Syndicate Intel Primer *Accurate as of 6.27.11*
This references US East Coast Prime time Syndicate. 0000-0500 (ish)
Starting in the way down Souf: (XS-, IOAB, SUBA, DP34, 98Q, etc)
There have been several recent changes to this area of note. The most important is that R.A.G.E. has moved into DP-34 and has active numbers in both Euro and US prime. Local has been sitting around 20ish since they settled in. They were one of the first groups to get the boot from giant NC melt down of late. They have only been around for about 2 weeks, but I think they are trying to put up POS's and make their mark down there. I'm not sure how keen they are on PvP, but they have run to station and docked up pretty much every time we've gone down there. We've yet to get a knock-down-drag out with them.
They are currently fighting it out with a group of smaller blue corps who include 'Moon Warriors', 'The Forsaken' and a couple others. It's basically R.A.G.E vs everyone else down there. The whole cluster has really just blued up since Ishuk-Rata left several months ago. It's more or less a jew fest. (Bonus Intel. Noir has been seen down there, and around Syndicate in general these past couple weeks. Unconfirmed, but suspected that 'The Forsaken' hired them.
You might have some luck down there in small groups ganking jews, but don't expect a 20v20.
Low/Mid Syndicate M2, 97X, Y9G, Pc9
This area is much the same as it has been. Huzzah moves through here some. They are still mostly Euro and their numbers have not significantly recovered since their implosion a couple months ago. Huzzah basically can't decide if they want to live in PC9 or Y9G. They do lots of PvE sites and are still rich old mugs.
Raven Fed is still living in the low sec behind y9G and is generally good for a fight. They have been camping 97X and Y9G both. Their gangs are normally between 10-18. They aren't too good, but you gatta give them credit for keeping at it. They didn't pack up and leave like I had thought they would after several severe ass beatings. They have people active during both Euro and US prime.
Also in the Y9G/97X area of late is a group called 'Conquistadors'. They have Euro and US membership, gangs seem to be between 10-15 most times. They love to PvP, are pretty cagey, and actually keep eyes in adjacent systems when they are camping gates. You can normally get a couple kills off them when you bust up their camps. (Unconfirmed but suspected that they may be blue with Raven Fed and/or Flying Dangerous)
Mid Syndicate (AAS, ZVN, 6-C, MHC, etc)
Most notable change in this area is that Flying Dangerous has cleared out of 6-C to do other things. They still have between 3-8 people around most of the time, but they don't seem to be using 6-C any longer as their base of operations. Reb gate doesn't seem to be perma camped so much anymore. Haven't seen one of their 20+ gangs come through in some time. (Unconfirmed, but suspect the entire Alliance is in Hi-Sec jewing)
Clockwork still holding it down in AAS. Our numbers are on the higher end these days. (compared to historically) Bring a gang through the above mentioned systems any time between 0000 and 0400 and you'll get our attention. We're Syndicate lifers, so you know we're only here for the PvP.
MHC is nice and high traffic, as is 6-C because of the low sec exits.
The systems behind UM- and around V-4 have several very small group living there. Most notable would be the Russians in T-Lewis. Nothing big really going on back there.
F67E still has the group of guys who camp the MHC gate and assign fighters and run from everything that isn't an easy kill. They normally have 8-12 people.
Upper-Mid Syndicate (PF-, FD-, XM-, etc)
This whole area is your best shot at getting a Fleet fight in the 20's range. FD- is still a hot spot for PvP in general. Nobody lives here per se, but the amount of traffic just makes it a good spot overall.
It's still perma-camped by Lithia and associates. They are still rocking inline bubbles, cloaked Sabres and have traded un-probable Machs for cloaking Machs. You're not gonna get a gang fight from Lith, but you will get ganked if you come through solo. (Hint: There's always a Falcon. Always)
This area see's traffic from Rote, WiDot, TEST, Clockwork, and pretty much any other group that lives up in Cloud Ring/Outer Ring. Also anyone who is road tripping through Syndicate ends up here.
I keep hearing that there are groups living behind BMNV. I can't ever find them. Who knows...
Northern Syndicate/Cloud Ring border (8-V, TXW, and up)
Most noteworthy in this area as always in Rote Kapelle living out of TXW. Their brosefs from Veto may have gone back to Low Sec. Not too sure. There's a good bit of traffic through 8-V and 3KNK for gangs coming and going to Cloud Ring. We normally get pretty lazy once we are that far up and just turn around. (After we say hello to Rote of course)
Any more intel on Rote costs extra.
That should give folks a rough idea of where to look for fun times in Synd.