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Thread: [PVP] Claymore

  1. #1
    Sudden's Avatar
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    [PVP] Claymore

    [Claymore, Shield BC Gang]
    Damage Control II
    Tracking Enhancer II
    Nanofiber Internal Structure II
    Overdrive Injector System II

    Large Shield Extender II
    Large Shield Extender II
    Y-T8 Overcharged Hydrocarbon I Microwarpdrive
    Ballistic Deflection Field II
    Invulnerability Field II
    Remote Sensor Booster II

    425mm AutoCannon II,Barrage M
    425mm AutoCannon II,Barrage M
    425mm AutoCannon II,Barrage M
    425mm AutoCannon II,Barrage M
    425mm AutoCannon II,Barrage M
    Siege Warfare Link - Shield Harmonizing
    Skirmish Warfare Link - Interdiction Maneuvers
    Skirmish Warfare Link - Rapid Deployment

    Medium Core Defence Field Extender I
    Medium Core Defence Field Extender I



    Hornet EC-300 x4
    Last edited by Helen; November 30 2011 at 02:24:31 PM.

  2. #2
    I am the 99.99998% Tyrus Tenebros's Avatar
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    Re: Claymore

    I go max tank and drop the RSB, no real point to it and I'd prefer to have the additional EHP.
    I tried to be cool and all I got was a lousy warning about my sig being too big.

  3. #3
    Sudden's Avatar
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    Re: Claymore

    Quote Originally Posted by Tyrus Tenebros
    I go max tank and drop the RSB, no real point to it and I'd prefer to have the additional EHP.
    Its more of something we use in our fleets because we sodomize pilots who fit Sensor Boosters. It can def. be swapped out for something else.

  4. #4

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    Re: Claymore

    Question about Claymore fit:

    Code:
    [Claymore, Fit]
    Co-Processor II
    Co-Processor II
    Power Diagnostic System II
    Damage Control II
    
    10MN MicroWarpdrive II
    Large Shield Extender II
    Large Shield Extender II
    Invulnerability Field II
    Invulnerability Field II
    Warp Disruptor II
    
    Skirmish Warfare Link - Evasive Maneuvers
    Skirmish Warfare Link - Interdiction Maneuvers
    Skirmish Warfare Link - Rapid Deployment
    Expanded Probe Launcher I, Sisters Combat Scanner Probe I
    650mm Artillery Cannon II, Tremor M
    650mm Artillery Cannon II, Tremor M
    650mm Artillery Cannon II, Tremor M
    650mm Artillery Cannon II, Tremor M
    
    Medium Anti-Kinetic Screen Reinforcer I
    Medium Core Defence Field Extender I
    This fit is designed to be a long / medium range shield gang skirmish support. LR DPS on claymore is crap anyway so i took some cpu's and put a exp probe launcher (in case it's neeeded).

    What do You think?

  5. #5

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    Re: Claymore

    For what its suposed to do its fine i guess...

    Pozdro

  6. #6

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    Re: Claymore



    fun solo ship and not too expensive. gets a lot better with links/crystals of course and is very non threatening. I'v had cynabals engage me under sentries

    my pvp course is on hold atm until after AT unless you make me an offer I cant resist. sorry

  7. #7

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    Re: Claymore

    [Claymore, 1800]
    Damage Control II
    True Sansha Power Diagnostic System
    Gyrostabilizer II
    Gyrostabilizer II

    Pith B-Type X-Large Shield Booster
    Medium Capacitor Booster II, Navy Cap Booster 800
    Y-T8 Overcharged Hydrocarbon I Microwarpdrive
    Faint Epsilon Warp Scrambler I
    Medium Capacitor Booster II, Navy Cap Booster 800
    Invulnerability Field II

    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    Medium Diminishing Power System Drain I
    Core Probe Launcher I, Sisters Core Scanner Probe I
    Small Diminishing Power System Drain I
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M

    Medium Core Defence Capacitor Safeguard II
    Medium Anti-Kinetic Screen Reinforcer II


    Valkyrie II x4

    1800dps tank cap stable with standard blue and heat, that's before any crystals.
    Probe launcher was for w-space.
    You can swap in a smarty or ab, but the main thing is 2 medium injectors run an XL booster quite nicely. Have tanked 2 Absos for long enough to chew one up before.

  8. #8
    lazydane's Avatar
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    Re: Claymore

    [Claymore, 100ab]
    Gyrostabilizer II
    Nanofiber Internal Structure II
    Internal Force Field Array I
    Tracking Enhancer II

    Core C-Type 100MN Afterburner
    Medium Capacitor Booster II, Navy Cap Booster 800
    Invulnerability Field II
    True Sansha Warp Disruptor
    Federation Navy Stasis Webifier
    Dread Guristas X-Large Shield Booster

    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    Heavy Missile Launcher II, Scourge Fury Heavy Missile
    Heavy Missile Launcher II, Scourge Fury Heavy Missile
    Heavy Missile Launcher II, Scourge Fury Heavy Missile

    Medium Ancillary Current Router II
    Medium Ancillary Current Router II


    Warrior II x2
    Valkyrie II x3


    this fit has had me really curious. Compared to a similarly fit sleip, you get less dps, but get a web instead. You can pimp this up more if you wish, like a gist x-l for stable tanking. I was trying to keep is somewhat cheap.

    Lvl 5 stats:
    1250 km/s (1750 heat)
    511 dps 1.7+16 (450 dps 3.5+23 barrage)
    808 burst tank (1129 heat) ((380 stable with all mods on))

    Pros: Web + 100ab
    Cons: terrrrabad agility, dps not as sexy as sleip, MOAR speed.

  9. #9

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    Re: Claymore

    tried 100mn ab on this and it was just frustrating. bad acceleration removes one of your main advantages as a soloer which is surprise and thinking faster than opponents. you will miss tackle on rapiers, miss tackle on machs etc because of this. mwd is better

    my pvp course is on hold atm until after AT unless you make me an offer I cant resist. sorry

  10. #10

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    Re: Claymore

    Quote Originally Posted by Daneel Trevize
    [Claymore, 1800]
    Damage Control II
    True Sansha Power Diagnostic System
    Gyrostabilizer II
    Gyrostabilizer II

    Pith B-Type X-Large Shield Booster
    Medium Capacitor Booster II, Navy Cap Booster 800
    Y-T8 Overcharged Hydrocarbon I Microwarpdrive
    Faint Epsilon Warp Scrambler I
    Medium Capacitor Booster II, Navy Cap Booster 800
    Invulnerability Field II

    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    Medium Diminishing Power System Drain I
    Core Probe Launcher I, Sisters Core Scanner Probe I
    Small Diminishing Power System Drain I
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M

    Medium Core Defence Capacitor Safeguard II
    Medium Anti-Kinetic Screen Reinforcer II


    Valkyrie II x4

    1800dps tank cap stable with standard blue and heat, that's before any crystals.
    Probe launcher was for w-space.
    You can swap in a smarty or ab, but the main thing is 2 medium injectors run an XL booster quite nicely. Have tanked 2 Absos for long enough to chew one up before.

    How would this stand up to tanking multiple (3-4) drakes? I ask because I have a little lowsec group in mind for this fit.........
    A critical exception has occurred. The exception is FFFUUUUUUUUUUUUU!

  11. #11
    Tordin Varglund's Avatar
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    Re: Claymore

    will probably do well against 3. 4 will eventually kill it if they know what they are doing. Its not not impossible though.

    problem with it IMO is the X-L booster. They are cap intensive, and neuts hurt them more than large boosters. Its also an expensive booster for the ship.
    The entire fit in itself it quite expensive tbh.

    Quote Originally Posted by Lusulpher View Post
    And I love those shitty 57mm T50-2s that brawl my 76mm...lawl...I do panther I DPS, bitch.

  12. #12

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    Re: Claymore

    Quote Originally Posted by Tordin Varglund
    will probably do well against 3. 4 will eventually kill it if they know what they are doing. Its not not impossible though.

    problem with it IMO is the X-L booster. They are cap intensive, and neuts hurt them more than large boosters. Its also an expensive booster for the ship.
    The entire fit in itself it quite expensive tbh.
    drakes wont have much neuting though. not like canes. should be pretty doable. but if its lowsec I'd fit an AB. it will help a lot vs the missiles. fit a smarty isntead of the prober. the drake fags probably have ecm drones, unless you are fighting under sentries, then you can just let them pop them

    my pvp course is on hold atm until after AT unless you make me an offer I cant resist. sorry

  13. #13

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    Re: Claymore

    Quote Originally Posted by Podcat
    Quote Originally Posted by Tordin Varglund
    will probably do well against 3. 4 will eventually kill it if they know what they are doing. Its not not impossible though.

    problem with it IMO is the X-L booster. They are cap intensive, and neuts hurt them more than large boosters. Its also an expensive booster for the ship.
    The entire fit in itself it quite expensive tbh.
    drakes wont have much neuting though. not like canes. should be pretty doable. but if its lowsec I'd fit an AB. it will help a lot vs the missiles. fit a smarty isntead of the prober. the drake fags probably have ecm drones, unless you are fighting under sentries, then you can just let them pop them

    Okay, good. I only need it to stand up about a minute, maybe a minute and a half by itself then it will be getting either a scorpion/sacrifice blackbird support. This group has about four drakes and a failfit proteus that I've been dying to kill. This fit might give me the ability to actually do it. Though I would swap out some minor stuff like the probe launcher, etc.

    Podcat it will be under sentries so I'm thinking do with a neut, even if I have to use a small one, instead of smartie, and probably dg/caldy navy booster. Like I said I'm looking for something to do this one particular engagement and I think you guys might have just given it to me. Thanks.
    A critical exception has occurred. The exception is FFFUUUUUUUUUUUUU!

  14. #14

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    Re: Claymore

    Taken you're looking for a very specific set of opponents check their loss mails and see if they only use scourge missiles, if so a kinetic specific hardener might not be amiss. Even then, often caldari ships only stock scourge and thunderbolt and kinetic is the obvious choice for T2 minmatar.

  15. #15

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    Re: Claymore

    Quote Originally Posted by SSgtSniper
    Quote Originally Posted by Podcat
    Quote Originally Posted by Tordin Varglund
    will probably do well against 3. 4 will eventually kill it if they know what they are doing. Its not not impossible though.

    problem with it IMO is the X-L booster. They are cap intensive, and neuts hurt them more than large boosters. Its also an expensive booster for the ship.
    The entire fit in itself it quite expensive tbh.
    drakes wont have much neuting though. not like canes. should be pretty doable. but if its lowsec I'd fit an AB. it will help a lot vs the missiles. fit a smarty isntead of the prober. the drake fags probably have ecm drones, unless you are fighting under sentries, then you can just let them pop them

    Okay, good. I only need it to stand up about a minute, maybe a minute and a half by itself then it will be getting either a scorpion/sacrifice blackbird support. This group has about four drakes and a failfit proteus that I've been dying to kill. This fit might give me the ability to actually do it. Though I would swap out some minor stuff like the probe launcher, etc.

    Podcat it will be under sentries so I'm thinking do with a neut, even if I have to use a small one, instead of smartie, and probably dg/caldy navy booster. Like I said I'm looking for something to do this one particular engagement and I think you guys might have just given it to me. Thanks.
    I would fit noses over neut. you wont need it on a gate. if you have good skills and link alt you should be able to take them solo under sentries for more epicness without being an ecm faggot. it will jsut make them run away. this assumes they are bad though. otherwise you'lll need the support

    my pvp course is on hold atm until after AT unless you make me an offer I cant resist. sorry

  16. #16

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    Last time i solo'ed in a claymore, i treated it like a t2 cyclone with an extra mid. Instead of my usual hams i fitted medium neuts + smartbomb, and an X-L booster. It killed one drake, then went down horribly due to a pilgrim gave me one neut cycle :/
    Now i really dislike the idea of X-L shield boosters on BC's because one medium neut will fuck you day up.

    In my opinion, if you are fighting a 1v1, you should go for a fit with dual neuts and a smartbomb, and try to get a tight orbit rather fast, and use 220's and your tracking bonus to kill it. Do not fight at a station, as you will get jammed by the first 5x ec-300's and then realize you can't turn on smartbombs near stations, then die in a horrible fire :/

    Next til i will definatly fit a large booster instead.
    There is no Such Thing as overkill only varying degrees of efficiency.

  17. #17

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    Have you ever wondered what fits the cpu limit exactly?

    [Claymore, ASB + Battery + LSE]

    Damage Control II
    Gyrostabilizer II
    Gyrostabilizer II
    Tracking Enhancer II

    Large Ancillary Shield Booster, Navy Cap Booster 150
    Large Capacitor Battery II
    Experimental 10MN MicroWarpdrive I
    Adaptive Invulnerability Field II
    Large Shield Extender II
    Faint Epsilon Warp Scrambler I

    425mm AutoCannon II, Republic Fleet EMP M
    Heavy Assault Missile Launcher II, Caldari Navy Inferno Assault Missile
    425mm AutoCannon II, Republic Fleet EMP M
    220mm Vulcan AutoCannon II, Republic Fleet EMP M
    Prototype 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Inferno Assault Missile
    425mm AutoCannon II, Republic Fleet EMP M
    Heavy Assault Missile Launcher II, Caldari Navy Inferno Assault Missile
    425mm AutoCannon II, Republic Fleet EMP M

    Medium Anti-Kinetic Screen Reinforcer I
    Medium Projectile Burst Aerator II


    Hobgoblin II x2
    Hammerhead II x3


    Someone's going to think you'll have cap issues if you mwd away a lot to pull them off and/or they neut you. NOPE!

  18. #18
    Donor Sponk's Avatar
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    [Claymore, 1100]

    Internal Force Field Array I
    Gyrostabilizer II
    Gyrostabilizer II
    Tracking Enhancer II

    Large Ancillary Shield Booster, Navy Cap Booster 150
    Large Ancillary Shield Booster, Navy Cap Booster 150
    10MN MicroWarpdrive II
    Adaptive Invulnerability Field II
    Faint Epsilon Warp Scrambler I
    Fleeting Propulsion Inhibitor I

    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    Heavy Assault Missile Launcher II, Mjolnir Assault Missile
    Heavy Assault Missile Launcher II, Mjolnir Assault Missile
    Heavy Assault Missile Launcher II, Mjolnir Assault Missile
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M
    425mm AutoCannon II, Republic Fleet EMP M

    Medium Anti-Kinetic Screen Reinforcer II
    Medium Projectile Collision Accelerator II


    Valkyrie II x4

    -----

    585/659 DPS (620/700DPS with a third gyro+3% implant), 43k EHP with 1100 tank, cargohold carries 7 minutes worth of boosters.

    Only 88% grid usage.
    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."

  19. #19

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    June 20, 2011
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    I have been testing a claymore with ancillery shield boosters, and i have found it great for when soloing. I have been using lg crystals and tengu links with no mindlink but i havent really needed the tengu yet.

    Here is the fit i was using

    [Claymore, dual ancillery]
    Damage Control II
    Co-Processor II
    Co-Processor II
    Gyrostabilizer II

    X-Large Ancillary Shield Booster, Navy Cap Booster 400
    X-Large Ancillary Shield Booster, Navy Cap Booster 400
    Shield Boost Amplifier II
    Shield Boost Amplifier II
    Faint Epsilon Warp Scrambler I
    Experimental 10MN MicroWarpdrive I

    220mm Vulcan AutoCannon II, Republic Fleet EMP M
    220mm Vulcan AutoCannon II, Republic Fleet EMP M
    220mm Vulcan AutoCannon II, Republic Fleet EMP M
    220mm Vulcan AutoCannon II, Republic Fleet EMP M
    220mm Vulcan AutoCannon II, Republic Fleet EMP M
    Rocket Launcher II, Caldari Navy Inferno Rocket
    Rocket Launcher II, Caldari Navy Inferno Rocket
    Rocket Launcher II, Caldari Navy Inferno Rocket

    Medium Anti-Kinetic Screen Reinforcer II
    Medium Anti-Explosive Screen Reinforcer II


    Valkyrie II x3
    Warrior II x2


    stats:
    DPS 445(498)
    Tank with one shield booster and lg crystals only is 3400 heated. You wont actually tank this much because of reload and so on, obviously.
    speed is 1270(1800)
    and 40k ehp

    I have mine called off grid booster, i'm not sure if it spook people when they see i have guns fitted or not.

    Anyway, found it great for soloing with and got good fights with it with short time of searching.
    There is no Such Thing as overkill only varying degrees of efficiency.

  20. #20

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    Oh jesus, it's cap stable MWDing too. And an easy 10k dps burst tank with non-Tengu links and LG no-omega crystals before factoring in drugs or heat.

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