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Thread: [PVP] Garmur

  1. #41
    Lady Spank's Avatar
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    Confirming everything is shit and unsoloable without links. Especially the underpowered Garmur.
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  2. #42
    Smuggo
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    Quote Originally Posted by Stoffl View Post
    Ok mapc won't work, 221/222.5 CPU used. I'd have to swap warp disruptor and scram for t1 variants but I quite like the 50km point and 21km scram. :/
    Fit updated, you're right 2 nanos are enough. Only 5914 vs 6099m/s with links. Also means I can fit 3 x TII rigs.
    Use like a dread guristas/caldari navy scram or something. I think they have a lot less CPU need and not silly expensive given the cost of Garmur hulls. Also are you using navy mapc?

  3. #43
    W0lf Crendraven's Avatar
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    Quote Originally Posted by Lady Spank View Post
    Confirming everything is shit and unsoloable without links. Especially the underpowered Garmur.
    Well, if you start at range vs a ab ship everything with projection is going to win, if you start at at 0 the only thing that matters is speed and size, vs a mwd ship you either win anyways due to a massive speed advantage or you lose/draw vs fast stuff anyways (ceptors, fast t1 frigs and co). The garmur is slightly easier but not by much, the matchups are so polarized they essentially stay the same no matter if you fly a condor, a crow or a garmur. 95% of the kills a garmur got a condor could have gotten too.

    A vni is going to crush you, a slicer is going to win/draw, a orthrus just means instadeath, a caracal can solo you. You can get caught at 0, you lose vs worms and other stuff with good projection. All around not that great a frigate considering its price and rep.

    But if you add snakes and links you suddenly eliminate all its weaknesses bar shitty piloting, you have 0 issue landing up close because your speed/size got so much better, you sit so far out and are so much faster small fast stuff is easy prey for you now. You comfortably outrun vni drones, outrange a caracals missiles with ease, a slicer cant really touch you, hell if you go all out you can even solo a orthrus.

    While solo its one of the hardest frigates to fly in terms of what you can engage where and when, with links you can pretty much engage everything, you are so fast you can land in entire gangs and heat out, your range is so absurd stuff that would usually murder you cant even track you.


    Its a very lame ship.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  4. #44

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    Another, slightly more expensive buffer option:

    [Garmur, MSE]
    Ballistic Control System II
    Vigor Compact Micro Auxiliary Power Core
    Nanofiber Internal Structure II

    Dread Guristas Warp Disruptor
    5MN Y-T8 Compact Microwarpdrive
    Caldari Navy Medium Shield Extender
    Faint Epsilon Warp Scrambler I

    Light Missile Launcher II, Mjolnir Fury Light Missile
    Light Missile Launcher II, Mjolnir Fury Light Missile
    Light Missile Launcher II, Mjolnir Fury Light Missile

    Small Anti-EM Screen Reinforcer II
    Small Ionic Field Projector II
    Small Polycarbon Engine Housing II

    The faction MSE and meta MAPC are 10m each, and the DG point is ~15m.

  5. #45
    Movember 2012 Stoffl's Avatar
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    Quote Originally Posted by Tafkat View Post
    Quote Originally Posted by Smuggo View Post
    I know they rebalanced but SSEs are still shit iirc.
    Nah, they're actually pretty decent - they provide about the same additional buffer as a 200mm plate. The SSE fit I posted has ~15% more total EHP than Stoffl's MSE fit and only marginally less EHP in shield.
    wut


    What's marginally better is the EHP with your SSE fit.
    500more shield hitpoints on the other hand aren't marginally better.

    o.O


    The fit above with navy MSE and faction disruptor is interesting though!
    I think we have a Winrar



    @Wolf
    Yes obviously we have links.
    Last edited by Stoffl; September 22 2015 at 01:21:24 PM.
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  6. #46

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    Quote Originally Posted by Stoffl View Post
    What's marginally better is the EHP with your SSE fit.
    500more shield hitpoints on the other hand aren't marginally better.
    The shield/armor/hull hitpoints shown by EFT are raw hitpoints, so they don't include the effects of resists. You can see the corresponding EHP numbers by hovering over the individual icons. Also, I was talking about unlinked numbers; MSE fits obviously gain more from links. Anywho, glad you like the revised MSE setup.

  7. #47
    Movember 2012 Stoffl's Avatar
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    Ah, wasn't aware lol
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  8. #48
    Smuggo
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    TBH the dps is so shit I don't think having a BCU is really worth it, you will kill stuff because you outrange it and it can't catch you not because you out dps it, and in a gang you are effectively just a beefed up interceptor so I'd go for something more like below.

    [Garmur, Pew]

    Micro Auxiliary Power Core I
    Internal Force Field Array I
    Nanofiber Internal Structure II

    Medium Shield Extender II
    Warp Disruptor II
    Faint Epsilon Warp Scrambler I
    5MN Y-T8 Compact Microwarpdrive

    Light Missile Launcher II, Caldari Navy Mjolnir Light Missile
    Light Missile Launcher II, Caldari Navy Mjolnir Light Missile
    Light Missile Launcher II, Caldari Navy Mjolnir Light Missile

    Small Ionic Field Projector II
    Small Anti-EM Screen Reinforcer II
    Small Polycarbon Engine Housing II

  9. #49
    Movember 2012 Stoffl's Avatar
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    Aight final fit:

    [Garmur, Pew import 1]
    Micro Auxiliary Power Core I
    Damage Control II
    Nanofiber Internal Structure II

    Caldari Navy Warp Scrambler
    Medium Shield Extender II
    Warp Disruptor II
    5MN Y-T8 Compact Microwarpdrive

    Light Missile Launcher II, Mjolnir Light Missile
    Light Missile Launcher II, Mjolnir Light Missile
    Light Missile Launcher II, Mjolnir Light Missile

    Small Ionic Field Projector II
    Small Anti-EM Screen Reinforcer II
    Small Polycarbon Engine Housing II

    Mjolnir Fury Light Missile x159

    23km scram heated with links #YOLO
    2/10/17 Greatposthellpurge never forget
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  10. #50
    Movember 2012 I Legionnaire's Avatar
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    [Garmur, Rawkets]
    Ballistic Control System II
    Damage Control II
    Small Ancillary Armor Repairer, Nanite Repair Paste

    Caldari Navy Warp Scrambler
    5MN Microwarpdrive II
    Coreli A-Type 1MN Afterburner
    Stasis Webifier II

    Rocket Launcher II, Caldari Navy Mjolnir Rocket
    Rocket Launcher II, Caldari Navy Mjolnir Rocket
    Rocket Launcher II, Caldari Navy Mjolnir Rocket

    Small Polycarbon Engine Housing I
    Small Hydraulic Bay Thrusters II
    Small Rocket Fuel Cache Partition I


    pretty fun, the ab is only like 19mil

    MW 4067/5826 m/s
    AB: 1651/2203 m/s
    DPS w faction rockets : 153/180 Afaik you shouldn't be shooting rage rockets at AB frigs in lowsec even with a web, could be wrong?


    The lml fits look like fun, but I'm a bit concerned about flying blind into a plex with one of those.
    Last edited by I Legionnaire; May 21 2016 at 07:58:51 AM.

  11. #51
    Daneel Trevize's Avatar
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    [Garmur, 2016 ASB+MSE LMs fast lock range]

    Micro Auxiliary Power Core II
    Signal Amplifier II
    Nanofiber Internal Structure II

    Coreli A-Type 5MN Microwarpdrive
    Republic Fleet Medium Shield Extender
    Medium Ancillary Shield Booster, Navy Cap Booster 50
    Caldari Navy Warp Disruptor

    Light Missile Launcher II, Inferno Fury Light Missile
    Light Missile Launcher II, Inferno Fury Light Missile
    Light Missile Launcher II, Inferno Fury Light Missile

    Small Ancillary Current Router I
    Small Anti-EM Screen Reinforcer II
    Small Anti-Thermal Screen Reinforcer II


    Oh look, now it can lock almost as far as it can point.
    Stupid ship.
    Quote Originally Posted by QuackBot View Post
    Idk about that, and i'm fucking stupid.

  12. #52
    Lady Spank's Avatar
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    Confirming Garmur's need a buff.
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  13. #53
    OrangeAfroMan's Avatar
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    Obviously underpowered
    Actually an '06.

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  14. #54

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    I like dualprop Rocket Garmur with dual armor rep and I use it sometimes for solo, but it was created to be a scram tackler for a small gang. I personally don't even use a shiny AB.

    Okay, so here's how this thing works beyond the immediately obvious: Your rocket damage is tiered. you do max DPS within 10km, and do ~75% out to 20km with faction ammo. Multiply that range by 0.8x for rage or 1.5x for javelin, and the dmg by 1.2x for rage or 0.8x for javelin. I personally only carry faction ammo. Yes, your DPS is kinda pitiful, but there are tons of popular shield kiting frigates out there that have 50m+ signature and you outmatch almost all of them, even buffer Worms because you speed tank the drones while orbiting them. If they don't have a web then they will struggle to apply DPS to you and you can tank them basically with a single rep and heat (I use LG Asklepians, and so should you) -- you can always add on the drifter repair drug if you need the extra boost.

    Don't fight Sansha with this, and in most cases I would also avoid Serpentis unless you know it's an MWD blaster Daredevil and are willing to gamble.


    [Garmur, Dual Prop Active Garmur.]
    Damage Control II
    Small Armor Repairer II
    Small Ancillary Armor Repairer, Nanite Repair Paste

    5MN Quad LiF Restrained Microwarpdrive
    Coreli A-Type 1MN Afterburner
    Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
    Warp Scrambler II

    Rocket Launcher II, Caldari Navy Scourge Rocket
    Rocket Launcher II, Caldari Navy Scourge Rocket
    Rocket Launcher II, Caldari Navy Scourge Rocket

    Small Auxiliary Nano Pump I
    Small Ancillary Current Router II
    Small Rocket Fuel Cache Partition I


    I've found it to be quite survivable given it can shake off light drone DPS as well as burst tank if it needs to, and it can swap to AB to mitigate DPS better. The cap booster also shields you against neuts.

  15. #55
    W0lf Crendraven's Avatar
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    I tried something similar and what i found is that you just lose to rail comets and have a really hard time getting away from ab/web stuff if they ever get a web on you, its probably a lot better in null but brawling in low can be a pita due to that. That was before the implants were in the game though, that might habe tipped the scales and maybe now you can outbrawl that.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  16. #56

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    Yes, it struggles against AB+web+scram brawlers, though I was able to tank a Rifter the other day without links or combat boosters. In my case - I care more about how it handles neuting cruisers and whatnot than I care about how well it brawls other frigates. I see it as another version of my Stiletto, and the fact that it can do DPS at all is something I consider an added bonus.

  17. #57
    OrangeAfroMan's Avatar
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    Against AB web scram frigs can't you stay beyond 13km with MWD?
    Actually an '06.

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  18. #58

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    I've done it before, but the major issue is simply that applied DPS is very poor so it will take a while, and I don't use faction scram and I rarely have links when I tackle someone, so the "safe" area is basically 2km wide. Links make it more like 7km which is pretty easy to manage.

  19. #59
    W0lf Crendraven's Avatar
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    If you use it as a stilletto, why the rockets in the first place? Wouldnt taking them away allow you a nos and free up 2 rig slots, both making you a lot better as a tackler, and surely your gang doesnt rely on garmur dps?
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  20. #60

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    Nos is what people think to use but it has a few shortcomings:

    1. You have to be within range. That's 5-7km for t2, or 9-13 for a-type nos, and at the higher ranges you won't even get a full scram/AB cycle's worth of capacitor from the nos.
    2. The Nos takes more PG to fit than the rockets.

    The cap booster is more effective fittings-wise, and you get to defend yourself better by blapping light drones.

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