leboe4csm

  12. #1052

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    Good Fight, Rote Kapelle and others in EF-F36

    I'm not the right person to be giving a battlereport on this, but some thoughts: Fights like this and last weekend's fight in F67E-Q are exactly what Infiana Elparus and friends are looking for, and we are all very glad that you provided. We had a feeling we'd get something like this from conversations we'd had earlier in the day, and we felt pretty comfortable during the fight with the fact that we would probably all die.

    Special thanks to Ben Booley for coming back multiple times, but Lord Mummbi is literally the best person in game. Also, crystals are the best implants for a Revelation.

  13. #1053
    Proxay's Avatar
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    Quote Originally Posted by Misaniovent View Post
    Good Fight, Rote Kapelle and others in EF-F36

    I'm not the right person to be giving a battlereport on this, but some thoughts: Fights like this and last weekend's fight in F67E-Q are exactly what Infiana Elparus and friends are looking for, and we are all very glad that you provided. We had a feeling we'd get something like this from conversations we'd had earlier in the day, and we felt pretty comfortable during the fight with the fact that we would probably all die.

    Special thanks to Ben Booley for coming back multiple times, but Lord Mummbi is literally the best person in game. Also, crystals are the best implants for a Revelation.

    http://www.rotekapelle.com/killboard...l&kll_id=66765

    This carrier, right here, was built almost 5 years ago, by a shitty little corp in Fountain, who pulled together for a week of mining and boring shit to raise money for it.

    This was to my knowledge, the oldest capital ship in Rote Kapelle, that has throughout its life been involved in large and small scale capital fights consistently throughout its life (when active).

    Good fight.

    ;]
    Last edited by Proxay; February 25 2012 at 05:38:33 AM. Reason: Correct URL

  14. #1054
    Bacchanalian's Avatar
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    We kinda expected a clusterfuck. And kinda knew it'd be you as we were keeping eyes on your shit. We decided to say "fuckit" and went in balls deep.

    Battle report pending. RIP Booley's carrier...and his dread...and his other dread.

    EDIT: This is what it takes to kill...well, all of us.
    Last edited by Bacchanalian; February 25 2012 at 05:42:17 AM.

  15. #1055
    AndersonW's Avatar
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    EF-F36

    Altruism and Al3xander home, and at 0437 Eve time the site of a massive capital fight that would total 60 billion in losses. And see 40+ capitals, a massive subcap fleet and 3 super carriers. It was earlier yesterday that we received intel of a possibility of a capital fight in EF-F36. Being the non-clueless group that we are the wisest of the wise saw a trap way before anyone suggested it. Using some rationalization we assumed who could be the most likely trap springers. Noting right away that Ningas have won 2 out of 2 recent capital engagements, some of the largest recently we painted them as the most likely of opponents.

    As time drew near we appropriately scouted the opposing forces areas and began mounting ourselves up for what could be a massive slugfest/laggfest where numberous capitals would meet their fateful end. Without fear we decided that if we were going to spring a trap, then let it be done and we would fight the likes of which some of these local groups haven’t seen in a long time if ever.

    On field intel reported a small capital fight between Altruism and Al3x, and we considered the baitfleet carefully. Alternate system scouts reported what we expected right away, this was going to be a trap and there would be blood. Our FC ordered bait fleet in and we began fighting with the Al3x guys, ignoring the Altruism capitals for now. The Al3x capital entered low structure.

    Current Fleet Comp:
    Rote -2x Carriers/1x Dread

    That was when the Cyno went up, and Ninjas/Infiana jumped in an estimated 18 Dreadnaughts, numerous tackle and an anger that would shake any single pilot in EF-F36. Immediately they sieged, bubbles went up and we had to make the decision to accept the open challenge made by the opposing fleet and jump.

    Without a second thought, the order was given. 6 Carriers, 6 Dreads, and 2 Super carriers jumped.
    There was toying around with what we were going to do, or what we needed to do. Time to brawl the fuck on.



    They wouldn’t be alone. A support fleet and numerous tacklers would jump with them culminating on a beautiful Nova of firepower. And we would be coming for blood, we engaged an obviously worthy opponent in the most Honorable of Space Combat.

    Immediately our dreads started to go down first, all the reps we had on the field just did NOT seem to be enough. Dreads, Carriers dropped like flies despite reps and hardeners overheated the Hostile fleet’s fury were NOT to be trifled with. The Alturism fleet warped off and the Al3x gang seemingly docked up, they seemed almost un-worthy of note at that moment as the dance of steel monsters was in full motion. Capital after capital dropped and popped, the lights flashed over the EF station. Rote was working FEVERISHLY to kill tackle off our supers, while the Ninjas kept working our capitals down with almost relative ease. We couldn’t tell whether we were winning this fight or not. However, that wasn’t our concern it was the fight that had our relentless attention. We would gain 1 more Supercarrier half way through the fight.

    The fight was still hot when Altruism undocked their capitals again, were they going to join the fight? We couldn’t tell whether we were winning or losing and when Altruism re-entered the fight and it seemed to ensure the death throes of the Ninja fleet. Echoing our primary over separate coms we smashed into what was left and melted the last stalwart dreads, the last of them maybe 1 or 2 knowing that death was their only future committed an un-honorable sacrifice. Still a few would jump out, we will see them again. Bad NC dot Dread.

    With the last dreads exploding the bubbles dropped and the cacophony of epic battle slowly dying we knew we had done well, but not without taking losses.

    In Total losses:

    Rote Kapelle
    11 Capitals
    6 Battleships
    1 Hictor

    Isk Lost: 20 Billion

    Ninja/Infiana/Soul takers
    15 Dreadnaughts
    1 Carrier
    5 Hictors
    1 Battleships

    Isk Lost : Estimated 30 – 40 billion

    With the Field looted, and the honor of Rote Kapelle upheld we walk away with the utmost respect and admiration for the anger and skill of our formidable opponents. We know as well as they do, that vengeance is a drug that infects the most noble of souls. We expect it will not be long before you come to feed your hunger. GF gentlemen.

    http://www.rotekapelle.com/killboard...d&kll_id=66789


    LATER THAT NIGHT...

    PF-346/FD-MLJ

    So basically we are moving ships, and it was good fun. Drinking and being jolly of all our hard battles and wins of great joy and folly, when intel seems to just manifest itself. Apparently an Alliance, DENIZENS of FD- were sieging a pos in PF-. Over Special channels I warned of their tactics, and what they could do. But they would not listen... those scandalous vermin would do anything to "make fight" with us.

    Intel said of 2 dreads and 2 carriers, and some sub-caps. The cyno was moved into position and we released Hell on our unsuspecting victims. 2 Dreads, 1 Thanatos down, and the other one warped he would live today, escaped by the skin of his teeth.

    http://www.rotekapelle.com/killboard...d&kll_id=66793

    Our capitals would leave the field but the opportunist of Freebeer would not be so easily detered, they were down several billion. They decided to engage our subcap fleet in FD- a three way would ensue and we would loose an Abbadon and Navy Geddon. The battle was even, 8 to 15 in favor of our Foes but us blobby Rote kapelle would not give in. We walked away with some losses, but overall we won the day. We had thought about jumping a carrier back in for some reps, but we thought our enemy would make much rage about carriers and "fair fight". It was clear that the 8 vs 15 was much more a fight on an equal playing field.

    It should be noted that Brent in his unholy ability of crazed space maneuvers was all over the place, on top of people and underneath people with a grace and Ferocity that is difficult to match. All of our pilots are absolutely unmatched, I know I am bias, but I am absolutely beside myself being in the air of such amazing pilots.

    Good fights all around to Freebeer and Flying Dangerous.

    http://www.rotekapelle.com/killboard...d&kll_id=66808
    Last edited by AndersonW; February 25 2012 at 08:09:18 AM.

  16. #1056

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    fight was recorded as well

  17. #1057
    Movember 2011 Daco's Avatar
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    I

    Was

    THERE

    (for once)

    And was the second dread primaried so only got fraps of the first 2mins :P

    gfgf though.

    Quote Originally Posted by EntroX View Post
    i love you fhc, never change

  18. #1058

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    Free beer undocked. Hilarity ensued. Someone else will write a better BR later.

    http://www.rotekapelle.com/killboard...808&adjacent=1

  19. #1059

    Join Date
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    Quote Originally Posted by AndersonW View Post
    A fair and balanced report.
    Some additional thoughts: we definitely could not cope with your support fleet. We came in, killed every carrier or dread within 50km of our cyno, and then struggled to deal with your subcaps. Unfortunately we also had a lot of pilots who were bumped quite far. I was probably 150km from Lord Mummbi mid-way through the fight. One guy who sieged as soon as he came in actually drifted so far away from the fight that he was able to escape tackle, and we had another dread drift from our cyno into dockrange of the station. Lucky for him! As the last dread pilot to die, it was interesting to watch and see how well you had spread your bubbles. As a sidenote, we specifically told everyone in our fleet not to self-destruct, but some people are too interested in keeping up their killboard efficiency (I believe only one guy did that, and we were not happy about it).
    Last edited by Misaniovent; February 25 2012 at 08:54:06 AM.

  20. #1060
    Bacchanalian's Avatar
    Join Date
    April 9, 2011
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    824
    Quote Originally Posted by Misaniovent View Post
    Quote Originally Posted by AndersonW View Post
    A fair and balanced report.
    Some additional thoughts: we definitely could not cope with your support fleet. We came in, killed every carrier or dread within 50km of our cyno, and then struggled to deal with your subcaps. As the last dread pilot to die, it was interesting to watch and see how well you had spread your bubbles. As a sidenote, we specifically told everyone in our fleet not to self-destruct, but some people are too interested in keeping up their killboard efficiency (I believe only one guy did that, and we were not happy about it).
    Only Thi0ridazin self destructed, but he's lolNCdawt, so probably trying to hide his losses from his alliance to avoid getting in trouble for not being out in sovland with them or something.

    Our subcap fleet was derptastically comped because those of us forming the fleet up were dealing with 2+ clients, alt eyes, intel coming in from about 8 different sources (like literally I had 6 different people feeding me intel, and I know the others helping with formup weren't much better off). It basically came down to "caps, if you don't have a cap get into an armor BS or HIC". Which apparently translated into "half of the fleet ship into a HIC, the other half get into BS" so we had 10 HICs. In a 35 man fleet. When we had 15 caps. I suppose it's good that some of our guys watched what undocked and changed ships to balance things out a bit more.

    It worked out well enough because we were able to keep most of the hostile caps not on station bubbled, but a few still managed to sneak out. I think it'd have been nice to drop 3-4 of the HICs for more BS, but ultimately in the grand scheme of things the extra 4k DPS would have been fairly inconsequential.

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